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| OOTP 18 - Historical Simulations Discuss historical simulations and their results in this forum. |
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#1 |
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Minors (Single A)
Join Date: Nov 2013
Posts: 52
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1894 Season
Using versions 14 and 16, I was unable to load the correct rosters for the 1894 season historical replay, this is the first time using historical replays that the rosters were incorrect. Thanks for any help.
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#2 | |
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Hall Of Famer
Join Date: Jun 2006
Posts: 5,391
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Quote:
I'm pretty sure that - no historical txns prior to 1901 - hasn't changed, but I'm not positive. Hopefully others can confirm. If not, I'll run a test... If that's the case, then your only alternative would be to manage rosters manually. Good luck! |
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#3 |
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OOTP Historical Czar
Join Date: Dec 2001
Location: Bothell Wa
Posts: 7,253
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OOTP has never in any version supported real historical teams and leagues pre 1901.
The players are there but the team/league structure is not.
__________________
It's madness, madness, I tell you! For the love of God, don't do it! |
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#4 |
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Hall Of Famer
Join Date: Jun 2006
Posts: 5,391
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From 1890-1900 you'll get a National League where OOTP keeps the number of teams at 8 each season. In reality, the NL in that decade was only 8 teams in 1890-91, and in 1900. For the years in-between - which also equals the years in-between the existence of the (major league) American Association (which folded after 1891) and the new American League (in 1900) - the NL was 12 teams. So to keep things nice-and-tidy OOTP creates a stable, 8-team AL to run alongside the NL, with the AL made up of the overflow NL teams, the AA teams that discontinued or went elsewhere - basically whatever it took to for a smooth transition from the 1890/1891 two-leagues/eight-teams-each, real-life NL & AA (NL & AL in OOTP) to the 1901 & beyond two-leagues/eight-teams-each NL & AL.
So given that, what I mentioned previously/above about the "only alternative would be to manage rosters manually," is not actually correct in that while you can absolutely manage rosters manually, you cannot do so with the intent of the rosters being historically accurate. This is because, for example, in 1894 OOTP includes the Boston Americans, Chicago White Sox, Detroit Tigers, and Philadelphia Athletics in its fictional American League; none of these teams existed in real life 1894 (well, the Tigers existed, but in the Western League). |
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#5 |
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OOTP Historical Czar
Join Date: Dec 2001
Location: Bothell Wa
Posts: 7,253
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I used to include the real teams and leagues pre-1901 n the Spritze database. As long as 2 leagues existed things worked fine even though one of the leagues was often bereft of teams. The big challenge was that a draft was required by OOTP so the players still did not appear on the proper team. Even included a pre-1901 transaction file which the game ignored. I totally hate the current 19th century monstrosity. There is no reason any longer to have those weird requirements. If you add 30 years to everything so that 1871 happens in 1901 and 1901 = 1931 it all works just fine and a draft is not required.
__________________
It's madness, madness, I tell you! For the love of God, don't do it! |
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#6 | |
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Hall Of Famer
Join Date: Jun 2006
Posts: 5,391
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Quote:
Are you saying that if you monkey with all of the source files - teams, transactions (which would only be doable if you can modify and odb, which not many can do), various era_* files, and of course the batting, pitching, fielding csv's that have all the players stats (and were included prior to OOTP17) - to where every line that is originally 1871 is then 1901, etc., that it works? |
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#7 | |
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OOTP Historical Czar
Join Date: Dec 2001
Location: Bothell Wa
Posts: 7,253
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Quote:
and I suspect that if you made them all minor leagues they would work as well. PS - you cannot modify/edit odb files but you could make new ones if you had access to the odb maker and a few years of experience. ODB files are at root a proprietary zip file used because the unzipped versions (csv) are too big to be read fully. There are as many as 35 files that interlock to create each odb file. Almost all of those files are proprietary to OOTP and involve intellectual properties. That is why changing a couple of csv files doesn't get you very far. You will always wind up at a "Thar' she blows!" moment.
__________________
It's madness, madness, I tell you! For the love of God, don't do it! Last edited by Spritze; 12-23-2016 at 05:43 AM. |
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#8 |
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Hall Of Famer
Join Date: Jun 2006
Posts: 5,391
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#9 |
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Hall Of Famer
Join Date: Jan 2002
Posts: 6,672
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I dont think changing 1871 to 1901 would solve the problem.
I have no problem getting the correct historical teams or even the rookies to import automatically to the teams. Problem is that rosters can be thin during the 19th century. You have to look at the date you are moving a player as a team may be left with not enough players. If you use as played schedules it becomes even more critical. I do agree the 19th century play can be improved but i dont see ootp doing much about it. I think its really up to us. Im pretty sure that if i can run a league with id say fairly accurate rosters from 1871-1890 then ootp could do it. |
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#10 |
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Minors (Single A)
Join Date: Nov 2013
Posts: 52
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That is interesting because using 2 different versions(14 and 16) the rosters were incorrect.
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#11 | |
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Hall Of Famer
Join Date: Jan 2002
Posts: 6,672
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Quote:
You do have to perform transactions manually. I have simmed from 1871-1896. As soon as i get to 1900 i will share what i have and i will try to write an updated guide. Whether the game could ever do 19th century automatically i dont know. It seems it could be done as i basically use a spreadsheet for my transactions. |
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#12 |
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Hall Of Famer
Join Date: Jun 2006
Posts: 5,391
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#13 | |
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Hall Of Famer
Join Date: Jan 2002
Posts: 6,672
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Quote:
You would need to change the league abbreviations to AL or NL for batting, pitching, and fielding csvs and then you would need to copy the original teams to the teams csv file from the lahman database team's csv file. You might also have to have edit some columns there but the main thing is making sure each team has a AL or NL league abbreviation. It wont see the team if has the NA or AA league abbreviations Even after all that you still have to make transactions manually. However if you can wait i will share everything i have once i reached 1901. Its not perfect but it is a little more streamlined and easier that starting from scratch. I will try and write an updated guide. I am currently at 1898 so it shouldnt take much longer. I |
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