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| OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Minors (Single A)
Join Date: Dec 2013
Posts: 69
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Salary Baselines
Has anyone dealt with increasing the Salary Baselines in future seasons for a MLB league? The superstar baseline is $20,000,000 currently, and would like to get it to $25-$30 million. My only thought is that if I begin to increase salary baselines I'll also need to increase league revenues at the same time.
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#2 | |
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All Star Starter
Join Date: Oct 2011
Location: Maple, ON - Canada
Posts: 1,088
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#3 |
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Hall Of Famer
Join Date: Jun 2008
Location: Belchertown, MA, USA
Posts: 4,523
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Thanks for including inflation in a patch, guys.
And thanks for turning it off by default. |
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#4 | |
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Banned
Join Date: Apr 2015
Posts: 7,273
Infractions: 0/1 (3)
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Quote:
i wouldn't change the baselines. think of those as merely ratios or a way the AI values various results or underlying talent. by increasing money suply (average revenue) you will increase salaries. if organizations can afford to bid higher they will, but those baselines will keep some structure and order to it. i'm sure there are instances of unexpected results, too. money supply is the biggest factor for escalating salaries. the demand is always for "more." So, if you have escalating salaries wihtout using "inflation" then it will level off eventually. all you have to do is adjust how muc income is flowing into the league to change it... it takes upto 10 years for the results to be complete (max contract lengths). after starting a new game there are other factors involved that make it take a bit longer, maybe. even if talent is low, you'll see those larger contracts... it's all about how much money is available to spend, league-wide. Last edited by NoOne; 12-24-2016 at 03:55 PM. |
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