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OOTP 26 - Historical & Fictional Simulations Discuss historical and fictional simulations and their results in this forum.

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Old 08-27-2025, 10:51 AM   #1
David Watts
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Random Debut--pre-calc vs. auto calc.

Don't want to start a huge blowout that ends up the thread being locked down, but I've really been wondering if pre-calc might be the better option when playing random debut leagues. I'm currently in year 20 of my random debut, so I really don't feel like switching midstream, but I might just start another fast sim league to run alongside my current one, just to compare the two methods. Random debut is pretty much fictional with real players, so it might be cool to see what happens when you push the game away from the restraints of auto calc.
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Old 08-27-2025, 11:47 AM   #2
Matt Arnold
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Generally speaking, I would not recommend to use the pre-calc file in a random debut game. The pre-calc file is effectively intended to balance the ratings distribution from a standard game, and try to fit them to the totals of the era. But a random debut game will have a completely different player set from the default season totals.

I think the better decision is whether to have auto-calc on or off, and with auto-calc off, simply use the default (neutral) modifiers. If you want your league to have the exact totals from the year of your game, then I would suggest to have the auto-calc enabled. If you want some fluxx to the game, where if your random debut brings in Maddux, Johnson, Palmer, etc... at their peaks, but isn't as generous at what hitters it creates, your league average might dip well below the actual value to the year, then turn auto-calc off, and just leave the modifiers on neutral and you'll probably be almost all the way there.

You can use the pre-calc file - I could see it helping in a few specific cases, like adjusting bunt or steal modifiers where the season totals might not perfectly align with the general strategy settings for the season. But I would guess more people care about the high-level totals for Ks, HRs, H, etc.. in which case the pre-calc file is just as likely to mess up your league as to make it better.
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Old 08-27-2025, 02:58 PM   #3
David Watts
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Quote:
Originally Posted by Matt Arnold View Post
Generally speaking, I would not recommend to use the pre-calc file in a random debut game. The pre-calc file is effectively intended to balance the ratings distribution from a standard game, and try to fit them to the totals of the era. But a random debut game will have a completely different player set from the default season totals.

I think the better decision is whether to have auto-calc on or off, and with auto-calc off, simply use the default (neutral) modifiers. If you want your league to have the exact totals from the year of your game, then I would suggest to have the auto-calc enabled. If you want some fluxx to the game, where if your random debut brings in Maddux, Johnson, Palmer, etc... at their peaks, but isn't as generous at what hitters it creates, your league average might dip well below the actual value to the year, then turn auto-calc off, and just leave the modifiers on neutral and you'll probably be almost all the way there.

You can use the pre-calc file - I could see it helping in a few specific cases, like adjusting bunt or steal modifiers where the season totals might not perfectly align with the general strategy settings for the season. But I would guess more people care about the high-level totals for Ks, HRs, H, etc.. in which case the pre-calc file is just as likely to mess up your league as to make it better.
Thank you that gives me a lot to think about. Thing is, my current league is producing great results. I didn't buy the game this year when it first came out. I guess I've had it for 3 months now. I absolutely love this version of the game. Please work with Landesdown and his buddies to add more Negro League players to the random debut available list. Such a great addition to the game.

I like your idea. If my league continues, I'm eventually going to reach a year when I no longer want the game to import the historical modifiers. may stop at 1984, or I may continue to 1992. I think I will use the method you described from that point forward. I will stop running auto calc and just let the league drift. If things start getting too crazy, I can always auto-calc back to 84 or 92 and start the process over again.

Hope you see this and think about it.........Do you think it would ever be possible to allow us to pick a range of years, say 1980-1992 and when the next season arrives at auto calc time, have the game pick a season at random from that range and use it for the modifers. Something like that would be so great for random debut leagues.

Last edited by David Watts; 08-28-2025 at 09:12 AM.
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Old 08-28-2025, 08:31 AM   #4
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Quote:
Originally Posted by Matt Arnold View Post
Generally speaking, I would not recommend to use the pre-calc file in a random debut game. The pre-calc file is effectively intended to balance the ratings distribution from a standard game, and try to fit them to the totals of the era. But a random debut game will have a completely different player set from the default season totals.

I think the better decision is whether to have auto-calc on or off, and with auto-calc off, simply use the default (neutral) modifiers. If you want your league to have the exact totals from the year of your game, then I would suggest to have the auto-calc enabled. If you want some fluxx to the game, where if your random debut brings in Maddux, Johnson, Palmer, etc... at their peaks, but isn't as generous at what hitters it creates, your league average might dip well below the actual value to the year, then turn auto-calc off, and just leave the modifiers on neutral and you'll probably be almost all the way there.

You can use the pre-calc file - I could see it helping in a few specific cases, like adjusting bunt or steal modifiers where the season totals might not perfectly align with the general strategy settings for the season. But I would guess more people care about the high-level totals for Ks, HRs, H, etc.. in which case the pre-calc file is just as likely to mess up your league as to make it better.
Why hammer a "what if" league into historic output? Where is the "what if" experience when people do that? Too many people drank the Garlon Kool-Aid. "All leagues regardless of talent and strategy must match historic totals."

And here again you're saying auto-calc controls everything. But you disagree when I say that.

Attention Censors: Thread archived on the internet.

Last edited by JKinch; 08-28-2025 at 08:38 AM.
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Old 08-28-2025, 09:05 AM   #5
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Seek help, please.
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Old 08-28-2025, 09:13 AM   #6
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Seek help, please.
Why? I explained how the game works and I'm surrounded by people who should know better but who deny it and try to hide it. I'm not the one with the problem.

You're one of the fun ones. You make it about me because you can't refute what I've posted.

Last edited by JKinch; 08-28-2025 at 09:15 AM.
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Old 08-28-2025, 09:54 AM   #7
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For you, personally. You are not well.

I hope you figure that out, but am glad they have banned you from here.
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