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Old 05-12-2006, 11:27 PM   #1
Beach23BoyP
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Webcast Screen's Strike Zone Problem

I dislike complaining, but after looking at the "Webcast Screen" for the upteenth time -- I think the "strike zone" is a bit low. To me, it appears to be below the knees and and too low under the arms.

This is MLB's strike zone history:

1996 - The Strike Zone is expanded on the lower end, moving from the top of the knees to the bottom of the knees.

1988 - "The Strike Zone is that area over home plate the upper limit of which is a horizontal line at the midpoint between the top of the shoulders and the top of the uniform pants, and the lower level is a line at the top of the knees. The Strike Zone shall be determined from the batter's stance as the batter is prepared to swing at a pitched ball."

Last edited by Beach23BoyP; 05-13-2006 at 04:38 PM.
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Old 05-13-2006, 03:08 PM   #2
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It's just a graphical representation...I don't think ultimate precision was intended.

--chris
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Old 05-13-2006, 03:13 PM   #3
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Yeah I really don't think it's important to the game.
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Old 05-13-2006, 04:04 PM   #4
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I'm sure that the umpires are involved in this somehow.
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MD has disciples.
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Old 05-13-2006, 04:24 PM   #5
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Quote:
Originally Posted by cdheer
It's just a graphical representation...I don't think ultimate precision was intended.

--chris
Why not. Movement of two or three pixels?

Last edited by Beach23BoyP; 05-13-2006 at 04:39 PM.
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Old 05-13-2006, 04:59 PM   #6
swishbish33
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Seems pretty nitpicky to me. I'd rather the focus be on gameplay and not graphical representation, so long as its close...

But, to each his own.
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Old 05-13-2006, 05:03 PM   #7
Muppetus Galacticus
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Are those working on the graphics also working on the gameplay? If not then I have no trouble what gets moved where.
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Old 05-13-2006, 05:08 PM   #8
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Quote:
Originally Posted by Beach23BoyP
I dislike complaining, but after looking at the "Webcast Screen" for the upteenth time -- I think the "strike zone" is a bit low. To me, it appears to be below the knees and and too low under the arms.

This is MLB's strike zone history:

1996 - The Strike Zone is expanded on the lower end, moving from the top of the knees to the bottom of the knees.

1988 - "The Strike Zone is that area over home plate the upper limit of which is a horizontal line at the midpoint between the top of the shoulders and the top of the uniform pants, and the lower level is a line at the top of the knees. The Strike Zone shall be determined from the batter's stance as the batter is prepared to swing at a pitched ball."

NOTE FROM MARKUS: Its an exact graphical representation of Eric Greggs strike zone
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Old 05-13-2006, 05:14 PM   #9
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Quote:
Originally Posted by bababui
NOTE FROM MARKUS: Its an exact graphical representation of Eric Greggs strike zone
Can't be; it's not *nearly* wide enough.
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MD has disciples.
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Old 05-13-2006, 05:48 PM   #10
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Quote:
Originally Posted by Malleus Dei
Can't be; it's not *nearly* wide enough.
You mean not as wide as Eric Gregg's strike zone, or not as wide as Eric Gregg?

--chris
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Old 05-13-2006, 06:01 PM   #11
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MONTANA isn't as wide as Eric Gregg.
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Old 05-13-2006, 06:41 PM   #12
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Quote:
Originally Posted by cdheer
You mean not as wide as Eric Gregg's strike zone, or not as wide as Eric Gregg?

--chris
ROFL
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If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you.

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MD has disciples.
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Old 05-13-2006, 06:42 PM   #13
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Quote:
Originally Posted by jbsnadb
MONTANA isn't as wide as Eric Gregg.
That made me laugh so hard that it hurt.
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MD has disciples.
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Old 05-13-2006, 07:08 PM   #14
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As a Braves fan, that is so hilarious and maddening at the same time. I will never forget that game against the Marlins.
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Old 05-13-2006, 08:12 PM   #15
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I think you shoul,d put a naked chick beside the strike zone so we can enjoy the game more
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Old 05-13-2006, 11:10 PM   #16
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Don't put the naked chick on the screen. Put her in a chair next to me.
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In my best imitation of KT, "I don't know. Would? May? This could have been better. I'm a bit disappointed."
Please don't beat the dead graphics horse.
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Old 05-13-2006, 11:21 PM   #17
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Quote:
Originally Posted by atlbraves
I think you shoul,d put a naked chick beside the strike zone so we can enjoy the game more
Ridiculous. That would never happen in real life. Baseball is a man's game.
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Old 05-14-2006, 12:50 AM   #18
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Quote:
Originally Posted by swishbish33
Seems pretty nitpicky to me. I'd rather the focus be on gameplay and not graphical representation, so long as its close...

But, to each his own.
I just think that if one is going to look at the webcast screen (pitch by pitch) for hours and hours, day after day -- that it should be better than it is now.

Just like my call for a "graphical representation" of the balls, strike and outs on the webcast screen, I bet it will take Markus about two minutes to fix it. And it should be fixed.

Tha gameplay and stats accuracy are extremely important to me also, but why stare at something that is sub par.

And again, what about the "Broadcast screen"? Does it still contain about half the stuff that v6.51a broadcast screen had in it. Why do we have to step backwards and be satisfied just because we can now have world leagues, and a little bit better almanac?
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Old 05-14-2006, 11:52 AM   #19
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Quote:
Originally Posted by Beach23BoyP
I dislike complaining,
From the Puresim boards:
Ok, one guy got what he wished with regard to the player card. The player info-bio box is now on top of the ratings box. At first, I thought it might have been a good change too. But now I feel differently.

Why?

In the beginning of this new player card the ratings box "extended" farther than the bio box making it look out of balance. Now "with regard to non-pitchers" they are both the same width but the stacked info-bio box is taller than the ratings box. So again, we have an out of balance situation.

Personally, I would have preferred that the ratings box be above the info-bio box (like it always was). However, I'm for making them the same width. The ratings should be above everything else IMO.

And BTW, I dislike all this domination of the color green. Having been around PS since almost the beginning, I'm more challenged now with this new version regarding upgrades/downgrades in the program than ever before. However, if I can "re-skin" what I don't like I'll be happy. If not, that will my problem.




I thought you disliked complaining. I like you, Bill, and your skins for PureSim are awesome, but you DO nitpick, at least to my mind, about scoreboard fonts, text boxes, colors and positions. I do give you credit that you didnt like it, so you modded it yourself. You have a right to suggest, complain and offer, but it seems to be only you complaining about this stuff and to say, "whats the big deal? Markus can change it in his sleep" is a little too demanding. Though, as a teacher, I understand how you are a "visual" learner, so the balance is important. But lets get it done, then see how it plays.

Last edited by LeiterFanatic; 05-14-2006 at 11:58 AM.
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Old 05-14-2006, 12:16 PM   #20
Beach23BoyP
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Quote:
Originally Posted by LeiterFanatic
From the Puresim boards:
Ok, one guy got what he wished with regard to the player card. The player info-bio box is now on top of the ratings box. At first, I thought it might have been a good change too. But now I feel differently.

Why?

In the beginning of this new player card the ratings box "extended" farther than the bio box making it look out of balance. Now "with regard to non-pitchers" they are both the same width but the stacked info-bio box is taller than the ratings box. So again, we have an out of balance situation.

Personally, I would have preferred that the ratings box be above the info-bio box (like it always was). However, I'm for making them the same width. The ratings should be above everything else IMO.

And BTW, I dislike all this domination of the color green. Having been around PS since almost the beginning, I'm more challenged now with this new version regarding upgrades/downgrades in the program than ever before. However, if I can "re-skin" what I don't like I'll be happy. If not, that will my problem.




I thought you disliked complaining. I like you, Bill, and your skins for PureSim are awesome, but you DO nitpick, at least to my mind, about scoreboard fonts, text boxes, colors and positions. I do give you credit that you didnt like it, so you modded it yourself. You have a right to suggest, complain and offer, but it seems to be only you complaining about this stuff and to say, "whats the big deal? Markus can change it in his sleep" is a little too demanding. Though, as a teacher, I understand how you are a "visual" learner, so the balance is important. But lets get it done, then see how it plays.
Driving both to be better. We all win then. BTW, I suggest go read my latest rant at PureSim about the "width of the text/numbers" displays in OOTPBM2006.

While this new OOTP "interface tree" is very nice, it often produces screens that are very tiring on the eyes. Why -- the width of the text/stats. They need more "white space" and shorter columns. You couldn't read a newspaper if they were designed like this. Even Gutenberg knew that.

Last edited by Beach23BoyP; 05-14-2006 at 12:17 PM.
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