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Importing Spring Training schedules
So, I'm running a historical league and I'm trying to use my own spring training schedule. I've done plenty of schedule tinkering in the past but I've run into a new problem.
I have my spring training schedule all set up the way I want it. I got the game to the point where the auto-generated spring training was dumped into the schedule. I exported that file, and replaced the autogen spring training schedule with mine - same proper XML format and everything, mostly just different matchups. I know I can't load it into the game once the preseason technically ends and ST starts, so I re-loaded the saved game from earlier in the offseason. I tried to import the schedule I made into the game - and it gave me an error: "Game day must not be less than 1".
Now, I get what it's saying: in the XML file, opening day is "1", so the first day of spring training is numbered "-34". But, that's not my doing -- that's how the game exported the ST schedule to begin with, so I can't even import the file containing ST that I exported. The game backs up to Day -34 and appends the autogen ST schedule on top of the regular season schedule (the game's 1950 schedule).
The only solutions I could conceive of at this point:
1) Go through the entire schedule and renumber everything to start at day 1, which would make opening day Day 35. My fear here is that the game will then declare 13MAR50 the new opening day and start counting that towards service time, etc.
2) Hand-delete the entire autogen ST and hand-enter all 240 games... and that's just not gonna happen.
Am I missing something? Is there some quick easy way to do what I'm trying to do? Clearly the game is perfectly capable of handling a negative integer, as it came up with the idea itself. Maybe I should just not try to do complex things on my computer after 2 AM.
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