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Old 12-28-2016, 09:59 AM   #1
boogeyboard1
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Pitchers throwing 140+ pitches per game without getting tired

The league is set in 1978. I checked my settings and the stamina modifier is at 1.000. How are these pitchers able to last so long?
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Old 12-28-2016, 10:19 AM   #2
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What does your league say for "Pitcher Stamina" under General Strategic Tendencies?

This is the area that controls the "era" you are playing in and does a lot more to affect how long pitchers are able to last than the Stamina Modifier.
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Old 12-28-2016, 10:23 AM   #3
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What does your league say for "Pitcher Stamina" under General Strategic Tendencies?

This is the area that controls the "era" you are playing in and does a lot more to affect how long pitchers are able to last than the Stamina Modifier.
Thanks, it's at 1.391. Is that really realistic for 1978?
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Old 12-28-2016, 10:30 AM   #4
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Because it's the 1970's. Starters were simply expected to pitch longer than they are now.

Pitch count data isn't really available, but you can get a sense of usage by looking at the historical complete game leaderboards:

Yearly League Leaders &amp Records for Complete Games | Baseball-Reference.com
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Old 12-28-2016, 10:33 AM   #5
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Originally Posted by boogeyboard1 View Post
The league is set in 1978. I checked my settings and the stamina modifier is at 1.000. How are these pitchers able to last so long?
Must be Nolan Ryan out there!
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Old 12-28-2016, 10:34 AM   #6
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Originally Posted by boogeyboard1 View Post
Thanks, it's at 1.391. Is that really realistic for 1978?
Look on the left side of that screen. General strategic tendencies is a word description not a number. Where is the 1.391? If both are high it's not surprising.
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Last edited by RchW; 12-28-2016 at 10:35 AM.
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Old 12-28-2016, 10:45 AM   #7
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Originally Posted by boogeyboard1 View Post
Thanks, it's at 1.391. Is that really realistic for 1978?
Teams averaged just under 40 complete games in 78. The high being Baltimore with 65 and the low being Cincinnati with 16.
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Old 12-28-2016, 10:50 AM   #8
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The league is set in 1978. I checked my settings and the stamina modifier is at 1.000. How are these pitchers able to last so long?
For one thing they weren't throwing as hard as they could on every pitch. They knew that 89-91 was fast enough if their secondary pitches were good. Also, they trained to go the distance. When they took the mound it was with the expectation that they'd pitch well enough to finish what they started so they conditioned themselves accordingly. Pitchers in that era also used full windups and pushed off with their legs far more than they do today. As Steve Stone put it, "If your legs can carry you for 8 innings, your arm can carry you the ninth". Many pitchers today simply turn sideways and gun the ball in as hard as they can without winding up and driving with their lower body. Despite all of the advances in medicine, every year many pitchers are lost to injuries, so pitch counts and/or limiting innings isn't the answer.
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Old 12-28-2016, 11:08 AM   #9
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Look on the left side of that screen. General strategic tendencies is a word description not a number. Where is the 1.391? If both are high it's not surprising.
Pretty sure 78 is a "normal" year. Pretty sure use of relievers and use of closers is set to normal as well.
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Old 12-28-2016, 11:22 AM   #10
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140+ wasn't too unbelievable.
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Old 12-28-2016, 11:28 AM   #11
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140+ wasn't too unbelievable.
Not at all. In a 9 inning game that's about 16 pitches an inning.
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Old 12-28-2016, 11:51 AM   #12
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Look on the left side of that screen. General strategic tendencies is a word description not a number. Where is the 1.391? If both are high it's not surprising.


The number I'm talking about is at the bottom. Pitcher stamina is normal in general strategic tendencies.
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Old 12-28-2016, 12:11 PM   #13
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pretty sure it goes like this, but maybe some overlap?

the 1.391 pitcher stamina LTM:

This is the one allowing more pitches to be throwin in a single game. PCM for pitcher stamina can do the same thing, but will affect distribution in funky ways when you try to affect a major shift in the curve. i.e. eventually you'd just end up with all 200/200 ratings, while the LTM allows you to maintain an unadulterated distribution curve.

On the left side, dropdown box and not filled with numbers but words:

This affects the time required to recover from an outing - which affects the rotation size. normal will be a 3 or 4 man rotation, i'd guess? the options don't correspond directly to 6/5/4/ etc..

e.g.
if i recall there's low and very low (2 lows). with low, the higher stamina SP can recover in 4 days and if they don't throw "tired" in the previous start. on the lowest setting they are 80's percent if they every 4th day instead of 5th.

if you didn't change' anything and did a typical historical creation, you are fine... if you changed some things or are not sure, simply create a new game of the same historical year and check what the defualts are.. take a screenshot, if neccessary.

Last edited by NoOne; 12-28-2016 at 12:17 PM.
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Old 12-28-2016, 06:45 PM   #14
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Yeah, I'm with the crowd on this one. 140 pitches in 1978 doesn't sound unreasonable.
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