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OOTP 15 - General Discussions Discuss the new 2014 version of Out of the Park Baseball here!

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Old 01-29-2014, 10:33 PM   #1
chriskelly
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expansion changes??

Hi.....is the expansion draft changing to make it work more like it has in real life (protect 15, lose 1, protect 3 more, etc)?
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Old 01-30-2014, 12:07 PM   #2
bwburke94
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We don't know yet, but it's not a top priority.
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Old 01-30-2014, 12:36 PM   #3
chriskelly
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understood. I have no idea how hard this would be to code; but I'd guess not too hard....it's a matter of handling it in steps instead of all at once. I have no idea if anyone but me cares about this, but I don't get why something that has happened several times, and all basically the same way is not treated that was in a game that is so realistic in every other way.

Maybe if others care about a realistic expansion draft they will speak up too.
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Old 01-30-2014, 08:28 PM   #4
renojedi
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I got your back, Chris.

I make an expansion team every year (The Vancouver Navigators) and have been doing so for about 10 years now. Any way to make that any more realistic, the better.

It is a lot of fun to take everyone else's cast offs and see what can do with them. It's the only way I play.
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Old 01-30-2014, 10:31 PM   #5
conception
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Aside from coding, one of the problems with expansion is that the MLB itself has never decided how it actually should be done. Seemingly every expansion draft they have done has been different from the last.

I've always enjoyed being an expansion team in the past, but although I plan a lot of expansion, my current league type setup (no trading, draft and FA only) rewards staying with one team for the long term.
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Old 01-31-2014, 12:55 PM   #6
chriskelly
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well, the last number of expansions have pretty much had the same rules, and have definitely had the same concept....you protect a number of players, lose 1, then pull back more. I'm not technical enough to know how hard this is to code, and to hold the expansion in "waves".....but I would assume it would be a matter of using the existing logic and repeating it 3 times.
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Old 01-31-2014, 02:38 PM   #7
Fyrestorm3
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Quote:
Originally Posted by chriskelly View Post
well, the last number of expansions have pretty much had the same rules, and have definitely had the same concept....you protect a number of players, lose 1, then pull back more. I'm not technical enough to know how hard this is to code, and to hold the expansion in "waves".....but I would assume it would be a matter of using the existing logic and repeating it 3 times.
The only issue I see with it is that it seems clunky; right now, teams have to submit their Protection Lists on one screen before the draft, and then head to the draft screen on draft day. If they simply looped the functions, now you'd have to back out of the draft to submit a revised Protection List, then go back into the draft, then back out of it again... There'd also be the issue of re-starting the draft for the next round; I don't think OOTP can pause and resume a draft, so each iteration might have to be classified as a separate draft. Also, each Protection List would have to be labelled separately, to stop the second draft from starting unless the second Protection List has been submitted, etc.

It's all doable, but I think it would take a lot more work than just repeating the existing logic.
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Old 01-31-2014, 04:05 PM   #8
Le Grande Orange
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There's one notable change in the expansion procedures: the inclusion of teams in both leagues in the expansion draft in 1993 and 1998 whereas in the expansions prior only teams in the expanding league were subject to losing players.
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Old 02-04-2014, 11:16 PM   #9
chriskelly
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agree, but.....is that a big deal? it's just a setting
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Old 02-16-2014, 11:14 PM   #10
chriskelly
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I agree with you, dude. it would be cool if they updated this.
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