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Old 06-07-2020, 04:15 PM   #1
Tony820
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For the love of God....fix 3D PbP

I can't do it anymore. I can't watch 4 infield hits in a row where my SS fields the ball but just doesn't throw it. I can't watch my pitcher field a ball, hold it then do the "slow throw" animation and the runner beats it out. I can't watch sky-high pop ups that take 20 seconds to come down. I can't watch OF's make 7 diving catches in one game. I can't hit "yes" again when my terrific runner wants to round third against a deep ball with a normal fielding arm and get thrown out by 20 feet.

And before we get the standard "Well...actually...3D isn't really what is really happening...." you can save it. We've all heard it before, and it's a lame excuse for a product that isn't working right. I can't believe I have to defend a game actually showing me what is happening in an accurate way.

Please, PLEASE fix this.

Last edited by Tony820; 06-07-2020 at 04:17 PM.
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Old 06-07-2020, 04:40 PM   #2
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*Can anyone guess I'm in a 7 game losing streak?
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Old 06-07-2020, 05:05 PM   #3
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I am with you. I like to play by play... but I'd just as soon have a static screen of who is playing where and go pure old school text. Fear for my shortstop's life every time he sprints to the OF wall to catch a fly ball. I can only imagine the speed at which he must be traveling.
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Old 06-07-2020, 05:38 PM   #4
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I feel your pain. I too get frustrated with it, but still enjoy the experience overall. Plays like you mention cause my players to take a lot of verbal abuse. I guess it comes down to the fact that (to the best of my understanding) you have one dev working on 3d when he has time among a lot of other duties on the team. I was hoping the income stream from Perfect Team would allow them to hire a dev or three to work solely on the graphics. So far, at least, that doesn't seem to be the case.

I guess at this point you basically have two choices - Throw up your hands in disgust and quit. Or try to be patient with a small team who seem to be really hard working and dedicated and are continually making this product better. I believe all of this will eventually be brought up to today's graphic standards and become smooth as silk. No idea when that might be though. Also might be good to throw a few of these examples over to the appropriate bug thread so, when they get time, they know exactly what plays need to be worked on.

In the meantime, give those no throwing, always diving, slow moving, players a piece of your mind. They're tough, they can take it.
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Old 06-07-2020, 05:49 PM   #5
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It's not so bad that it happens it is the fact that several times a game it happens.

If Ozzie Smith fielded seven ground balls in a game and didn't even attempt a throw the fans in St. Louis would would lose their mind and they are patient fans.

Its simply unacceptable to have that plus multiple diving catches per game. Just make the ground balls be hits and tone down the dives.

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Old 06-07-2020, 05:54 PM   #6
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It's not so bad that it happens it is the fact that several times a game it happens.

If Ozzie Smith fielded seven ground balls in a game and didn't even attempt a throw the fans in St. Louis would would lose their mind and they are patient fans.

Its simply unacceptable to have that plus multiple diving catches per game. Just make the ground balls be hits and tone down the dives.

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Also HRs never seem to just clear the fences, as it seems every very deep fly ball is caught right at the wall. I'd like a little more suspense in that department. Also it seems to me that about 75% of the time when an infielder dives for the ball and then comes up throwing it's a bad throw for an error.
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Old 06-07-2020, 06:08 PM   #7
Tony820
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Originally Posted by Cobbiusto View Post
I feel your pain. I too get frustrated with it, but still enjoy the experience overall. Plays like you mention cause my players to take a lot of verbal abuse. I guess it comes down to the fact that (to the best of my understanding) you have one dev working on 3d when he has time among a lot of other duties on the team. I was hoping the income stream from Perfect Team would allow them to hire a dev or three to work solely on the graphics. So far, at least, that doesn't seem to be the case.

I guess at this point you basically have two choices - Throw up your hands in disgust and quit. Or try to be patient with a small team who seem to be really hard working and dedicated and are continually making this product better. I believe all of this will eventually be brought up to today's graphic standards and become smooth as silk. No idea when that might be though. Also might be good to throw a few of these examples over to the appropriate bug thread so, when they get time, they know exactly what plays need to be worked on.

In the meantime, give those no throwing, always diving, slow moving, players a piece of your mind. They're tough, they can take it.
I play every game, so spend a TON of time on this game and love it. Don’t get me wrong, I just get so annoyed by what I’m seeing on the screen. You want to score 4 runs off of me in the first inning? Fine. But don’t do it to me with 4 infield hits, a passed ball and a bad throw to my first baseman. Do you want to me to quit the game? Lol.
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Old 06-07-2020, 06:31 PM   #8
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Surprised no one mentioned base runners, extra base outfield hits and relay throws. The timing flow is beyond awful.

It's been 3 years and the 3d still feels like it's in beta or early access mode.
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Old 06-07-2020, 06:45 PM   #9
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Play by play always made you use your imagination. In my opinion more resources should have gone toward the GM aspect of OOTP. I was never a supporter of 3D...but hey, that’s me.
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Old 06-07-2020, 07:16 PM   #10
Cobbiusto
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Originally Posted by Art Deco View Post
Also HRs never seem to just clear the fences, as it seems every very deep fly ball is caught right at the wall. I'd like a little more suspense in that department. Also it seems to me that about 75% of the time when an infielder dives for the ball and then comes up throwing it's a bad throw for an error.
I've seen a few just over the fence that I thought were going to be caught. But if one of the 2 fielders going for the ball, stops to watch it - its out of here. Also baserunners know immediately if its going out. I agree on the dive and quick throw - after playing a while you know which of those are going to be errors. Don't think I've seen a dive in the outfield where the ball gets by the fielder. Still quite a few things to work on.
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Old 06-07-2020, 07:31 PM   #11
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Play by play always made you use your imagination. In my opinion more resources should have gone toward the GM aspect of OOTP. I was never a supporter of 3D...but hey, that’s me.


Agreed 100%.
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Old 06-07-2020, 07:40 PM   #12
MizzouRah
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They haven't forgotten 3d and continue to improve and work on it.
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Old 06-07-2020, 07:41 PM   #13
Dave Stieb II
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*Can anyone guess I'm in a 7 game losing streak?


The thought never crossed my mind.
In that case, you are obviously a very patient human being.
The air is blue and my mouse is hovering over the 'X' in the top RH corner of the OOTP screen every time I experience even one INNING of exactly what you describe.
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Old 06-07-2020, 07:50 PM   #14
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They haven't forgotten 3d and continue to improve and work on it.

Well then maybe they should stop.
Because I think there is more of the nonsense the OP describes occurring now than in the original 3D version.
And no, for the analytics obsessive types, I have not collected stats for a large sample size to support my opinion.
I play out every game and sometimes I just believe what my eyes tell me. Like some crusty old minor league pitching coach with a Sparky Anderson tan and forehead that looks like it has been hoed, I can be stubborn that way.
So you'll just have to believe me and the OP and others.
Or not.
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Old 06-07-2020, 08:05 PM   #15
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Originally Posted by Cobbiusto View Post
I've seen a few just over the fence that I thought were going to be caught. But if one of the 2 fielders going for the ball, stops to watch it - its out of here. Also baserunners know immediately if its going out. I agree on the dive and quick throw - after playing a while you know which of those are going to be errors. Don't think I've seen a dive in the outfield where the ball gets by the fielder. Still quite a few things to work on.
This is still a problem in The Show as well...omniscient baserunners. They always know whether or not a deep drive to the gap will drop or not.
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Old 06-07-2020, 08:10 PM   #16
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Agree with most of the complaints here

The omniscient base runners
The dive and error (though it makes the dive and complete the play play that much more exciting)
The catcher running to the second baseman's position to field a ball.
The super slow throw from second on double plays
There's never a relay throw for an out

As for diving catches by OFers I counted once. It was something like 11 in 9 games.


But
I can watch a game using only the 3D animation and know exactly what happened (with very few exceptions - a hidden ball trick confused the hell out of me, as did a run down).

Count me in with those that would rather other improvements be made,

Last edited by CBeisbol; 06-07-2020 at 08:11 PM.
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Old 06-07-2020, 08:13 PM   #17
ablobj
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Originally Posted by MizzouRah View Post
They haven't forgotten 3d and continue to improve and work on it.
Yeah, but it kinda seems like they skipped a step...They gave us new camera angles and a ballpark creator function, but didn't really fix the animation issues.
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Old 06-07-2020, 08:43 PM   #18
MizzouRah
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Yeah, but it kinda seems like they skipped a step...They gave us new camera angles and a ballpark creator function, but didn't really fix the animation issues.
Like I originally said.. they have been improving it. The last beta released has a good amount of improvement, IMHO.
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Old 06-07-2020, 08:50 PM   #19
MizzouRah
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Well then maybe they should stop.
Because I think there is more of the nonsense the OP describes occurring now than in the original 3D version.
And no, for the analytics obsessive types, I have not collected stats for a large sample size to support my opinion.
I play out every game and sometimes I just believe what my eyes tell me. Like some crusty old minor league pitching coach with a Sparky Anderson tan and forehead that looks like it has been hoed, I can be stubborn that way.
So you'll just have to believe me and the OP and others.
Or not.
Then use 2d or webcast. I also get annoyed with the dives, because most of them are not what the pbp says. I don't like the throws that are slow because you know the player is going to be safe, as well as some other issues.

All I can say is they will continue to improve it. If you don't like the current state it's in, change the settings for your game. There are alternative ways to play the game.
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Old 06-07-2020, 08:52 PM   #20
Cobbiusto
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Count me in with those that would rather other improvements be made,
I realize for sure they have only limited time, personnel, and resources to work with. But I still think its possible to make improvements in all these areas, though maybe not all at one time. Its an ongoing process that sees advances in one area, then another, then another.

I have loved the improvements in scouting, and the ability to customize screens. I also love building perfect teams, love building different rosters to compete in different tournaments there, love playing games out and watching the plays -(I'm currently in 2025 in a game started in 2020 with my hapless Tigers playing out every game - talk about loving misery!) I also love simming seasons a day at a time and building up reams of stats. In short, (in case you haven't figured it out already) I spend waaaaay too much time immersed in this game. And I want to see ALL of these areas continue to improve. And maybe the team will find even other new ways we can enjoy the great game of baseball. So I hope they don't skimp on any of the areas of the game - but just keep plugging away on all of them. (and, oh yeah, find time to create an OOTP NFL game too)
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