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| OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
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Minors (Single A)
Join Date: Mar 2019
Posts: 68
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Pitcher Getting Shelled vs Pitcher in Trouble
There are two notifications that pop up when simming by half inning or full inning. Shelled vs in trouble. Pitcher in trouble has bases loaded, a run in already, giving you the chance to stop the bleeding. But a pitcher getting shelled finds you already with 4-5 runs allowed. Can we use what ever parameters that notify you your pitcher is in trouble for what ever the shelled option is? Why is what ever happened to make my pitcher getting shelled not the same as my pitcher being in trouble?
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#2 |
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All Star Starter
Join Date: May 2007
Location: Connecticut
Posts: 1,229
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You'd think he was in trouble before he got shelled.
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#3 |
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All Star Starter
Join Date: May 2022
Posts: 1,268
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I just want the AI to stop the sim when it wants to start warming up a pitcher for my team. That will allow me to choose which reliever to warm up, then bring him in when he's warm and return to the simming.
Not getting notified until my guy has given up the game means I don't use that option at all. |
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#4 |
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All Star Starter
Join Date: May 2004
Location: Wherever My VPN says
Posts: 1,986
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I think my biggest pet peeve dealing around this type of situation is when i hit the Play until RISP button and the game pops back with no runs and 2 outs and 1 or 2 men on, then hit the Play until End of Inning and 5 runs or more scored. Just boils my blood every time.
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Owner/Operator - Vezna Financial Services - Accounting and taxes. |
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