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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Minors (Double A)
Join Date: Aug 2004
Posts: 107
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Markus - Observations after half a season
Markus,
This is certainly the best version of the game yet with very few statisical anomalies. The things I've found you might want to tweak are: 1. Too many HBP. Last year's Cubs players were hit approximately 36 times. In my current season, at July 6, they've already been hit 37 times. Often games end with 3-4 HPB between both teams. 2. Suspensions are too long. The minimum OOTP Cub suspensions this season, all for fighting, has been 10 games. Though I couldn't find specific stats, most MLB players appeal suspensions down to 3-5 games. 3. Running with 2 outs. Even with fast runners on base, about 66% of the time, a runner on 1st base does not score on a 2 out double. Same thing for runners on 2nd with a two out single. 4. Oversliding the bag. I believe someone else mentioned this. This happens far too often. 5. Too many amazing catches. Sometimes 5 or 6 per game. It ain't amazing if it happens that often. Minor issues! Jeff |
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#2 | |
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Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
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Quote:
I have not played out enough games to notice 1, 3, and 4 but I can lend support to 2 based on what I have observed from 10,000 feet so far. Jeff did not say so, but I think the frequency of such incidents is a bit overdone as well. |
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#3 |
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Bat Boy
Join Date: Feb 2008
Location: Harrisburg, PA
Posts: 10
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I am really enjoying OOTP9.
I agree on the amazing catches PBP - not enough routine high flies to the normal outfield positions or power alleys/lines. Another thing that has been mentioned before: the long term injuries (while set at normal). After one season, in a 24 team league with three levels of minors, I counted over 90+ players on DL, with many of them still having 150 to 250 days to go before recuperation. I lost two players on back-to-back days whose injuries will cost them each 13+ months. I don't know if setting injuries to low or very low will result in lesser type injuries or just lower the number of injury occurrences. At any rate, I am lowering my injury rating to low and see how that goes. But I'll reiterate what I said at the top - this is a great game and I find it totally immersive. |
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#4 |
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Hall Of Famer
Join Date: Aug 2003
Posts: 10,508
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Perhaps a few too many HBP do occur, but you need lots more data to say so. Per the Lahman database, over the period of 2001-2007, teams were HBP between 29-95 times, with an average of 59.5. At present, the fact that it's July 6 and a team has been hit 37 times is pretty much in line with any prediction you would make in a stats class.
Code:
Year Avg STDEV Min Max 2000 52.3 12.0 29 84 2001 63.0 12.3 41 89 2002 58.2 9.7 30 74 2003 61.6 13.4 40 90 2004 61.7 13.4 35 95 2005 59.9 13.4 29 89 2006 60.6 14.0 40 95 2007 58.5 14.5 39 90 All 59.5 13.1 29 95 |
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#5 | |
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All Star Starter
Join Date: Jun 2004
Location: In the vicinity of Buffalo,NY
Posts: 1,634
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Quote:
however, as I wasn't on the beta team this year and haven't followed a whole lot of development with this version, I am not sure if the defualt settings are still too high....SkyDog's modifiers would seem to say so tho...
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Goal Line Stand Football---An Open Source Project Check us out on the Git Hub Pages: Goal-Line-Stand-Football |
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#6 | |
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All Star Starter
Join Date: Apr 2006
Posts: 1,577
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Quote:
Is it actually near 66%, or did you kind of guess that number (i.e., did you keep track of these situations)?
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GM Havana Sugar Kings, World Baseball League - 2000, 2003, 2005 WBL Champions Former GM Washburn Sea Wolves Dog Days Baseball - 1981 & 1986 Kennel Cup Champions |
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#7 |
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Hall Of Famer
Join Date: Apr 2008
Location: Elk Twp. NJ
Posts: 6,763
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Well so far in my 1964 historical replay in which I play out every game,I've been hit by 12 pitches and its August 16th,so thats OK.The oversliding the bag PBP result has definitley shown up a lot since the last patch.I've seen it 3 or 4 times in the last 8 games or so.The amazing catches I really don't have a problem with,it makes the game more fun without affecting the stastical accuracy.Like the original poster said though,these are very minor details,this is without question the finest baseball sim on the market and I couldn't be happier.
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We're All Wednesday Aren't We? WAWAW |
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#8 |
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Minors (Double A)
Join Date: Aug 2004
Posts: 107
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Dear Neags,
It is just from observation, but, as my wife says I have a very statistical mind. Our city was doing a traffic test on our street. Just from observing 15 minutes a day while I walked the dogs I came up with the same numbers they did. Not to say I'm not wrong here, but I think it's a reasonable guess. Jeff |
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#9 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,161
Infractions: 0/1 (1)
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I agree with Jeff when it comes to the baserunning with 2 outs. I often find myself going "Guillen" when I lose a game due to a baserunner stopping at 3rd on a single with 2 outs. Happens way too often in this game.
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#10 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 17,040
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We've complained several times to Markus about the two-out baserunning. He claims OOTP baserunning complies with Retrosheet data. (BTW, if Cork55 complains to Markus about it one more time, he'll have to sit in the "time out chair.")
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#11 |
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Minors (Triple A)
Join Date: Jun 2006
Posts: 244
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It's interesting, but Diamond Mind Baseball, for all it's play by play prowess, has the exact same problem. Too many "incredible" / "amazing" / "leaping" / "spectacular" catches, especially at the fence. 5 or 6 per game sounds accurate there too. These should not routinely happen more than one every few games.
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Signature? I don't need no stinkin' signature! |
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#12 |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,642
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If I recall correctly, it's based on only the 1992 season's play-by-play results. Retrosheet has since made available many more seasons' worth of play-by-play results, so perhaps the fact that only one season is being used as the reference point by the game is part of the issue.
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#13 |
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Major Leagues
Join Date: Oct 2003
Posts: 402
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I strongly agree with this as I posted elsewhere my dislikes of the pbp text.The dramatics are simply overused, cant some can o corns, and easy tags lighten up the dramatics a bit?
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#14 |
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Hall Of Famer
Join Date: Jan 2002
Location: Orlando, FL
Posts: 3,827
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I believe this was tweaked with one of the patches. I simmed a game last night where the batter and pitcher were tossed in the first inning for igniting a bench-clearing brawl, and they each received two game suspensions.
__________________
"Read books, get brain." |
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#15 | |
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Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Quote:
MLB Baseball Injuries - CBSSports.com Major League Baseball Injury Report That's what the current body count looks like. |
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#16 | |
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Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
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Quote:
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#17 | |
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All Star Starter
Join Date: Apr 2006
Location: Oregon, WI
Posts: 1,588
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Quote:
I am far more frustrated by the amount of infield hits than the spectacular plays. -Cork55 |
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