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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Major Leagues
Join Date: Dec 2003
Location: West Michigan
Posts: 366
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Historical Salaries
I started the 1962 historical season, and once in the game, I can set factors for more realastic salaries, but some of the players earn way more than what was the normal salary. Is there a way to start a season with more accurate salaries? Sure this has been asked before, can't remember. Thanks for any advice
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#2 |
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Hall Of Famer
Join Date: Feb 2002
Location: Idaho
Posts: 2,865
Infractions: 1/0 (0)
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Under League setup, use the "Assign fictional player contracts" after changing the settings to your wishes.
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#3 |
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Hall Of Famer
Join Date: May 2003
Posts: 2,968
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Actually in the setup there is an option to set salaries for typical star players, rookies, ordinary players, etc. I think that is the best way to influence salaries league wide.
__________________
"The type and formula of most schemes of philanthropy or humanitarianism is this: A and B put their heads together to decide what C shall be made to do for D. The radical vice of all these schemes, from a sociological point of view, is that C is not allowed a voice in the matter, and his position, character, and interests, as well as the ultimate effects on society through C's interests, are entirely overlooked. I call C the Forgotten Man" - William Graham Sumner |
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#4 |
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Major Leagues
Join Date: Dec 2003
Location: West Michigan
Posts: 366
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Thanks for the info, will give it a go, will the sim reset the higher salaries back after I start a game, or do I need to restart? Hope I'm clear on this, but maybe I need to expierement. Thanks again
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#5 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Idaho
Posts: 2,865
Infractions: 1/0 (0)
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Quote:
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#6 |
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Major Leagues
Join Date: Dec 2003
Location: West Michigan
Posts: 366
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Carplos, did what you suggested, salaries much more in line for the time era. Thank You to you and Kurt B. for your help.
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