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| OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here! |
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#1 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
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Personality Class
So i have seen
Normal Captain Cancer Slacker Selfish Prankster Hustler Outspoken Humble Fan Favorite im i missing any? and what determines what personality class you are? is there a chart?
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![]() Chargers= Despicable Traitors Last edited by Padreman; 12-02-2015 at 08:20 PM. |
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#2 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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Hustler
they have the associated ratings you would expect... i guess prankster is along the lines of normal and hustler, but lower need to win? i say that because, the bench coach emails usually says it's good to have one or two of them around (or a few, semantics..) Last edited by NoOne; 06-15-2015 at 07:20 PM. |
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#3 |
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All Star Starter
Join Date: Jul 2014
Posts: 1,098
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Huh didn't know their were personality classes. Where do you see that?
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#4 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
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Editor page on a player
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#5 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
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So it might be wise to have a Captain on your team so he's like the team captain and will help keep the peace on the team
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#6 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
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I found another Personality Class Outspoken
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#7 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
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And I found Humble
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#8 |
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Major Leagues
Join Date: Jun 2013
Posts: 378
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Those are all the ones I've seen. Players really get ticked off if there is a cancer on the team. Whiners.
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#9 |
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All Star Starter
Join Date: Jul 2013
Location: Spanaway, Washington
Posts: 1,253
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Wouldn't it be more convenient to have these classes, which I hadn't known existed until I read this thread, displayed somewhere other than the editor page?
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#10 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
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Yes it would make perfect sense to have that more visible
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#11 |
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All Star Starter
Join Date: Jul 2011
Location: Washington, DC
Posts: 1,119
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I think there is supposed to be a little fog. You see the most important part of the trait reflected on the player's profile page under the "Personality" section.
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"Sometimes, this is like going to a grocery store. You’ve got a list until you get to the check-out stand. And then you start reading People magazine, and all this other [stuff] ends up in the basket." -Sandy Alderson on the MLB offseason |
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#12 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
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True but I wish it was more detailed information about each personality class what are the pros and cons and having a certain personality class on your team and determines why a player is in a certain personality class
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![]() Chargers= Despicable Traitors Last edited by Padreman; 06-16-2015 at 09:49 AM. |
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#13 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
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Also in time can a player change his personality class?
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#14 | |
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Minors (Single A)
Join Date: Aug 2009
Location: Incline Village, NV
Posts: 93
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Quote:
Hustler: high work ethic and high intelligence Captain: high leadership and high loyalty and high work ethic Humble: low win and low greed and high loyalty Fan Fav: high work ethic and high loyalty and low greed, plus something else I couldn't determine (maybe just being a real talented player) Slacker: low work ethic Selfish: low leadership and low loyalty and high greed Cancer: Selfish plus low work ethic The following are triggered by factors that I don't think can be displayed without being in the editor: Outspoken: high desire for controversy, plus something else I couldn't determine Prankster: high ratings for handling success, failure, critics |
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#15 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,445
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Quote:
Pros and Cons - same thing, common sense. You don't fill your team with cancers nor do you fill it with all Captains. You need balance, and that is part of the challenge of being a GM and/or manager.
Last edited by Bluenoser; 12-02-2015 at 12:47 PM. |
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#16 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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i've had 8-10 captains on a team before and had no problems. common sense is a synonym for assume... if you don't mind being wrong on occasion, that's fine. (i do actually assume about personality, but only because it isn't a very strong factor to spend time on, imo). on terrible teams i bet it's much more important. i can see the potential for some people to value it more than me, so i am happy to try to help.
about the various personalities to help: prankster - yeah to the handle XX i think somewhere about ~120+ but also the work ethic cannot be too high - not sure aobut too low. e.g. 182work ethic is too high, i think 150's is okay? i think they turn into hustlers or fan favorites depending on other ratings with a higher work ethic. outspoken - i can't remember. i think there are a couple things beside controversy. maybe intelligence can't be too high? low loyalty? there are at least one or two other requirements. better way to test them: if you really want to figure it out i'd edit a player into each category (or the same player repeating the process after changing personality classs). then, i'd adjust each variable up and down until it changes for each personality class. you will learn more specific things. i have not done this, or i would share my results. that won't be exact, unless you account for all variations of that particular class.. e.g. IF huster is from 152-182 work ethic, whether it is 152 or 182 may affect the other factors that contribute to that personality class. so, i'd get the main one in the middle somewhere, then get the other ones in the middle of their acceptable range for that personality class. then adjust other ratings to test limits of that class, then move to the next. less work that way. Last edited by NoOne; 12-02-2015 at 06:40 PM. |
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#17 |
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Minors (Triple A)
Join Date: Mar 2015
Posts: 278
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Player's personality class can change at any time. I once had Kolten Wong, who was a leader and after he came back from an injury, I got a message saying that he doesn't feel the same or something and his personality class dropped down to normal.
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#18 | |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,138
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Quote:
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#19 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,445
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Quote:
As for more detail on the profile - it's there - read the scouting report, look at his profile - leadership, work ethic, etc, etc. All those things are affected by adjusting the settings in the editor. I don't think we want every single little detail made available in his profile. The profile will become a few paragraphs explaining what each of those things affects, there's far too many of them. |
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#20 | |
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Minors (Single A)
Join Date: Jun 2014
Location: New Jersey
Posts: 81
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Quote:
More recently, I had two pitchers on my team, long-term, one guy was a Captain, very driven, and the other was much more laid-back (but not Slacker.) They both became coaches upon retirement - but the laid-back guy became a Controlling manager and the Captain became Easygoing! |
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