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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Bat Boy
Join Date: Aug 2004
Posts: 14
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Salary Cap suggestions
Hi all,
I did a search for this, but didn't find much good info on it. I'm starting a 16 team fictional league, and I'd like some suggestions on a Salary Cap setting, and a Team Max Cash setting - or any other factors or settings that could significantly contribute to financial competitiveness. How do you guys have yours set up? I want the league to have NFL-type parity, so I want everybody to be able to compete....but only to a degree. I'm just trying to avoid a situation where it's like the Yankees against the universe, where one team has tons of money and nobody else does. I figured to make it a bit more challenging for myself, I'll either make myself be one of the bottom 4 or 6 teams in payroll, or make my personal cap be like 8 million lower than the actual league cap. I haven't settled on which one yet. Halidon |
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#2 |
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Administrator
Join Date: Jul 1999
Location: S.E. TN - Georgia born and raised
Posts: 17,023
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75-85M cap
35-40M cash max
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Steve Kuffrey DABS Atlanta Braves - 2008 Eastern Division Champ *DBLC Atlanta Braves - 2011, 2014 East Division Champ, 2012, 2013 NL Wildcard Baseball Maelstrom-Montreal Expos-2013 Tourney winner, 2014 WC Team Sparky's League - Tampa Bay D'Rays Epicenter Baseball League - Astros 2014 The CBL Rewind - Phillies '95 |
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#3 |
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Minors (Single A)
Join Date: Dec 2001
Location: St. Louis, MO
Posts: 83
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Personally, I think the game play is more challenging without any kind of cap or cash limit. It is my experience the computer run teams stay fiscally sound without a salary cap. I have a 36 team solo league in its 3rd year and only 3 teams have negative cash and most have a decent amount of cash. It makes signing free agents extremely tough.
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Thanks, Chuck Senior member on the board with the least amount of posts. |
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#4 |
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Major Leagues
Join Date: Mar 2002
Location: Rochester, NY
Posts: 416
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I like to use a $72 million cap with a $15 million cash max. Just to let you know that no matter what kind of cap you institute, it will take 2-3 years before it starts to work.
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#5 |
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All Star Starter
Join Date: Jul 2004
Location: Lafayette IN (by way of Tonawanda NY)
Posts: 1,673
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If you really want an NFL-like experience, set your National TV Contract Minimum to equal your salary cap. You never hear about an NFL team that is unable or unwilling to spend up to the cap figure. (Never actually tried this, mind you... just a thought...)
If that's too extreme, as long as the market sizes are within a fairly narrow range (3 or 4 clicks apart) and the stadiums are about the same size, you should see good competition, with or without a cap.
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Jeremy from Tonawanda --- Go Cubbies! --- Unofficial Theta Tester(tm) "Oh, we got both kinds. We got country and western!" From OOTP 6: Designated for Assignment FAQ (Includes both problems and solutions! Ooooo! )
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#6 | |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,332
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edited
Quote:
in a solo league i play, all 32 teams have the same markets (average) and fan loyalty (average). all teams in league 1 play in the same stadium and all teams in league 2 play in another, both with 50,000 seats. all teams have national and local tv deals the same, $15mil each. cash max $10mil. no cap. the range of payrolls is $48mil to $101mil and the competition is only fierce among the top 10-12 teams.
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2 Wild Cards, 11 Division Champs, 4 League Champs, 3 World Champs, and 3 Best GM awards Baseball Maelstrom - New York Mets - 180-149 .547 Corporate League Baseball - Coke Buzz - 889-649 .578 Western Hemisphere Baseball League - Santiago Saints - 672-793 .459 Record - 2428-2271 .517 |
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#7 | |
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Minors (Double A)
Join Date: Jul 2004
Posts: 131
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Quote:
It was so bad that the computer couldnt take the top draftpicks because the signing bonus was too big. |
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#8 | |
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All Star Starter
Join Date: Jul 2004
Location: Lafayette IN (by way of Tonawanda NY)
Posts: 1,673
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Quote:
A couple thoughts... 1) how many seasons do you have in this league, and how many make the playoffs? 2) A low cash max like $10M might encourage some streaky-ness because teams can't sock cash away in a good year to get them through a bad one.My dynasty has payrolls between $43M and $99M, and in thirteen years, only one team out of 12 has not been able to put a couple good years together at some point.
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Jeremy from Tonawanda --- Go Cubbies! --- Unofficial Theta Tester(tm) "Oh, we got both kinds. We got country and western!" From OOTP 6: Designated for Assignment FAQ (Includes both problems and solutions! Ooooo! )
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#9 | |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,332
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Quote:
2 - ive wondered if it would turn into a problem, but no team has ever been in the red longer than 1 season, although some regularly have less than $1mil in cash and no team has ever reached the cash max. there are a 3 teams in the league that have never put a winning team on the field, but they are still not hurting for $. i wonder if its because i reset the markets and loyalty every season? |
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#10 |
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All Star Starter
Join Date: Jul 2004
Location: Lafayette IN (by way of Tonawanda NY)
Posts: 1,673
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Resetting the loyalty definitely "un-penalizes" teams for doing poorly. (As for markets, I had a team's market drop after four division titles, so my guess is that it's completely random.) Three out of 32 doesn't seem too bad... just the law of averages, IMHO.
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Jeremy from Tonawanda --- Go Cubbies! --- Unofficial Theta Tester(tm) "Oh, we got both kinds. We got country and western!" From OOTP 6: Designated for Assignment FAQ (Includes both problems and solutions! Ooooo! )
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#11 | |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,332
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edited
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#12 | |
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All Star Starter
Join Date: Jul 2004
Location: Lafayette IN (by way of Tonawanda NY)
Posts: 1,673
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Quote:
I do find your situation very confusing though. If no team has lost money for more than a season, no team has hit the $10M cash max, both TV contracts are equal, market and loyalty are equal, and the stadiums are plenty large enough... where does the inequality in revenue come from? Are there large inequalities in the revenue? I guess there doesn't necessarily have to be... last year my player expenses ranged from $42M to $98M but revenues only ranged from $55M to $86M.
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Jeremy from Tonawanda --- Go Cubbies! --- Unofficial Theta Tester(tm) "Oh, we got both kinds. We got country and western!" From OOTP 6: Designated for Assignment FAQ (Includes both problems and solutions! Ooooo! )
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#13 | |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,332
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edited
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#14 |
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All Star Starter
Join Date: Jul 2004
Location: Lafayette IN (by way of Tonawanda NY)
Posts: 1,673
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I guess so.
My teams don't seem to let their revenues dictate their expenses too much, whether low or high.I thought of this earlier, but I wasn't sure... 50,000 seats is a whole lot of stadium for Average markets. I think you could knock the higher end teams down a peg by making the stadiums 30K-40K. To bring the bottom up, I was going to say a higher cash max (like $20M-$25M) but they aren't reaching it... maybe if you made every market Below Average instead of Average, you could get some revenue sharing going to even things out... also, if you're already equalling out the markets and loyalties, make sure you even out the Fan Interest... that's the biggest factor in attendance numbers.
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Jeremy from Tonawanda --- Go Cubbies! --- Unofficial Theta Tester(tm) "Oh, we got both kinds. We got country and western!" From OOTP 6: Designated for Assignment FAQ (Includes both problems and solutions! Ooooo! )
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