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Old 08-26-2023, 06:49 PM   #1
'94 EXPOS
Major Leagues
 
Join Date: Jun 2011
Posts: 323
Trade Deadline Suggested Improvements

Just got to my first trade deadline. I know I am a little late to the game but I finally found some time to play!

I think the timed aspect of deadline day is a cool feature. Putting managers on the clock gives some sense of urgency and I like that the timed deadline could result in managers not being able to move assets that they had planned on. I think this happens quite regularly in real life.

I did find the process almost a bit too hectic, albeit I went in blind without reading up on what to expect.

A couple of suggestions for improvement:

1. Have some form of feedback on the day before the deadline in relation to the strength of the market to managers on players that they intend to try and move at the deadline. I had four players (as a seller) that were reasonable pieces for a contending team. Turns out only one of these players had a market. If there was a feedback meter that estimated the likely interest (similar to scouting it does have to 100% accurate) of other teams in your players (for example: strong, moderate or weak) it would certainly have made it easier to navigate the limited time that there is to work out deals and would allow for roster moves to be made in advance for the players whose market is negligible.

2. For a period (maybe the month of July?) having contending AI teams valuations of players skew more to current year stats and then return to normal after the deadline. In my current save, I had three veteran outfielders, all on reasonable deals that were performing at or above their contracts. Additionally, all 3 were quality defenders, provided positional versatility and were good in the room. When shopped, all three came back with offers of only lousy minor leaguers (I asked for prospects) whose talent level didn't match up to what was currently in the free agent pool. While none of the three were worthy of A level prospects, I would expect contenders to pony up something a little better for quality veteran depth.

If contending AI teams could shift their focus away from ratings for a short time, it might make the deadline deals a lot more realistic. Not sure if anyone has tried this manually. I would be curious to know the results. I am leery of giving it a go myself (I have a limited amount of play time and don't want to 'ruin' my save).

3. Please find some way to tone down the garbage offers from the AI lol! Normally this is just a nuisance but it became more of a pronounced headache with the timed deadline. I received around 5-7 offers in one block and had to spend time looking at what were not even remotely close to reasonable offers. My personal favourite is when the AI is after one of your players and also adds one of your top prospects to their proposal. I fall for it every time, thinking this could be a blockbuster!....only to find it is next level insulting.

Cheers! (silly me put this in an '23 thread earlier)
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Old 08-26-2023, 11:12 PM   #2
jberg57
Minors (Double A)
 
Join Date: Aug 2009
Posts: 122
I like this!!

I’d also like to throw out some ideas…
1) I hate offering a player and getting 0 offers. Like, not even one 20/20 rating player in exchange for. 40-50 rated MLB player?
2) expanding on your posted idea - which I love…ratings for WIN NOW and REBUILDING teams should reflect that…maybe rebuilding teams devalue veterans and only should want prospects in return…maybe win now teams should prioritize current year stats.
3)make a bigger use of Positional needs and MLB and MiLB levels. I really hate prioritizing CF and then scout says I should go for some 80/80 player only to find that the other team doesn’t want anything!!
4) how come AI never uses the Untouchable tag? This could really help the organization direction of moving forward with core players. In real life, the Yankees are not treating Anthony Volpe, right? This will be a situation where the Yankees would have Anthony Volpe as untouchable and you cannot make a trade offer for him. But let us know that! That’s part of the game.
5) I’d like to see a toggle for a player that I really want, shortlist or whatever, but if that player is available, I want to know. I want AI to offer a trade for a guy I deem a WANTED player
3)

Last edited by jberg57; 08-26-2023 at 11:13 PM.
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Old 09-21-2023, 07:56 PM   #3
omg_pwnasaurus
Major Leagues
 
Join Date: Jul 2020
Posts: 420
Quote:
Originally Posted by '94 EXPOS View Post
Just got to my first trade deadline. I know I am a little late to the game but I finally found some time to play!

I think the timed aspect of deadline day is a cool feature. Putting managers on the clock gives some sense of urgency and I like that the timed deadline could result in managers not being able to move assets that they had planned on. I think this happens quite regularly in real life.

I did find the process almost a bit too hectic, albeit I went in blind without reading up on what to expect.

A couple of suggestions for improvement:

1. Have some form of feedback on the day before the deadline in relation to the strength of the market to managers on players that they intend to try and move at the deadline. I had four players (as a seller) that were reasonable pieces for a contending team. Turns out only one of these players had a market. If there was a feedback meter that estimated the likely interest (similar to scouting it does have to 100% accurate) of other teams in your players (for example: strong, moderate or weak) it would certainly have made it easier to navigate the limited time that there is to work out deals and would allow for roster moves to be made in advance for the players whose market is negligible.

2. For a period (maybe the month of July?) having contending AI teams valuations of players skew more to current year stats and then return to normal after the deadline. In my current save, I had three veteran outfielders, all on reasonable deals that were performing at or above their contracts. Additionally, all 3 were quality defenders, provided positional versatility and were good in the room. When shopped, all three came back with offers of only lousy minor leaguers (I asked for prospects) whose talent level didn't match up to what was currently in the free agent pool. While none of the three were worthy of A level prospects, I would expect contenders to pony up something a little better for quality veteran depth.

If contending AI teams could shift their focus away from ratings for a short time, it might make the deadline deals a lot more realistic. Not sure if anyone has tried this manually. I would be curious to know the results. I am leery of giving it a go myself (I have a limited amount of play time and don't want to 'ruin' my save).

3. Please find some way to tone down the garbage offers from the AI lol! Normally this is just a nuisance but it became more of a pronounced headache with the timed deadline. I received around 5-7 offers in one block and had to spend time looking at what were not even remotely close to reasonable offers. My personal favourite is when the AI is after one of your players and also adds one of your top prospects to their proposal. I fall for it every time, thinking this could be a blockbuster!....only to find it is next level insulting.

Cheers! (silly me put this in an '23 thread earlier)
These are all excellent suggestions imo. As much as I love the new deadline feature, I find the OP's points to be dead on as to its shortcomings.

Last edited by omg_pwnasaurus; 09-21-2023 at 07:57 PM.
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Old 09-22-2023, 10:30 AM   #4
Sweed
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Some good ideas here..


[QUOTE='94 EXPOS;5035168]Just got to my first trade deadline. I know I am a little late to the game but I finally found some time to play!

I think the timed aspect of deadline day is a cool feature. Putting managers on the clock gives some sense of urgency and I like that the timed deadline could result in managers not being able to move assets that they had planned on. I think this happens quite regularly in real life.

I did find the process almost a bit too hectic, albeit I went in blind without reading up on what to expect.

A couple of suggestions for improvement:

Quote:
Originally Posted by '94 EXPOS View Post
1. Have some form of feedback on the day before the deadline in relation to the strength of the market to managers on players that they intend to try and move at the deadline. I had four players (as a seller) that were reasonable pieces for a contending team. Turns out only one of these players had a market. If there was a feedback meter that estimated the likely interest (similar to scouting it does have to 100% accurate) of other teams in your players (for example: strong, moderate or weak) it would certainly have made it easier to navigate the limited time that there is to work out deals and would allow for roster moves to be made in advance for the players whose market is negligible.
Maybe "shopping around" these players the day before would give you an idea of interest? Might be worth a try, but I could see the AI (since it's not in "deadline mode") not having interest if their contracts are large.

Maybe the developer could tweak "shop around", on "deadline day" so the AI would evaluate in the context of the deadline? Your strategy then would be to choose who to shop around (I think one is limited to 5 players per day?), the morning of, before entering deadline mode. Just throwing it out there.

Quote:
Originally Posted by '94 EXPOS View Post
2. For a period (maybe the month of July?) having contending AI teams valuations of players skew more to current year stats and then return to normal after the deadline. In my current save, I had three veteran outfielders, all on reasonable deals that were performing at or above their contracts. Additionally, all 3 were quality defenders, provided positional versatility and were good in the room. When shopped, all three came back with offers of only lousy minor leaguers (I asked for prospects) whose talent level didn't match up to what was currently in the free agent pool. While none of the three were worthy of A level prospects, I would expect contenders to pony up something a little better for quality veteran depth.

If contending AI teams could shift their focus away from ratings for a short time, it might make the deadline deals a lot more realistic. Not sure if anyone has tried this manually. I would be curious to know the results. I am leery of giving it a go myself (I have a limited amount of play time and don't want to 'ruin' my save).
Make it an option to turn off, if added. Messing with the trade engine/evaluations for a month or even one day sounds like a recipe for disaster. Note the bold where you don't want to try it in your game. Not criticizing, rather I think you are correct to worry about the consequences.

Quote:
Originally Posted by '94 EXPOS View Post
3. Please find some way to tone down the garbage offers from the AI lol! Normally this is just a nuisance but it became more of a pronounced headache with the timed deadline. I received around 5-7 offers in one block and had to spend time looking at what were not even remotely close to reasonable offers. My personal favourite is when the AI is after one of your players and also adds one of your top prospects to their proposal. I fall for it every time, thinking this could be a blockbuster!....only to find it is next level insulting.
It would be nice if they could tweak it. Out of curiosity how long did you set your timer for? Maybe add a minute or two that would allow a bit more time to go through the offers? I think the ones you want toned down are pretty easy to see at a glance and could be turned down, still leaving you the time you want to work on the "good" offers. Again, just throwing it out there as a workaround for now.
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Old 09-22-2023, 10:15 PM   #5
omg_pwnasaurus
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Quote:
Originally Posted by Sweed View Post
Maybe "shopping around" these players the day before would give you an idea of interest?
Yup I do this as part of my deadline prep. To see what I generally should expect. To OP's point though that might/should shift during the actual deadline pressures.

Last edited by omg_pwnasaurus; 09-22-2023 at 10:37 PM.
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Old 09-23-2023, 09:06 AM   #6
Sweed
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Quote:
Originally Posted by omg_pwnasaurus View Post
Yup I do this as part of my deadline prep. To see what I generally should expect. To OP's point though that might/should shift during the actual deadline pressures.
I agree that using shop around now may not actually work. I'm not sure my suggestion is feasible..
Quote:
Originally Posted by Sweed View Post

Maybe the developer could tweak "shop around", on "deadline day" so the AI would evaluate in the context of the deadline? Your strategy then would be to choose who to shop around (I think one is limited to 5 players per day?), the morning of, before entering deadline mode. Just throwing it out there.
but might be one way to go. Maybe make shop around the first step in starting the trade deadline mode?

"Select five (optional settings for this?) players you'd like to shop around" on a screen similar to all star voting. The screen could have your entire organization or a menu, like the roster screen, to select levels. From there, Select/submit, get report. No selections and you get an "are you sure?" type message, same as submitting an all star vote with nobody selected.

Just off the cuff idea, no deep thought went into this at all.
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Old 09-23-2023, 10:09 AM   #7
omg_pwnasaurus
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I like it. I feel like the "on the block" doesn't really do much. I set a few expiring contracts to "on the block", one of which was a prime Garry Maddox and received no offers at all until I actually shop them which seems weird.

Last edited by omg_pwnasaurus; 09-23-2023 at 04:32 PM.
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