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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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All Star Reserve
Join Date: Dec 2001
Posts: 887
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new OOTP versions: added flash, continuing flaws
I would have preferred if Markus had fixed the many outstanding flaws in the game (the depth chart is my pet peeve, but many others have their own) before changing the engine, and certainly before making more cosmetic changes.
And I've said before, I would have found it helpful if he had explained the way certain things (depth chart, pitching staff slots) work, so I didn't have to run hours of tests to figure it out. You got my money for v.6, but the frustation has been slowly building, and eventually it will drive me away. I don't think I'm alone. |
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#2 |
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All Star Starter
Join Date: Jan 2003
Location: Champaign, IL
Posts: 1,175
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I'm with you. I've been asking for double-plays and men left on base on boxscores since v4. I'll ask again - can we please get box scores that display all the stats of standard boxscores, please?
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Gordy Hulten Owner / General Manager Red Willow Roadrunners -- Kennel Series Champions: 1951, 1959, 1964, 1965, 1972, 1975, 1980, 1982, 1983 Dog Days Baseball - "The World's Best Online OOTP League" Creator inactive: Republican League - OOTP 2009 Dynasty inactive: Republican League Dynasty - Version 2.0 inactive: Republican League Dynasty |
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#3 |
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Minors (Double A)
Join Date: Mar 2002
Posts: 195
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I understand your point regarding some flaws that have yet to be addressed but I'm sure Markus had very sound programming reasons for opting for a complete redesign over another makeover. The original engine from which the recent versions were developed was getting more than a little dated. And continuing to add more and more additions to the older isn't alwasy the best way to improve. It was likely only going to compound the challenge of perfecting the game.
In this case, I feel it was decision to take two steps forward for one step back. The new OOTP 6 engine is a whole new foundation that the came can now develop from. Personally, I think it showed tremendous foresight from Markus to plan for the future of the game beyond just this next addition. He's definitely building for the future. |
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#4 | ||
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Minors (Double A)
Join Date: Feb 2003
Location: Cincinnati,Ohio
Posts: 135
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Quote:
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One for All, All for One, Every man for himself Quote:
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#5 | |
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Hall Of Famer
Join Date: Apr 2003
Location: Where you live
Posts: 11,017
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Re: new OOTP versions: added flash, continuing flaws
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Jonathan Haidt: Moral reasoning is really just a servant masquerading as a high priest. |
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#6 |
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All Star Reserve
Join Date: Jul 2003
Location: Seattle
Posts: 925
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I think obaslg is referring to flaws that still exist, not implying that they are of particularly high quality. And I agree with him: The depth chart logic (so to speak) has been a pain for me for a long time.
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#7 |
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Major Leagues
Join Date: Feb 2004
Posts: 339
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There is no easy way to code the depth chart logic. There is no right or wrong way to do it. It is a judgement call. With that said...
http://www.ootpdevelopments.com/boar...threadid=61854 |
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#8 | |||
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All Star Reserve
Join Date: Dec 2001
Posts: 887
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Quote:
If the features are fixed, Markus could at least tell us how they’re supposed to work, so I don’t have to do hours of tests. Quote:
But lest you think I’m the only one who cares: http://www.ootpdevelopments.com/boar...ighlight=depth http://www.ootpdevelopments.com/boar...ighlight=depth From sporr (beta tester, I believe): “Or even a description of exactly how the depth system works would be nice. This is something that I have planned for the next OOTP manual that I'm helping work on with some other beta members.” When I e-mailed my proposed system to Markus (in the link above), he said it was great, but would have to wait for the next version (OOTP6). Quote:
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Realy good musition of many insterments, including the hyperbolic vitriol. |
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#9 | |
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Hall Of Famer
Join Date: Apr 2003
Location: Where you live
Posts: 11,017
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Quote:
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Jonathan Haidt: Moral reasoning is really just a servant masquerading as a high priest. |
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#10 | |
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All Star Reserve
Join Date: Dec 2001
Posts: 887
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Quote:
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#11 |
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All Star Reserve
Join Date: Feb 2003
Location: Ottawa
Posts: 818
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cry cry cry... not happy? nobody is forcing you to play the game. sure the game is not perfect but which game is. i love playing this game and i think it has improved since version 1. i've tried other similar games and ootp is still topps.
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#12 | |
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Hall Of Famer
Join Date: Oct 2003
Location: San Diego, California
Posts: 2,737
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#13 | |
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Hall Of Famer
Join Date: Feb 2002
Location: watching: DArwin's missing link in action
Posts: 3,112
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Re: new OOTP versions: added flash, continuing flaws
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Senior Senor Member of the OOTP Boards Pittsburgh Playmates- OTBL |
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#14 | |
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Hall Of Famer
Join Date: Feb 2002
Location: watching: DArwin's missing link in action
Posts: 3,112
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Quote:
And this isn't helping either. He's pointing out a percieved flaw. Sure he's gone a little overboard with the multiple threads, but as a customer he has every right to complain in a reasoned manner.
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Senior Senor Member of the OOTP Boards Pittsburgh Playmates- OTBL |
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#15 |
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Minors (Double A)
Join Date: Mar 2002
Posts: 195
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I second Aadik. I think that we (At least us North Americans) live in an era of being ignored. And as my momma always says "The squeaky wheel gets the grease."
So, it's not suprising that people occassionally find the need to repeat the same point over and over, ad naseaum before they think they're being heard. ![]() But it isn't like that here. From what I've seen, Markus and the OOTP insiders here on the board aren't like that. They really do WANT to hear constructive criticism and they really DO listen. I think sometimes it's easy to think that just because Markus and the guys don't respond to every post, they haven't heard us. But personally- I think his silence only means he's busy listening and thinking, instead of talking. But I really find this "Like it or lump it!" mentality very McCarthyistic. When I read someone saying "if you don't like it go away.", I think of the bad old days of the Cold War where every desent was attacked with: "If you don't like it here, why don't you go back to Russia!" |
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#16 | ||
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All Star Reserve
Join Date: Dec 2001
Posts: 887
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I'm not sure which threads you mean. I did some when I found the problems in v.5. I started a new thread when I found new, different problems. I understand that some may have lumped them all as "depth chart problems," but it was clear from Markus' response to the first thread that he had only understood a very specific problem, not the ones I found later.
If you're talking about my very recent threads, I separate them with good intentions. Far too often, people post threads called "AI problem" or something. I think it's more useful to the community (searching, especially) and to the team to have distinct issues separated out. I had what I considered to be four different issues to discuss: 1) the pitch count for relievers; 2) the pinch hitter slot; 3) the basic depth chart engine (and you'll notice I list more than one problem with the depth chart there); 4) Markus' decision to focus on changing the game rather than fising problems. I posted the depth chart thread to inform everyone (including Markus) of the problems; I posted this one to criticize Markus' priorities and to see if others had the same opinion. If I had put those all in one thread, it could have created a confusion of posts responding to different issues. Instead, you can easily identify the topic of each of the threads, ignore those you don't care about, and look in those you do. Quote:
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The current depth chart is broken - it does not do what the designer intended it to do, and what it appears to the user to do. I understand that most people don't care, because they don't make much use of the depth chart, and/or don't track what actually occurs with it, so they don't realize that it's broken, but that doesn't mean that this is just my opinion or feeling. If you run the same tests that I did, you will get the same results showing the same flaws. The depth chart problems came about because of an effort to improve the depth chart system that went wrong. That's not my complaint - mistakes happen. My point is that now that the mistakes have been identified (depth chart and elsewhere), there's too much focus on doing new, cool things and not enough on making things work correctly.
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Realy good musition of many insterments, including the hyperbolic vitriol. |
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#17 | |
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Hall Of Famer
Join Date: Dec 2001
Location: California
Posts: 3,493
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Re: Re: new OOTP versions: added flash, continuing flaws
Quote:
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Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body; but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming, "Wow! What a Ride!" Chicago(N) - Boys of Summer Oakland - 20th Century League Bakersfield - Wild Things Brooklyn - QBA Dodge City - NBSL California - ABC Dodger's Senioriest fan on the OOTP Boards |
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#18 | |
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All Star Reserve
Join Date: Dec 2001
Posts: 887
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Quote:
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#19 |
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Hall Of Famer
Join Date: Dec 2001
Location: California
Posts: 3,493
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I've already called the cops and they refuse to intervene.
__________________
Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body; but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming, "Wow! What a Ride!" Chicago(N) - Boys of Summer Oakland - 20th Century League Bakersfield - Wild Things Brooklyn - QBA Dodge City - NBSL California - ABC Dodger's Senioriest fan on the OOTP Boards |
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#20 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 36,069
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Re: Re: new OOTP versions: added flash, continuing flaws
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obaslg has 2 excellent suggestions: Fix what is wrong before new features are added in OOTP7 and indicate in the thread title a specific subject. He seems to do testing to verify game problems and knows what he is talking about. |
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