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Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
Major Leagues
Join Date: Oct 2003
Location: In my own little world
Posts: 430
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Adding cash to teams?
Is there a way to quickly add cash to all teams budgets so they can afford to clean up some of the free agents? Every team is in the red by a long shot.
I started just going into each team, but i wondered if there was a faster way? And was there ever a fix that corrected all teams from going broke? Thanks |
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#2 |
Major Leagues
Join Date: Oct 2003
Location: In my own little world
Posts: 430
|
any ideas at all? I cant be the only one to need to add cash to all the broke teams.
I have read through the financials fix post, where there are several diff files to try and edit your self? I would just like one that works, maybe included in the patch to make the game usable? |
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#3 | |
Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
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Quote:
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#4 |
Hall Of Famer
Join Date: Jul 2006
Location: Watertown, New York
Posts: 4,567
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#5 | |
Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
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Quote:
Got to the Rookie leagues and was about done; clicked on start date for them and.........CRASH..... I cussed more than I do when a run gets walked in.... However, you CAN mass edit player ratings outside the game (which I do a LOT).... Wish the new draftees would get exported when you export, so I could edit them before the draft..... But two things that would be REAL nice would be to mass edit (or cut and paste) team finances and mass edit strategies...... |
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#6 |
Major Leagues
Join Date: Oct 2003
Location: In my own little world
Posts: 430
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Thanks for the info guys.
I did have to go through and edit the financials. It is just that with the financials/media revenue being screwed up, everyone is 50+ Million in the whole, and all my free agents will end up retiring after a year if someone doesnt sign them. I was under the impression that the media contract was based on market size, loyalty and interest, but i have teams maxed out in all three, and their contracts dropped from 40 million to 6.5? I hope the next patch address' these financials . |
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#7 |
Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,418
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Aren't people just using the financials from 2009 instead for 2010?
I read that it fixes the problems. |
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#8 |
Hall Of Famer
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
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#9 |
Major Leagues
Join Date: Oct 2003
Location: In my own little world
Posts: 430
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Ok, i will try that.
I was just hoping that it would be included in a patch so that the program can be started and played from scratch without having to manually toy with it to make it usable. As i have seen many different opinions on what to do from that "financials" thread, can someone just type here what is currently working? Do i just copy the one file over, without having to make any changes? Thanks. |
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#10 | |
Hall Of Famer
Join Date: Jul 2006
Location: Watertown, New York
Posts: 4,567
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Quote:
As Questdog says, this 'fix' will not solve the problem (leagues failing to trade due to everyone being in the red), but it should prevent the problem from recurring once you have fixed it some other way. |
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