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Old 06-06-2015, 05:10 PM   #1
dishnet34
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Expansion Team Ticket Prices

A potential situation I may have ran into...

So, when I expand the MLB after the first season in a Standard game before the second preseason (using Canadian cities, fwiw), the ticket prices that I see are a measly $12.50 from the "previous season" that never existed, and if I increase them to what every other MLB teams' is (around $23 or so), I don't get as much attendance/season ticket revenue/other revenue, and therefore I'm losing money my first season out of the gate.

Is this because I'm expanding before the second preseason, which I have been doing, or because the game thinks the Canadian cities I enter are American cities, and therefore the ticket prices are low? Sorry if my question doesn't make sense, but it's something I'm a bit concerned about.
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Old 06-08-2015, 09:25 AM   #2
Ile
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I took over an expansion team and started out at 10$. I kept raising it after every season with 1-2$. Sometimes a 2$ raise was too much though. It depended on how well we had done in the season, and I guess the fan interest going in to the season, so I usually just raised with 1$.

I imagine it takes a while for an expansion team to drum up enough interest to have the same ticket prices as the established teams.

I'm about 40 seasons in now, and have full attendance every game with 30$ ticket prices, so I don't think you have to worry about city size or stuff like that.

But this is just based on my personal observation from my save. I don't have a better answer than that, but figured it'd be a better answer than no answer.
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Old 06-08-2015, 09:35 AM   #3
'94 EXPOS
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I wouldn't sweat it too much.

I expanded to Montreal and Portland in my league. I control the Montreal franchise. I mirrored Portland's ticket prices for the first couple years. I believe it was around $18 or so. Worked out pretty well. Good attendance.

I am now in my fifth season and am charging jut under the league average. I have a play-off contending team and am drawing between 35-40,000 a game.

Your performance and market factors will settle pretty quick I think you'll find and you can use comparables within your league to set your price would be my advice.
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Old 07-18-2015, 01:43 AM   #4
jnk4401
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Sorry this is a little late,

I'm pretty sure that the entire game runs on US dollars (they'd have to keep an exchange rate somewhere within the game which I have never seen). I suppose you could view it as a Canadian Dollar, but in value, it would still be American.

Player salaries are all definitely set to the same currency since players who get their first contract all get paid the same amount. I would assume it's the same with ticket prices.
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Old 07-18-2015, 01:53 AM   #5
bwburke94
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If you didn't manually set the Canadian teams to be Canadian, the game might think they're American.
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Old 07-18-2015, 09:01 AM   #6
dishnet34
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Quote:
Originally Posted by bwburke94 View Post
If you didn't manually set the Canadian teams to be Canadian, the game might think they're American.
Yeah, I think by default the expansion teams in MLB are American. I bet that could be a small feature for a future version.
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Old 07-18-2015, 05:17 PM   #7
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Quote:
Originally Posted by dishnet34 View Post
Yeah, I think by default the expansion teams in MLB are American. I bet that could be a small feature for a future version.
You can change to Euros and some other currencies already. If you want to change the value of the dollar you could try changing the financial coefficient, but you'd probably have to randomly create new contracts and such.
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