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| OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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#1 |
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Hall Of Famer
Join Date: Apr 2008
Location: Elk Twp. NJ
Posts: 6,763
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Minor League DL Question
Now I know in versions past when minor league players were injured or coming off the DL I had to manually make the move(s), as long as in the team control sections I had the transactions box set for me to make the moves.
Just now however I noticed that the AI has been placing my injured minor league players on the DL and activating them when their DL time was up. The only box I do not have control of in the team control options is the minor league lineup/depth/ pitching options because I do want my Minor League manager(s) to actually manage their teams, I however want to handle all transactions. Is this a bug or is this working as intended? This has caused slight problems with my minor league teams because A: I didn't even know players were injured and B: Because of that some of my teams were short of players Last edited by PhillieFever; 04-30-2013 at 11:10 PM. |
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#2 |
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Major Leagues
Join Date: Dec 2009
Location: Lansing, NY
Posts: 313
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Just an FYI, I haven't been seeing this. I have been managing all roster moves for mu minor league clubs, just as in earlier versions.
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#3 |
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All Star Starter
Join Date: Mar 2003
Posts: 1,378
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Hi PhillieFever,
I like playing exactly the way you do - having control of everything under "Team Control Settings" except for Minor League Lineups/Depth/Pitching, because like you, I don't want to have to worry about having to reset the lineups and pitching staffs every time I move players between levels. Before OOTP13, this worked fine for me. If a player got injured in the minors, I'd have to put him on the minor league DL. But starting with 13, I noticed that this setting suddenly started including minor league DL moves, as players were automatically getting placed on the DL by minor league managers. This was definitely a change I noticed between 12 and 13, and I honestly don't like it. Most of the time it's OK, but there are two problems: 1) If a player's in the minors but is on the 40-man and sustains a long-term injury, the minor league manager may put him on the *major league* 60-man disabled list. Not what I want. Now he's off the 40-man roster and accruing major league service time when he doesn't have to be. Not cool. 2) If a player is on rehab assignment and gets hurt, he gets placed on the minor league DL. I've only seen this happen once, and it happened to a player who still had options, and by taking him off rehab and placing him on the minor league DL, it burned one of his options. Again, not cool. I'd love for Markus to put it back to the way it was before 12 and instead create another "Team Control Setting" for "Minor League DL Moves" for people who actually want the minor league managers doing that. The only workaround I have now is to temporarily take control of minor league lineups/depth/pitching any time a player is on rehab, or take control all year round and just remember to tell minor league managers at each level to set lineups/depth charts every time I move players around. Either way, I miss the behavior from OOTP12. |
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#4 | |
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Hall Of Famer
Join Date: Apr 2008
Location: Elk Twp. NJ
Posts: 6,763
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Quote:
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#5 |
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All Star Starter
Join Date: Mar 2003
Posts: 1,378
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Yea don't know if it should be a bug or just a "design change", but either way, I too preferred the way it was handled in 12. I think I still like the idea of having the "Minor League DL Moves" be its own setting in Manager Options. Maybe some people want the AI putting players on the DL automatically. But since OOTP doesn't seem to handle it very well, I'd rather be in control.
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#6 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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1) Yes, the AI-placement of players to the minor league DL is tied to the minor lineups/depth/staff control setting. I do not remember exactly why this change was introduced, but it was requested by many prior to OOTP 13. I could easily change it so that it tied to the minor league promotion / demotion setting, but personally I prefer it the way it works now.
2) Players do NOT get placed on the minor league DL if they are injured during rehab assignments, that was a bug that was fixed in an OOTP 13 patch. 3) Regarding the long term injuries and the 60-day DL, this is something I can change in patch #3. |
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#7 |
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All Star Reserve
Join Date: Feb 2005
Location: Somewhere raising the Jolly Roger
Posts: 515
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#8 | |
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All Star Starter
Join Date: Mar 2003
Posts: 1,378
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Quote:
1) Thanks for the explanation. To me, DL placement seems like its own thing - it doesn't really fit nicely with lineups/depth/staff OR promotion/demotion. Could it be given its own setting? If not, I think leaving it where it is now makes the most sense. 2) I have yet to start a league in 14, but I have the most recent patch of 13 and I still had this happen to me. Maybe it was an unusual set of circumstances that caused it to happen - I'll load up the backup of my league to see if I can post more details about it. But glad to hear it shouldn't be happening in 14. 3) Changing that behavior would be great. If he's in the minors, even if he's on the 40-man, I think most would prefer he just go on the minor-league 7-day DL unless there's a specific reason you wanted him off the 40-man. Thanks Markus, as always, for being so responsive to the community! |
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#9 |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,644
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In real life a player can only go on either major league DL (15- or 60-day) while they are on the active roster. If a player is on option to the minors, then he goes on the minor league DL (7-day or 60-day, though the 60-day minor league DL is rarely used).
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#10 | |
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All Star Starter
Join Date: Mar 2003
Posts: 1,378
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#11 |
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Hall Of Famer
Join Date: Jun 2006
Posts: 3,291
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It's not ideal for those who want the IA to handle minor league lineups, depth charts and rotations, but here's what I do.
I have control of those things set to me so that I can handle all DL moves. Then, once per week (or if needed because of roster changes), I go into the lineup and pitching staff screens and use the "ask manager for ..." functions to have the AI set them up for me. It's extra work compared to just setting the AI to do it, but it does keep the AI from making DL moves. And it's really only 5-10 seconds of work per team. My bigger issue is that I don't always get a news story or a pop-up when one of my minor leaguers is hurt. (My news settings are set for all news in the entire world.) I check my minor league teams each day, but sometimes I miss an injury. And it's especially annoying when a guy is "diagnosis pending" and then the diagnosis comes in and I forget to check his status for a few days. |
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#12 |
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All Star Starter
Join Date: Mar 2003
Posts: 1,378
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Hi Markus,
OK - my situation with someone on rehab assignment being placed on the minor-league DL in OOTP13 may have some unique circumstances - specifically because it occurred at the end of the AAA season. I wanted to tell you about it so you could check the code to see if this scenario is being handled in OOTP14. On 8/12, Dan Uggla was hurt in an on-base collision. On 8/13, he was diagnosed as day-to-day for 2 weeks. Because he was my only real 2B and I didn't want to risk playing him, I put him on the 15-day DL retroactive to 8/12. On 8/27, I sent him to AAA for rehab along with two other players who had been on the DL. I wanted to keep them there until rosters expanded on 9/1. The AAA season ended on 8/29. On that final AAA game on 8/29, Uggla was hurt again and removed from the game. He was diagnosed immediately and was set to miss three more weeks. On 8/30, which I believe was the first day of the AAA offseason (or the last day of the AAA regular season), Uggla was placed on the AAA 7-day disabled list retroactive to 8/29. At that point, I checked Uggla's profile and he was no longer on the active roster and had used an option for the year. It's as if his injury rehab status was forgotten as soon as the AAA season was over, and he was instead being treated as a AAA player on option. I had no problems with the other two players who had been on injury rehab and didn't get hurt - I was able to put them back on the active roster on 9/1 without them losing an option, but those two had been on the 60-day DL so they weren't on the 40-man roster (so maybe they would have burned options if they'd only been rehabbing on the 15-day DL). Could you please take a look at the code for 14 to see how this injury rehab logic works at the end of the minor league season? If this is just "the way it is", I'll just be careful with my players on rehab assignment when the AAA season comes to an end. Thanks again Markus! |
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