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| OOTP 18 - General Discussions Everything about the 2017 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Minors (Triple A)
Join Date: May 2015
Location: Rhode Island
Posts: 228
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P/R Sim Speed Question
Just wondering if anyone else is noticing quicker sim times when using the P/R option.
For instance, I had 94 teams in one league a while back and the sim time seemed pretty slow as expected. Now, my p/r 100 team 5 league game seems to move along much quicker. Is this just in my head or does p/r actually sim faster? |
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#2 |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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it could be other options that you use...
e.g. if you ever force the engine in the stats and ai screen for minor leagues, it will be much slower for each mil leauge you do that with. having your prospect list done annually instead of dynamically can shave a few seconds off a year's sim. generating pictures on demand instead of auto, etc... typically if yo can make it 'on demand' or less frequency, it will speed up the sim. i wouldn't do that to anything important, of course, but feedback stuff i don't mind a millisecond delay when i load a small portion of it per use. i don't need 1000pics/yr of player profiles i'll never open. if it's before the last patch and now, maybe it's some clean-up that's helping, since it's a new feature. |
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