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#1 |
All Star Starter
Join Date: May 2002
Location: Colchester, CT
Posts: 1,448
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aging
I know Markus said that in the patch aging and development will be tweaked...I'm wondering if anyone has seen how well this is working?
I'm not sure if I should leave aging and development how I have it, or return everything back to 1.00. Any suggestions would be appreciated. |
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#2 |
All Star Starter
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I quick simmed a historical league at the default settings and it's definitely improved. Nothing scientific, just took a quick look.
__________________
If you don't love Russ, you don't love America. This post brought to you by Carl's Jr. |
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#3 | |
Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
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Quote:
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#4 | |
All Star Starter
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Quote:
__________________
If you don't love Russ, you don't love America. This post brought to you by Carl's Jr. |
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#5 |
Minors (Double A)
Join Date: Jun 2006
Posts: 167
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I might as well ask this here, but what modifier should I use for a semi-pro league I made in which players can have super long careers and play in the league very young or very old (so a player can have careers from 16 years old to 45-50 or so regularly)?
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#6 | |
All Star Starter
Join Date: May 2002
Location: Colchester, CT
Posts: 1,448
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Quote:
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#7 | |
Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
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Quote:
"Pitcher Aging Speed This modifier affects the speed with which players lose their pitching skills as they age. The lower this modifier is set, the more slowly players will lose their skills as they age. So, a modifier of.500 would result in players maintaining their pitching skills much later in their careers. A modifier of 1.500 would cause players’ pitching skills to drop much earlier in their careers." And you would have to go the other way with development: "Pitcher Dev. Speed This modifier affects the speed with which players’ pitching skills develop. The lower this modifier is set, the more slowly players will develop their pitching skills. So, a modifier of.500 would result in players developing pitching skills much more slowly. A modifier of 1.500 would cause players to develop pitching skills much more quickly." You should test these settings in your league, simming 10-20 years or so, and without signing on as a GM so that you are not interrupted by messages. Note the results, tweak, and sim again until you get the results that you want. Then start the league for real. Last edited by 1998 Yankees; 09-02-2006 at 12:14 PM. |
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