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| OOTP 19 - General Discussions Everything about the 2018 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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All Star Starter
Join Date: Jun 2013
Location: South of Boston, Massachusetts
Posts: 1,092
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Penalty for playing at 0%
I usually sub my guys out when they get down near 50% exhaustion, but I noticed that the AI two games in a row has played two guys who are near 0% exhaustion.
Is there any performance penalty for that? Is there a higher risk of injury? |
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#2 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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yes and yes
some RL managers run people into the ground, some do not. i'd hope its the same in the game too - proper variety of strategies similar to RL. check the depth chart.. is it "unless tired" or worse? i forget he exact lables, but there's a step below "unless tired"/"if tired" etc that one will run them down until they are forced to take a game off. it may not be 0% but it's in that realm.. 1%? 2%? it's a specific and predictable threshold, whatever it is what's best for your team's record may or maynot be best for the future health of those players. it could be the best route to the most wins, is what i mean.. really depends significantly on the replacement and relative to the loss of %success due to fatigue factored in too, of course. Last edited by NoOne; 04-01-2018 at 09:49 PM. |
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#3 |
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Major Leagues
Join Date: Aug 2015
Posts: 484
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Sometimes a manager cannot help having to throw a guy out there who is exhausted. You cannot pitch all of your bench fielders.
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#4 |
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Hall Of Famer
Join Date: Sep 2012
Posts: 2,470
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iirc, definitely the second and possibly the first.
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Not only do I play OOTP but I also write science-fiction: My Website A brief history of the Australia-New Zealand Baseball League (AUNZBL 2019-2119)--A Dynasty Report The National Penterham Four-Bases Association--A Dynasty Report |
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