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#1 |
Minors (Double A)
Join Date: Mar 2020
Posts: 115
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For the love of God....fix 3D PbP
I can't do it anymore. I can't watch 4 infield hits in a row where my SS fields the ball but just doesn't throw it. I can't watch my pitcher field a ball, hold it then do the "slow throw" animation and the runner beats it out. I can't watch sky-high pop ups that take 20 seconds to come down. I can't watch OF's make 7 diving catches in one game. I can't hit "yes" again when my terrific runner wants to round third against a deep ball with a normal fielding arm and get thrown out by 20 feet.
And before we get the standard "Well...actually...3D isn't really what is really happening...." you can save it. We've all heard it before, and it's a lame excuse for a product that isn't working right. I can't believe I have to defend a game actually showing me what is happening in an accurate way. Please, PLEASE fix this. Last edited by Tony820; 06-07-2020 at 04:17 PM. |
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#2 |
Minors (Double A)
Join Date: Mar 2020
Posts: 115
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*Can anyone guess I'm in a 7 game losing streak?
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#3 |
All Star Reserve
Join Date: Apr 2015
Posts: 580
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I am with you. I like to play by play... but I'd just as soon have a static screen of who is playing where and go pure old school text. Fear for my shortstop's life every time he sprints to the OF wall to catch a fly ball. I can only imagine the speed at which he must be traveling.
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#4 |
Major Leagues
Join Date: Jun 2016
Posts: 300
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I feel your pain. I too get frustrated with it, but still enjoy the experience overall. Plays like you mention cause my players to take a lot of verbal abuse. I guess it comes down to the fact that (to the best of my understanding) you have one dev working on 3d when he has time among a lot of other duties on the team. I was hoping the income stream from Perfect Team would allow them to hire a dev or three to work solely on the graphics. So far, at least, that doesn't seem to be the case.
I guess at this point you basically have two choices - Throw up your hands in disgust and quit. Or try to be patient with a small team who seem to be really hard working and dedicated and are continually making this product better. I believe all of this will eventually be brought up to today's graphic standards and become smooth as silk. No idea when that might be though. Also might be good to throw a few of these examples over to the appropriate bug thread so, when they get time, they know exactly what plays need to be worked on. In the meantime, give those no throwing, always diving, slow moving, players a piece of your mind. They're tough, they can take it. ![]() |
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#5 |
All Star Starter
Join Date: Jun 2013
Location: Maryland - just outside DC
Posts: 1,581
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It's not so bad that it happens it is the fact that several times a game it happens.
If Ozzie Smith fielded seven ground balls in a game and didn't even attempt a throw the fans in St. Louis would would lose their mind and they are patient fans. Its simply unacceptable to have that plus multiple diving catches per game. Just make the ground balls be hits and tone down the dives. Sent from my SM-G950U using Tapatalk
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- - - World Series championships: 1926, 1931, 1934, 1942, 1944, 1946, 1964, 1967, 1982, 2006, 2011 |
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#6 | |
Hall Of Famer
Join Date: May 2020
Posts: 7,230
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Quote:
Also HRs never seem to just clear the fences, as it seems every very deep fly ball is caught right at the wall. I'd like a little more suspense in that department. Also it seems to me that about 75% of the time when an infielder dives for the ball and then comes up throwing it's a bad throw for an error. |
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#7 | |
Minors (Double A)
Join Date: Mar 2020
Posts: 115
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Quote:
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#8 |
Banned
Join Date: Jun 2018
Posts: 1,728
Infractions: 0/2 (5)
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Surprised no one mentioned base runners, extra base outfield hits and relay throws. The timing flow is beyond awful.
It's been 3 years and the 3d still feels like it's in beta or early access mode. |
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#9 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,094
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Play by play always made you use your imagination. In my opinion more resources should have gone toward the GM aspect of OOTP. I was never a supporter of 3D...but hey, that’s me.
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#10 | |
Major Leagues
Join Date: Jun 2016
Posts: 300
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Quote:
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#11 |
All Star Reserve
Join Date: Mar 2020
Posts: 664
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#12 |
Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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They haven't forgotten 3d and continue to improve and work on it.
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#13 |
All Star Reserve
Join Date: Mar 2020
Posts: 664
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The thought never crossed my mind. In that case, you are obviously a very patient human being. The air is blue and my mouse is hovering over the 'X' in the top RH corner of the OOTP screen every time I experience even one INNING of exactly what you describe. |
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#14 | |
All Star Reserve
Join Date: Mar 2020
Posts: 664
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Quote:
Well then maybe they should stop. Because I think there is more of the nonsense the OP describes occurring now than in the original 3D version. And no, for the analytics obsessive types, I have not collected stats for a large sample size to support my opinion. I play out every game and sometimes I just believe what my eyes tell me. Like some crusty old minor league pitching coach with a Sparky Anderson tan and forehead that looks like it has been hoed, I can be stubborn that way. So you'll just have to believe me and the OP and others. Or not. |
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#15 | |
Minors (Double A)
Join Date: Jul 2019
Posts: 162
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Quote:
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#16 |
Banned
Join Date: Aug 2019
Location: Ban land in 3...2...
Posts: 2,943
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Agree with most of the complaints here
The omniscient base runners The dive and error (though it makes the dive and complete the play play that much more exciting) The catcher running to the second baseman's position to field a ball. The super slow throw from second on double plays There's never a relay throw for an out As for diving catches by OFers I counted once. It was something like 11 in 9 games. But I can watch a game using only the 3D animation and know exactly what happened (with very few exceptions - a hidden ball trick confused the hell out of me, as did a run down). Count me in with those that would rather other improvements be made, Last edited by CBeisbol; 06-07-2020 at 08:11 PM. |
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#17 |
Minors (Double A)
Join Date: Jul 2019
Posts: 162
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#18 |
Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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Like I originally said.. they have been improving it. The last beta released has a good amount of improvement, IMHO.
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#19 | |
Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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Quote:
All I can say is they will continue to improve it. If you don't like the current state it's in, change the settings for your game. There are alternative ways to play the game. |
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#20 | |
Major Leagues
Join Date: Jun 2016
Posts: 300
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Quote:
I have loved the improvements in scouting, and the ability to customize screens. I also love building perfect teams, love building different rosters to compete in different tournaments there, love playing games out and watching the plays -(I'm currently in 2025 in a game started in 2020 with my hapless Tigers playing out every game - talk about loving misery!) I also love simming seasons a day at a time and building up reams of stats. In short, (in case you haven't figured it out already) I spend waaaaay too much time immersed in this game. And I want to see ALL of these areas continue to improve. And maybe the team will find even other new ways we can enjoy the great game of baseball. So I hope they don't skimp on any of the areas of the game - but just keep plugging away on all of them. (and, oh yeah, find time to create an OOTP NFL game too) ![]() |
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