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Old 08-27-2002, 11:21 PM   #1
br88
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Question Salary Cap Question

I'm running 4.1 with the latest patch but can't get the Salary Cap function to work properly. To test it, I started a custom league consisting of 8 teams and set the cap at $50 million. Then I had the computer conduct the draft. When the draft was complete, each team had a payroll well over $100 million. Can anyone offer advice here? Thanks.
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Old 08-27-2002, 11:22 PM   #2
Steve Kuffrey
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The salary cap cannot be used during the initial draft, teams will not stay under it.
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Old 08-27-2002, 11:26 PM   #3
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Thanks. Does that mean that I must run the initial draft and then set the salary cap say a few $ higher than the highest payroll in the league? Then in the future, will the teams stay under that cap?
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Old 08-27-2002, 11:34 PM   #4
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Yeah in a league that I have we pretty much let the first season slide then set the payroll for the second at a fairly reasonable amount. Most leagues that I have seen have it set at somewhere around 85-95M. A recommendation that you set a personal salary cap for your team and let the other teams have none.
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Old 08-30-2002, 06:59 AM   #5
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Salary Cap ISSUE

Of course, if you start back in earliers years (i.e. 1960) the salaries are MUCH lower, but the players still demand those $10 Million contracts...

Hopefully this is in the works to be fixed next patch release..

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Old 08-30-2002, 07:19 AM   #6
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Re: Salary Cap ISSUE

Quote:
Originally posted by Chas
Of course, if you start back in earliers years (i.e. 1960) the salaries are MUCH lower, but the players still demand those $10 Million contracts...

Hopefully this is in the works to be fixed next patch release..

Chas
Having the "ERA salary" issue resolved, to my knowledge, is not coming in an update. It may be something that we address in v5 but not sure.
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Old 08-31-2002, 02:45 AM   #7
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ERA salaries "aka inflation" i think would be a great feature, but very difficult to program without it exploding. Some of us like to play future leagues well into the 22nd century and the salaries would be too difficult to manage by that time. I am not sure how this could be worked out
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Old 08-31-2002, 09:23 AM   #8
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its hard but it would be cool
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