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Old 10-24-2017, 09:21 AM   #1
bigsmooth
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Version improvements

I purchased the game yesterday, and honestly haven't had much of a chance to look it over yet - but on first glance it looks relatively the same as OOTP 17.

What are some of the improvements I should be looking for?

How to launch or look at the highlight reels, and is this option available only for regular season games?

Just looking to get an up front feel of what has really changed.

Thanks!!
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Old 10-24-2017, 10:54 AM   #2
mitchkenn
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The minor leagues have been vastly improved. Negro Leagues were introduced (with the ability to keep the Color Line or not). Federal League was also introduced.

If you're into historical baseball, that is a HUGE development.

3-D was improved, though i don't play that way, so i am not certain about the levels on improvement. Lots of people really liked the new version and a lot of effort was put into testing and fixing issues in the beta tests.

There is also the challenge mode.

lots of other minor upgrades, which i can't recall off the top of my head.
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Old 10-24-2017, 11:14 AM   #3
Lukas Berger
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This is the list from the initial release, but obviously there's been a lot added in the patches as well. You could always go through the patch release threads to see what's been added there.

Major Changes
- 2017 projected rosters for MLB, MiLB and several international and independent leagues
- Added Challenge Mode & online user profiles, achievements and leaderboards
- Added Tournaments (WBC, Olympics and custom tournaments)
- Added Arizona Fall League support
- Added ability to retain contracts in player trades
- Added support for team promotion & relegation between leagues
- Improved and upgraded 3D, including caps on player pawns and much better looking 3D ballparks
- 3D Movements for simulated games may now be stored and replayed (needs game recaps as well)
- Added 3D game higlight reels
- Added Negro Leagues to the historical minor league database
- Revamped Injury System

Smaller Changes
- 7-day lineups now support double-headers
- Can now name manager of the year award
- Game logs and WPA graphs are only generated as-needed (with an option to generate all that are missing)
- Broadcast ball animation now works if sounds are disabled
- Adjusted human running success rates
- Added the option to mass adjust financial figures in league setup by a factor X
- New playoff modes: Modified Double-Elimination, Round-Robin. Added ability to prevent tiebreakers in a league.
- More dynamic morale system
- Updated team chemistry system + added new team chemistry page
- New player list view: Personality+Morale
- Added the option to have associtation draft order sort by winning pct, by league level + winning pct or entirely random
- Adjusted pitcher fatigue replies
- Adjusted Owner Goals
- Adjusted outrageous contract demands
- Coaches / managers are now much more less likely to move to an unaffiliated league in a foreign country.
- Improved import speed for historical minor leagues
- Added support for import of individual historical minor leaguers
- More free agents will be willing to sign minor league contracts with major league options
- Online profile that will save played seasons and achievements
- Online league files now in ZIP format instead of tar/gz
- Smoother widgets during games
- More accurate triples and HR locations based on individual parks
- Added more fielder positioning options. Adjusted fielder positioning and AI.
- Added option to have the AI set up the initial fielder positions for you to adjust later. Added keyboard shortcuts to switch between shift options.
- Added support for displaying splits & double-splits stats in the team stats sections of the league stats screen
- Added support for the overall ratings to be on 20-80 scale in increments of 5
- Added support for importing and exporting retired numbers and their description
- Added uniform number history for players
- Improved roster and transaction AI
- Improved in-game AI
- Fictional player creation has been improved in a number of ways to be more realisic and resulting in a very stable league environment
- Improved player development & aging, resulting in more realistic careers

Bug fixes (excerpt)
- Awards now given out for final month of the season if it ends before the end of the month
- Players in minor league rehab no longer count against minor league roster limits
- Fixed time in the schedule editor to handle noon-times properly
- Fixed case where players in DFA would not show up in rule 5 eligible players
- Fixed case where left-handed throwing players would show position ratings on the infield
- Fixed vs LH/vs RH games started stats
- Adjusted arbitration estimates for multiple future years
- Adjusted player contracts AI
- Fixed Facegen player jersey "button tape" problem
- Fixed crash when viewing 3D with detailed PBP and a WP/PB happens
- Fixed case where players on rehab assignments might not be listed as available for the playoff roster
- Fixed crash when resuming a game by simulating which started as being played out
- Player stats import & export now supports splits

From the pre-order release above to the main release were many bug fixes. As well:
- New option to delay between pitches/AB when playing without pause between plays mode
- Added ticket price history widget option on financial pages
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Old 10-24-2017, 11:27 AM   #4
bigsmooth
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Can the Arizona Fall League and Tournaments be played in a fictional setting as well, or only in Major League Simulations?
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Old 10-24-2017, 11:31 AM   #5
WIUPIKE
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Quote:
Originally Posted by bigsmooth View Post
Can the Arizona Fall League and Tournaments be played in a fictional setting as well, or only in Major League Simulations?
Yes it can work with fictional settings.
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Old 10-25-2017, 03:30 PM   #6
andyhdz
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Quote:
Originally Posted by bigsmooth View Post
Can the Arizona Fall League and Tournaments be played in a fictional setting as well, or only in Major League Simulations?
Definitely, I added winter leagues for my foreign leagues and even for my college league (simulating a summer cape cod league).
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