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| Earlier versions of OOTP: Suggestions and Feature Wish List Let us know what you would like to see in future versions of OOTP! OOTPBM 2006 is in development, and there is still time left to get your suggestions into the game. |
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#1 |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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I'm going to be posting a number of Suggestion Collection threads like this one, each one designed to collect a number of ideas for one specific area of the game. I'm going to compile these suggestions into some kind of helpful format, and see if this helps Marc and Markus. If necessary, I'll create polls later on to gauge the relative interest in different features.
However, if you want to join my thread, you need to follow my rules, and here they are: 1. Only 1 suggestion per post. 2. Suggestions must be on-topic for the thread. 3. Constructive, non-inflammatory suggestions only. I'm flat-out deleting posts that are angry in nature. If you want to do that, start your own thread. 4. No comments on others' suggestions necessary. That means, no posts saying "Great idea!" 5. No linking me to other forum threads. If it's important enough to you that you want it in this thread, then it should be important enough to put it in the format I've asked for here. 6. You can certainly post suggestions that conflict with or build upon earlier suggestions. You can also add screenshots of mockups and such if they help. Format for Suggestions: Suggestion: What is your suggestion? Be as specific as possible; include the screen you're talking about, if applicable. Reason: Why do you think this is important? Priority: High (MUST have), Medium (should have), Low (nice to have) Thanks for participating! Steve Last edited by battists; 08-02-2006 at 09:29 PM. |
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#2 |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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Today's Topic: Online Leagues
What's In? - Anything pertaining to the online league experience What's Out? - Functionality that would apply both to online and offline leagues |
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#3 |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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Suggestion: Free agent offer report
Reason: Allow teams to see who they have given offers to. Critical in managing your free agency period. Priority: High |
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#4 |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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Suggestion: Personnel offer exporting
Reason: Allow exporting of personnel offers in the same style as free agent offers. Currently, all personnel offers must be handled through the commissioner. Priority: High |
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#5 |
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Minors (Double A)
Join Date: May 2005
Posts: 119
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Suggestion: Leaguewide financial page
Reason: There needs to be a place where you can get a quick look at every team's payroll, cash on hand, expected revenue, etc. Especially important in online leagues where the commissioner is charged with monitoring financial problems (like teams falling too far into debt, teams exceeding spending or salary limits, etc.). Priority: I'd call it a high priority. (I recognize that this does apply to both online and offline leagues, but because I believe it has added importance for online leagues, I think it's on-topic in this thread. Feel free to delete this if you disagree.)
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Proud owner of the 5-time RLPA World Champion Houston Astros. |
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#6 |
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All Star Starter
Join Date: Dec 2005
Posts: 1,255
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Suggestion: Online Draft
Reason: I'm not sure if this is even technically possible in the scope of this game but it would be great to have some form of online drafting capability. Priority: Low |
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#7 |
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All Star Starter
Join Date: Dec 2005
Posts: 1,255
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Suggestion: Live Broadcast
Reason: I'd like to see the live broadcast return so Commish's could broadcast important games like the all-star game and championships. Priority: Medium |
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#8 | |
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All Star Starter
Join Date: Dec 2001
Location: near Rochester, NY
Posts: 1,269
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Quote:
The AI has to already have a system for rank ordering the players, from the perspective of a given team. I am pretty sure that this rank ordering could be overridden by a list exported by the team general manager. The problem will kick in when general managers want the AI to use the list wisely, not picking a catcher in both rounds one and two, for example. But that is what I would rate a low priority... Online leagues can do one round per import for the crucial early rounds, and after that let the chips fall where they will.
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Commish of Dog Days Baseball Commish Pennant Chase Baseball League (PCBL) Commish and Blue Jays GM Extra Innings Baseball |
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#9 |
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All Star Starter
Join Date: Dec 2001
Location: near Rochester, NY
Posts: 1,269
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Suggestion: Streamline Commish actions
Reason: As it is, it is rather awkward to deal with things like DFA time expiring, etc. For each team, you need to go to "act as" that team, go into that team's DFA, and make the move. Ideally, the commish would instead get a dialgoue box opening which asked what action to take. Priority: Medium
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Commish of Dog Days Baseball Commish Pennant Chase Baseball League (PCBL) Commish and Blue Jays GM Extra Innings Baseball |
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#10 |
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Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Processed to this point.
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#11 |
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All Star Reserve
Join Date: Dec 2001
Location: Montréal, Canada
Posts: 640
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Suggestion: Play/Export games in online league
Reason: Feature was on the previous versions. Priority: High (for me )
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#12 |
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Minors (Single A)
Join Date: Mar 2002
Posts: 82
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Suggestion:Ability to "watch" games play out as they have been recorded in the play by play file using the in game interface.
Reason: I want the excitment of being a GM and sitting in the stands watching my team perform. Priority:Low Thanks. Mike |
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#13 |
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Hall Of Famer
Join Date: Oct 2003
Location: San Diego, California
Posts: 2,737
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Suggestion: Commissioner Mode having control of all teams and all aspects of the league
Reason: Similar to my focus of going back to what made OOTP great for online leagues. You can have your one commissioner team where "Act As" turned off, or in my prior suggestion, removed altogether. The commissioner can go through anywhere he/she needs to and make whatever changes is needed to be done, while the commissioner runs his own team Priority: Mid-High
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Last edited by Raderick; 08-05-2006 at 10:16 AM. |
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#14 |
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Hall Of Famer
Join Date: Oct 2003
Location: San Diego, California
Posts: 2,737
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Suggestion: A log file that tracks all actions a commissioner makes
Reason: If we are going to add the above idea into the game, I suggest that we add a feature in which every time the commissioner exports HTML files from the game, it also exports some sort of file that isn't editable by the commissioner, that he can put up for all owners to view. This will help in catching cheaters, like I said, if my above idea is implimented. Priority: Mid-High
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#15 |
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Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Processed to this point.
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#16 | |
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Hall Of Famer
Join Date: Apr 2003
Posts: 9,538
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Quote:
Suggestion: Allow each team to pre-rank their preferences for players before a draft within the game itself. When the draft comes to their turn, their highest ranked player remaining in the draft is chosen. Reason: It would allow people to personalize their draft choices without forcing commissioners to sift through a whole lot of lists outside of the game. Priority: Medium Edit: Er, I guess this is what Beorn wrote above, but it's now in the requested format. Last edited by Nutlaw; 08-08-2006 at 06:07 PM. |
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#17 |
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Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Processed to this point.
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#18 |
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Global Moderator
Join Date: Dec 2001
Location: Muscatine, IA
Posts: 8,277
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Suggestion: Allow a commissioner to manually enter stats into the game.
Reason: A commish should be able to edit anything and everything. There are also probably several other reasons, but I'm drawing a blank right now. Priority: Low |
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#19 |
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Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Processed to this point.
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#20 |
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Global Moderator
Join Date: Dec 2001
Location: Muscatine, IA
Posts: 8,277
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Suggestion: There should be an option to prevent league owners from entering their own extensions, entering their own FA offers or releasing players.
Reason: Many leagues have special rules governing some of these activities and by allowing owners to perform these actions on their own, they can circumvent this. Priority: High |
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