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Old 01-08-2011, 12:20 AM   #1
kurtkeoki
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Computer and Sim pitchers have high stamina, mine don't

I'm on year 11 of a league based off the 2010 rosters. I didn't change much, and it has worked smoothly for the most part. In 2020, I went into commish mode to chance a few things. I didn't change anything about the pitcher's stamina. It has always been set to the default of low. After switching out of commish mode and playing again, I noticed that computer pitchers, even with stamina of like 60, can get to 120+ pitches without being tired. My pitchers have stayed at their old setting. Normally a guy with 60 stamina will be tired at about 105 pitches, maybe a little higher. The simmed games seem to have the same thing happen. Any ideas?
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Old 01-08-2011, 08:28 AM   #2
robc
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A while ago I noticed what I thought was a bug, but I don't think Markus was able to reproduce it. I noticed that the AI pitchers threw more pitches before tiring then my pitchers, even when their stamina was the same or lower. I think this only happened in one of my leagues, so I don't think it is a problem that always happens.

You should open a bug report at the support site support.ootpdevelopments.com and mention that it may be the same issue as TXQ-111158.

Keep you league files as they may ask for them to help diagnose the issue.
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Old 01-10-2011, 02:33 PM   #3
zukes
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I have the same thing going on in my league. Started with 2010 and am in 2012.

My top endurance guys can get to 115 - 120, yet I see CPU guys with less endurance go 145-150 without tiring and throwing 11 innings. So I looked at my complete games in my league and the results are astonishing....I am on August 6th and 42 guys have 5 or more CG's! My team as a whole has 5!

Having checked the top 5 guys in this year CG standings they have a combined 45 CG's this year and a total of 7 over the course of 2010 & 2011.

I have the league set to dynamic changes, and would be fine if this were the case across my league, but clearly it is not as my guys only go as long as they always have.

My settings are low for stamina, use of relievers and closers set to very often.

Last edited by zukes; 01-10-2011 at 02:35 PM.
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Old 01-10-2011, 10:49 PM   #4
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What is your Starting Pitcher Stamina at? Mine moved to 1.353 which is likely the culprit, but why does that not include my pitchers?
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Old 01-11-2011, 01:02 AM   #5
BusterKing
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http://www.ootpdevelopments.com/boar...-pitchers.html
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Old 01-11-2011, 08:31 AM   #6
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Quote:
Originally Posted by BusterKing View Post
The difference with the issue in this thread (along with the one I experienced) and your link is that the AI team pitchers are able to throw more pitches before tiring, even if they have the same or a lower stamina.
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Old 01-11-2011, 09:22 AM   #7
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Quote:
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The difference with the issue in this thread (along with the one I experienced) and your link is that the AI team pitchers are able to throw more pitches before tiring, even if they have the same or a lower stamina.
Exactly, i don't mind that my league is changing, in fact I love ythat feature that the league will dynamically change to create different era's, but why is it not applying to my team as well? It is going to render MR's fairly useless for everyone but me in the off-season, meaning I will either get good ones on the cheap, or I will have to spend money in a place where no other team will have to.

In fact that thas already happened. I had a glut of MR this year as that was easily the weakest part of my team last season, so I loaded up. Once I was comfortable with my 'pen I figured I could unload some good arms for at least some middling propects. Nope. Can't even get a bottom feeder prospect even if I pay the MR's salary in the trade.

Last edited by zukes; 01-11-2011 at 09:24 AM.
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Old 01-11-2011, 11:33 AM   #8
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Originally Posted by zukes View Post
Exactly, i don't mind that my league is changing, in fact I love ythat feature that the league will dynamically change to create different era's, but why is it not applying to my team as well? It is going to render MR's fairly useless for everyone but me in the off-season, meaning I will either get good ones on the cheap, or I will have to spend money in a place where no other team will have to.

In fact that thas already happened. I had a glut of MR this year as that was easily the weakest part of my team last season, so I loaded up. Once I was comfortable with my 'pen I figured I could unload some good arms for at least some middling propects. Nope. Can't even get a bottom feeder prospect even if I pay the MR's salary in the trade.
I don't know what causes this issue, because I couldn't reproduce it with another league. It is a pain to verify too. I was playing out my games, so I could see when the pitchers' statuses changed to tired and look at their pitch counts.

Did you submit a ticket to support? It would be good to zip up your league and attach it to the support ticket because then Markus may be able to determine why the problem is occuring. I made the mistake of deleting my league before submitting the league to support.

Last edited by robc; 01-11-2011 at 11:36 AM.
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Old 01-11-2011, 11:48 AM   #9
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Quote:
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I don't know what causes this issue, because I couldn't reproduce it with another league. It is a pain to verify too. I was playing out my games, so I could see when the pitchers' statuses changed to tired and look at their pitch counts.

Did you submit a ticket to support? It would be good to zip up your league and attach it to the support ticket because then Markus may be able to determine why the problem is occuring. I made the mistake of deleting my league before submitting the league to support.
I assume you mean that you weren't playing out your games? Otherwise the status is right there for you to see.

I am not sure how to send my league and have pretty much decided that I will just keep starting pitcher stamina static at 1.000 on the modifier and attribute this season to a cosmic fluke.

There are probably too many variables to recreate the problem, but a suggestion to someone with more time than me would be to just sim through the first two seasons with the dynamic settings to allow modifiers to change, and if the modifer doesn't change for pitcher stamina, set if yourself to 1.353 or whatever I said and then start playing out some games and check the starting pitchers of other teams a few weeks in as well as the games you play out.
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Old 01-11-2011, 02:50 PM   #10
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I assume you mean that you weren't playing out your games? Otherwise the status is right there for you to see.

I am not sure how to send my league and have pretty much decided that I will just keep starting pitcher stamina static at 1.000 on the modifier and attribute this season to a cosmic fluke.

There are probably too many variables to recreate the problem, but a suggestion to someone with more time than me would be to just sim through the first two seasons with the dynamic settings to allow modifiers to change, and if the modifer doesn't change for pitcher stamina, set if yourself to 1.353 or whatever I said and then start playing out some games and check the starting pitchers of other teams a few weeks in as well as the games you play out.
I was playing out my games and yes it was easy to look at the pitch counts and statuses of the pitchers. That is the easy part. The hard part is that I couldn't duplicate it in a subsequent league. Also it takes playing a bunch of games to get enough data to know something goofy is going on.
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Old 01-12-2011, 03:13 PM   #11
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I too have noticed that the CPUs pitchers throw many more pitches than mine do. Even when they have a lower stamina. I play out my games with the 2010 Quick Start league. I didn't want to change the League Pitcher Stamina because of fear it would affect my pitchers as well. Any other suggestions?
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Old 01-12-2011, 03:25 PM   #12
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I too have noticed that the CPUs pitchers throw many more pitches than mine do. Even when they have a lower stamina. I play out my games with the 2010 Quick Start league. I didn't want to change the League Pitcher Stamina because of fear it would affect my pitchers as well. Any other suggestions?
From what I have noticed if you change the modifier back to 1.000 it corrects the computer pitcher and your pitchers stay the same.

So it seems that the modifier works for everyone except your team if you play out the games.
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Old 01-12-2011, 05:42 PM   #13
overkiller
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Excellent, I'll check that setting when I get home from work. If that's the cause I will post here and let people know. *fingers crossed*

I'm glad someone checked this out - I was beginning to wonder if I would need Super Stamina pills for my pitchers!

Derald
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Old 01-13-2011, 11:19 AM   #14
overkiller
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Well I checked my Starting Pitcher Stamina from the Game Setup - Options screen, and it was set to 1.000. So I changed it to 0.9500. Is it true that this change will ONLY affect the CPU's pitchers, and not mine? Thanks again guys,

Derald
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Old 01-13-2011, 12:59 PM   #15
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Well I checked my Starting Pitcher Stamina from the Game Setup - Options screen, and it was set to 1.000. So I changed it to 0.9500. Is it true that this change will ONLY affect the CPU's pitchers, and not mine? Thanks again guys,

Derald
It isn't supposed to only affect the CPU's pitchers, it should affect all pitchers. I'm not sure if these modifiers are related to the stamina bug. These modifiers are supposed to adjust automatically to keep the league totals in line with the historical real life year if your league is supposed to be based on real life totals.
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Old 01-13-2011, 01:35 PM   #16
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Well in mine, it appears to have solved the problem. Weird that we would have the same issue with different reasons. In my case, not sure why it only affected the CPU pitchers though. I may test it again next season for a few months and manually change the setting and see if it takes my pitchers with it.

FWIW, my settings are set to the default low stamina for starters and use of relievers and closers is high (or whatever the current default is).
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Old 01-13-2011, 02:58 PM   #17
overkiller
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I have all the Game Options set to default. The only change I've made is the Starting Pitcher Stamina from 1.00 to 0.95, as someone earlier suggested as a fix to their problem. *shrug* not a deal breaker, I'm just hoping I can stop giving the CPU such an advantage! I hate facing Joe Shmoe who pitches like Cy Young when facing my team..
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