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| Suggestions for Future OOTP Versions Post suggestions for the next version of Out of the Park Baseball here! |
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#1 |
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All Star Starter
Join Date: Jan 2010
Location: Mequon, Wisconsin
Posts: 1,020
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OOTP 15 Wishlist -- Simple Changes
I'm not looking for any big additions to the next version of OOTP. I only have a list of simple, easy to implement ideas that in my opinion would make the game dramatically more enjoyable. Here goes...
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![]() Duluth Danger (HBL) Dynasty Report -- Online League Franchise
Duluth - 1985/1989 North League Champions! Last edited by Mr. Baseball; 06-07-2013 at 06:12 PM. |
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#2 | |
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All Star Starter
Join Date: May 2004
Location: Wherever My VPN says
Posts: 1,986
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Quote:
You can also find this in the almanac on the League Home Page under the Links on the right hand side. 2) You can add a custom reward. I have World Series MVP in my old leagues, and a Playoff MVP for multiple series in other leagues. Edit the award under League Setup/Names and Affiliations on the right side of the screen.
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Owner/Operator - Vezna Financial Services - Accounting and taxes. |
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#3 |
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All Star Starter
Join Date: Jan 2010
Location: Mequon, Wisconsin
Posts: 1,020
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[QUOTE=Vezna31;3516259]1) Team vs Team - Go to League Reports and hit the drop down box on the right side. A few choices from the bottom is Team Vs Team.QUOTE]
I'm aware of this. But it disappears after each season.
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![]() Duluth Danger (HBL) Dynasty Report -- Online League Franchise
Duluth - 1985/1989 North League Champions! |
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#4 |
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All Star Starter
Join Date: May 2004
Location: Wherever My VPN says
Posts: 1,986
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[QUOTE=Mr. Baseball;3516298]You can still look at it in the almanac for every year.
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Owner/Operator - Vezna Financial Services - Accounting and taxes. |
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#5 |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,224
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How would you measure composure?
I'm not arguing for or against it, but do you have real world data to base it on? I think composure would be the same as clutch or pitcher/catcher combos that do better. They are things that exist, but there's no way to measure them and then make it work realistically in game. |
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