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| TBCB General Discussions Talk about the new boxing sim, Title Bout. |
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#1 |
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Minors (Rookie Ball)
Join Date: Jan 2004
Posts: 23
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Tournament Save and The Devestating Jab
I'd like to know when is there going to be a Tournament in progress save???
I'm tired of having to leave Title Bout running until I can finish a tournament. Computers being what they are tend to crash or need to be restarted, freeze etc. etc. It is rarely possible to find the time to finish a 16 fighter tournament in one sitting. Is is really that hard to fix this? It is a little frustrating seeing new features like print outs and the like taking priority over something like this. Any update would be appriciated. My computer needs to be restarted and I am in the middle of a tournament I have spent 3 days playing. Another thing is the 'devestating jab'. What gives? I never saw so many jabs knock down opponents! Is this a random event? Does the program pick a punch type for a knockdown? If so please remove the jab from the choices it has. A jab is a set up tool for a boxer and even if it did knock an opponant down it wouldn't happen with that much frequency. I know this sounds like a big gripe email but the rest of the game is top notch. It is just that these two points should be fairly easy to fix. If not it would be interesting to know the reasons why. Thanks |
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#2 |
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All Star Reserve
Join Date: Jul 2003
Posts: 716
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The devastating jab has been a problem discussed several times and -- to the best of my recollection -- there has never been any rationale as to why it hasn't been fixed since it has a direct (and very glaring) impact on the realism of the sim.
My guess is that, because jabs are the most often thrown punch & the program doesn't differentiate between punches for purposes of scoring KD's or KO's, we therefore get a grossly disproportionate number of devastating jabs (I had a fight where a guy with a very decent chin was both knocked down and, later in the fight, knocked out by a mediocre puncher's jab). To my way of thinking, issues that have a direct bearing on the realism of the sim (which has nothing to do with the role playing version of the game) should have some kind of priority. But, hey, it's a great game & mentally I just replace "jab" with "straight left" and grab another beer. For what it's worth, I also think there is also a disproportionate number of KD's & KO's being caused very early in fights by body shots. It happens in real life -- certainly more than KO jabs -- but not with the frequency it shows up in the game. |
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#3 | ||
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All Star Reserve
Join Date: Apr 2002
Location: South Jersey
Posts: 841
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Re: Tournament Save and The Devestating Jab
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#4 |
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All Star Starter
Join Date: Jun 2002
Location: united kingdom
Posts: 1,952
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The devestating Jab
Only way its hard work, is to reduce all the fighters left jabs take 8 or so away and spread them among the other punches
__________________
Always in our Hearts - RIP Danny 1939 - 2010 |
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#5 |
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Guest
Posts: n/a
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I've always interpreted the "devastating jab" to be a straight left or right (or an overhand left or right). Lots of fighters had great straight punches, like Tommy Hearns, Larry Holmes and Ken Norton. There is no punch category for straight punches, other than the jab.
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