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Old 08-28-2012, 01:17 PM   #1
TheWrightWay
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AI Relocation

Do teams controlled by AI relocate after a certain amt of years?
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Old 08-28-2012, 02:13 PM   #2
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No set pattern, but it is all contingent upon whether you have Enable League Evolution checked and whether that item is allowed inside that menu.
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Old 08-28-2012, 05:11 PM   #3
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So, say that team relocation and team nickname changes are allowed within league evolution. What are the conditions that cause the AI to move or re-name a team? Does anyone know? I'm just curious because I've only seen one AI relocation happen in my leagues.
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Old 08-28-2012, 07:25 PM   #4
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My leagues do nothing unless I tell 'em.
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Old 08-28-2012, 07:37 PM   #5
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So, say that team relocation and team nickname changes are allowed within league evolution. What are the conditions that cause the AI to move or re-name a team? Does anyone know? I'm just curious because I've only seen one AI relocation happen in my leagues.
I haven't the foggiest notion. Sorry.
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Old 08-28-2012, 07:37 PM   #6
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Also, how many years did it take for your first relocation/expansion/name change?
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Old 08-28-2012, 07:40 PM   #7
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Also, how many years did it take for your first relocation/expansion/name change?
So you know I'm not ignoring you, I can't answer that because I've disallowed the options to relocate. My league is 48 teams representing the 48 continental U.S., so if somebody moves, it wouldn't any longer.

Someone who has had it happen will respond, I'm sure, though.
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Old 08-28-2012, 07:44 PM   #8
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So you know I'm not ignoring you, I can't answer that because I've disallowed the options to relocate. My league is 48 teams representing the 48 continental U.S., so if somebody moves, it wouldn't any longer.

Someone who has had it happen will respond, I'm sure, though.
I never took you for an isolationist, even in game mode.
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Old 08-28-2012, 07:55 PM   #9
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@endgame

I never figured you were ignoring this thread, you actually helped me set up the league evolution screen the way I wanted it.
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Old 08-28-2012, 08:14 PM   #10
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I never took you for an isolationist, even in game mode.
Well, the teams may be U.S., but the players, owners, and personnel are from ALL over the world.
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Old 08-29-2012, 01:08 AM   #11
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Do teams controlled by AI relocate after a certain amt of years?
With league evolution on, there is no fixed timetable for a club possibly relocating. Some folks have reported long stretches of stability, others more frequent franchise moves.
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Old 08-29-2012, 01:13 AM   #12
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My leagues do nothing unless I tell 'em.
Right on!
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 08-29-2012, 05:02 PM   #13
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Also, how many years did it take for your first relocation/expansion/name change?
23 years
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Old 08-29-2012, 06:28 PM   #14
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Do teams controlled by AI relocate after a certain amt of years?
For my modern MLB Oakland has moved to Austin 5 of 9 times (OOTP 11-13) OKC, San Jose, New Orleans & Charleston, WV another.
I have yet to figure out why teams move. NY Yankees moved after 32 seasons in 2032 (started in 2000) to Columbus after winning the WS in 2029 & 2030.
I had a fictional league & team in Houston and after 1 yr moved to Indianapolis.
One test MLB league after 175 years starting in 2000, the only orig cities left were NY Mets, Phi Phillies & LA Dodgers. (This was on 12)
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Old 08-29-2012, 06:52 PM   #15
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Also, how many years did it take for your first relocation/expansion/name change?
I had a team do it after just 2 seasons... much to my dismay, so I've since adopted the RchW policy.
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Old 08-29-2012, 07:04 PM   #16
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For my modern MLB Oakland has moved to Austin 5 of 9 times (OOTP 11-13) OKC, San Jose, New Orleans & Charleston, WV another.
I have yet to figure out why teams move. NY Yankees moved after 32 seasons in 2032 (started in 2000) to Columbus after winning the WS in 2029 & 2030.
I had a fictional league & team in Houston and after 1 yr moved to Indianapolis.
One test MLB league after 175 years starting in 2000, the only orig cities left were NY Mets, Phi Phillies & LA Dodgers. (This was on 12)
Everything in the automatic evolution is random. It's a nice feature but needs some fine tuning. There should be parameters the user can edit, such as "Fan interest must drop below "X" and remain there for "X" years before a team can relocate. Could be other parameters for the other options too.

There should also be an option to "relocate" team X next off-season to city "X".

Food for thought anyway.

Last edited by Bluenoser; 08-30-2012 at 01:23 PM.
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Old 08-30-2012, 11:56 AM   #17
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My Method for Relocation

Here's the method I use to determine when teams relocate in my sims:

First, I use historical census data to determine market size.

Based on a city's rank on the appropriate decade I assign market sizes as follows:
#1 Rank=10 for Market Size
2&3= 9
4-6= 8
7-10= 7
11-20= 6
21-35= 5
36-55= 4
56-75= 3
76-100= 2
Not listed= 1

For 2 team cities I'll break it down 75%/25% and rerank those percentages. 3 team cities 50/25/25.

For relocation, I consider each team's market size to be its "relocation threshold". Points are accumulated towards the threshold by poor financial performance (relative to budget) and poor records. I usually divide the league in half and rank teams by how bad they did relative to each other every season. So in a modern MLB setup, the worst team, record wise in the league would get 15pts that season, the second worst 14, so on down to the the 16th place (overall) team which would just get one. Repeat this process but use the team's performance compared to budget for the year. The most over budget team gets 15 pts, second most over budget 14, so on until you've done half the league. Then add the points from the two categories you just did together and rank the franchises from most points to least.

In our modern MLB example the 15 clubs who earned the most "demerit" points in this particular season will get one strike added towards their relocation threshold. In an 8 team league, it would be 4 teams. 20 teams, 10 would get a relocation strike every year. Teams relocate when they get relocation strikes in enough consecutive years to reach their relocation threshold. So, an average market team who can't put a winning product on the field and fails to even lose at an acceptable price to the owner for 5 straight seasons will be headed to greener pastures. Just one season where they finished in the top half or made enough money would have probably saved them.

One additional twist is the inclusion of stability bonus points. For every 10 seasons a team survives, 1 point is added to their relocation threshold. That's because its hard to imagine the Yankees leaving New York, even if they went through a dark decade. Therefore in the average team example above, if the club in question had been around for 20 years already, it would take 7 straight season of futility, 7 consecutive years of earning a relocation strike, to send them to a new city.

Just my method, based on a simple one I had used before. I might run a full quicksim over the next week or two to see how well it works, or if it's just a time drain.

Last edited by goroyals; 08-30-2012 at 03:36 PM.
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Old 08-30-2012, 01:02 PM   #18
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@bluenoser I like that idea of having set limits that trigger a relocation.

@goroyals I can see how your system works, it's just too much effort for a game that's supposed to just be fun.
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Old 08-30-2012, 02:01 PM   #19
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@goroyals I can see how your system works, it's just too much effort for a game that's supposed to just be fun.
It's fun for me, but I can understand why it wouldn't be everyones preferred method. That's one of the beauties of this game. Some people love to edit the world_default, some people are graphics modders; I like to watch the franchises evolve over the course of the league. Having grown up with OOTP, I've definitely had plenty of time to develop oddball systems to suit my preferences!
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Old 08-30-2012, 02:34 PM   #20
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I'd like to see the minor leagues reclocate or change affiliation, aren't those more common though out history then the major league teams.
Set limits would be a great addition to
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