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Old 05-04-2013, 12:54 AM   #1
edm
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Talent change randomness, by age

Not a critical feature request, but instead of one blanket setting that affects all players, how about the ability to set the "Talent change randomness" modifier by age?

It just seems like younger players (age 24 and younger) are more likely to have talent fluctuations, while older players (25 and older) are usually more established and have fewer fluctuations in their talent.

I would love to set the modifier to 200 as it should cause more more 1st round busts or late-round stars, but as it stands now, I assume this would cause havoc to established players.
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Old 05-07-2013, 12:42 AM   #2
Funkasaurus
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I actually like this idea a lot. I've never played with TCR above 100, usually have played with it more in the ~70-75 range. Not played enough 14 yet to be able to have an opinion on the amount of 1st round busts/late round legends you run in to, but it at the least it's an interesting feature to play around with.
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Old 05-07-2013, 04:05 PM   #3
Aumakua
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never thought of this idea but it seems like a good one. I was actually playing around with it the other day, had it at 50 for a few years and noticed too much constistancy by the players, so I changed it to 75 (no results yet).

I agree it would be great to have ranges, I would say at least 3

<24
24-34
>34

5 would be even better

<23
23-28
29-34
>35

so it would allow us to have a ton of randomness for young players and to set veterans to be more stable but again to have vast randomness for older players, seems like a 37 year old can have a great season in between two horrible ones (especially pitchers).
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Old 05-07-2013, 04:35 PM   #4
Bluenoser
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OOTP already models TCR very well, distribution over age groups is close to irl.

I have used as much as 250 for TCR and haven't had problems. It makes for a lot of changes, but it's fun if you like lots of surprises.
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Old 05-07-2013, 06:01 PM   #5
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Quote:
Originally Posted by Bluenoser View Post
OOTP already models TCR very well, distribution over age groups is close to irl.

I have used as much as 250 for TCR and haven't had problems. It makes for a lot of changes, but it's fun if you like lots of surprises.
Setting TCR to 100 or above is a way to make the human players job harder. I like it just the way it is.
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Old 05-07-2013, 06:47 PM   #6
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Quote:
Originally Posted by RchW View Post
Setting TCR to 100 or above is a way to make the human players job harder. I like it just the way it is.
That's a matter of opinion and how one enjoys playing OOTP. Personally I don't consider anything about OOTP a "hard job".
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Old 05-07-2013, 06:53 PM   #7
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Quote:
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That's a matter of opinion and how one enjoys playing OOTP. Personally I don't consider anything about OOTP a "hard job".
Oh that came out differently than I intended. I was supporting your point. I like TCR at 100 and possibly above based on your experience.

I don't support age based TCR.
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Old 05-08-2013, 01:22 AM   #8
edm
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Quote:
Originally Posted by RchW View Post
Oh that came out differently than I intended. I was supporting your point. I like TCR at 100 and possibly above based on your experience.

I don't support age based TCR.
I'm not suggesting any changes to the current TCR scale of 1-200, or the way it works. Just that there be a setting for both young and established players. So if you want to use 125, and have it work as it does now, you would just have to set both to 125.

But for someone who wants more randomness for younger players, they can set it higher without it affecting established players.

That said, I wasn't aware ootp already already took ages into account as Bluenoser mentioned above.

Last edited by edm; 05-10-2013 at 02:06 AM.
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Old 05-09-2013, 10:18 PM   #9
BigbyWolf
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I LOVE this idea.
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Old 05-11-2013, 11:51 AM   #10
catcherjul
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Could be very nice, there would be more gems/bust for young players
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Old 11-03-2017, 01:39 PM   #11
Abnerdoubleday
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in my opinion, this is definitely needed. When you set TCR at a level where prospects develop at a realistic level of randomness, established players become unrealistically variable
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Old 11-03-2017, 03:47 PM   #12
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in my opinion, this is definitely needed. When you set TCR at a level where prospects develop at a realistic level of randomness, established players become unrealistically variable
What year to year variability do think is unrealistic? What metric would you use to measure?
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