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| OOTP 19 - General Discussions Everything about the 2018 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Hall Of Famer
Join Date: Dec 2007
Posts: 4,059
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How do you limit Injuries
When setting your league with normal injury settings, what steps do you make to limit injuries? Do you make sure position depth players rotate into the lineup? Is multi position bench players imperative to avoid injury and keep players rested?
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#2 |
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Banned
Join Date: Jun 2018
Posts: 1,727
Infractions: 0/2 (5)
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Sacrifice buckets of fried chicken to Jabu and the OOTP gods. I think its mostly random. I try to have enough AAA players to fill in if it happens to be an injury plagued season.
I rest players immediately. For pitchers I usually go with 13 arms and limited bench to 12 bats. Which means 2 utility fielders and a backup catcher. Experimenting going with mostly average to above stamina bullpen. |
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#3 |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,884
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Trainer with outstanding or better prevention helps.
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#4 |
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Minors (Triple A)
Join Date: Apr 2010
Posts: 273
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I avoid anybody whose Injury Proneness is FRAGILE or WRECKED.
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#5 |
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Minors (Double A)
Join Date: Feb 2009
Location: Iowa
Posts: 101
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I play in challenge mode so I guess you can't really limit them. They happen.
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#6 |
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Major Leagues
Join Date: Dec 2017
Posts: 357
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#7 |
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All Star Starter
Join Date: Apr 2007
Location: Planet Texas
Posts: 1,721
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Can't recall what I have my injuries set on - LOW, I believe of the top of my head. I do have a couple of house rules to help with injury durations:
1. The duration of spring training injuries are halved. 2. If a player suffers an injury and are 100 or over on any of the "proneness" scales, I halve the injury time and set all injury proneness ratings to 99 if they were injured a lot IRL (think Rocco Baldelli, for example) or to half of the initial proneness if they were of at least average durability IRL. 3. Any "career ending" injuries are change to 365 day duration so they still really sting unless the player suffered a career-ender IRL (think Dave Dravecky).
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Managing and rebuilding the 98-loss TOKYO THUNDER. 62-19 at the ALL-STAR BREAK. 11 game lead in the NL West. Last edited by texasmame; 07-30-2018 at 09:39 AM. |
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#8 |
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Minors (Triple A)
Join Date: Feb 2018
Posts: 251
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I don't play any position player that is fatigued. I always want them 100% rested.
I very rarely play anyone with a day to day injury, unless the injury is not related to what they do (so running doesn't affect pitcher, throwing doesn't affect DH). Though it might be better to let them rest even in that case, since I'm not sure if day to day injuries might increase further injury risk even when they don't use that part of the body. I have a very quick pull on relievers. They seem to never pitch while even slightly tired, which is good. I use pitch counts on starting pitchers. The game uses some form of the Pitcher Abuse Point system, but I'm not sure if it goes by a set pitch count number (over 100 pitches starts adding "abuse) or if it depends on the pitcher's stamina (so maybe just any pitches while tired add abuse). I choose a cautious pitch count in part because I also like the pitcher to go fewer times through the lineup, and if I have a good pitcher with high stamina, I can start him every 4 days. |
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#9 |
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Hall Of Famer
Join Date: Dec 2003
Location: the dynasty forum
Posts: 2,318
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Prophylactic rest seems to help a bit for centerfielders, which I find to be a quite injury-prone position. I always make sure to have two defensively adequate centerfielders on the roster and start the depth guy at least 20% of the time.
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Heaven is kicking back with a double Talisker and a churchwarden stuffed with latakia. |
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#10 |
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Major Leagues
Join Date: Mar 2015
Location: Las Vegas, NV
Posts: 456
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Install grass
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#11 |
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Hall Of Famer
Join Date: Apr 2012
Location: Germany
Posts: 14,088
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Injury proneness matters, but it's not like no "wrecked" guy has ever played 160 games in a season.
Regarding rest, my rule of thumb is that if the team goes 10 or more days without an off day, every everyday starter should get cycled out for a day off once. I feel like this keeps them a bit healthier, but I have no numbers to back this up.
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Portland Raccoons, 96 years of excell-.... of baseball: Furballs here! 1983 * 1989 * 1991 * 1992 * 1993 * 1995 * 1996 * 2010 * 2017 * 2018 * 2019 * 2026 * 2028 * 2035 * 2037 * 2044 * 2045 * 2046 * 2047 * 2048 * 2051 * 2054 * 2055 * 2061 * 2071 1 OSANAI : 2 POWELL : 7 NOMURA | RAMOS : 8 REECE : 10 BROWN : 15 HALL : 27 FERNANDEZ : 28 CASAS : 31 CARMONA : 32 WEST : 39 TONER : 46 SAITO Resident Mets Cynic - The Mets from 1962 onwards, here. |
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#12 | |
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Minors (Triple A)
Join Date: Apr 2010
Posts: 273
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Quote:
If the guy is a $ 2M bench player, I may not care. If he wants to be my star pitcher and wants $30M a year, I look at injury history. If he misses 3 months, you're basically paying him twice as much per game. |
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#13 |
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Minors (Triple A)
Join Date: May 2016
Posts: 252
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I once forgot to hire a new trainer after my previous trainer had retired. During the next season, with most of my team on the DL, I went storming into my trainer's office ready to chew the guy out for being such an incompetent buffoon. That's when I discovered that the trainer's office was empty. Oops.
So yeah. Definitely hire a trainer. |
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#14 | |
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Hall Of Famer
Join Date: Mar 2018
Location: Denver, Colorado
Posts: 4,263
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Quote:
I assume I am probably just perceiving the quirks of small sample size, but then again, given that pitchers are (I believe) more likely to suffer serious (and often career-altering or career-ending) injuries than position players IRL, I am wondering if a fragile position player is maybe a slightly better risk than a fragile pitcher? |
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#15 |
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Minors (Triple A)
Join Date: Apr 2010
Posts: 273
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.
Last edited by Critical Mass; 07-31-2018 at 11:22 PM. |
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#16 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,266
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#17 |
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Minors (Rookie Ball)
Join Date: Mar 2018
Location: Iowa
Posts: 20
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Do you find that it is more important to have a trainer with more emphasis on recovery or prevention, if you can't find one that is legendary all across the board?
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#18 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,266
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Probably prevention, I believe recovery is good for coming back early from an injury.
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#19 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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prevention with durable players. settings may hide their injury ratings. you'd have to scan their history and accept that you;ll miss a guy or two due to small sample and rash of injuries.
know what elevates risk. playing tired elevates risk. maybe that is necessary to make playoffs? figure out exactly the # of games it knocks them down from 100% per position. depending on how it works either need to rest them 1 day earlier or as they 'turn' 97% or whatever threshold you want them to drop to. this is mostly for catcher, but a couple other positions may drop low enough during a 20+ game stretch to warrant some rest. if 100% they are ... 100% nonetheless, a preemptive resting is often times beneficial in a very long stretch of games early on in that stretch.e.g. with a starting catcher you may squeeze out one more game with well-timed days off, or at least if you multiplied each game * fatigue% it would be a higher cumulative value.. Last edited by NoOne; 08-04-2018 at 12:02 AM. |
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#20 | |
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All Star Starter
Join Date: May 2008
Posts: 1,740
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Quote:
I tend to sim a week at a time so I don't control the daily lineups much outside of how I have them configured on the lineup screens. |
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