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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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All Star Starter
Join Date: Oct 2002
Location: OKC
Posts: 1,534
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Change in position experience formula?
I am wondering if you guys had any thoughts on this. Currently, a player gets 1 experience point per game played at a position until he maxes out at 200, and then he has reached his highest rating at that position. Now, while I agree with the idea that roughly a season and a half is needed to really master a position, however, I don't think that every day along the way to 200 should be weighted the same.
For instance, a player rated at shortstop, but not third base should pick up third base fairly quickly. And, while there should be some growing pains as a player begins to master a position, but there is some natural athleticism and intangibles (pretending these are human beings of course) that should let the player gather a respectable rating pretty quickly. So, my suggestion is perhaps the first 20 games at a position are worth 5 experience points a game. Then, after that it goes up by one all the way to 200. But, after 20 games (or roughly a month, both playing and practicing all the time at this position), they should he about halfway in their proficiency and at least be passable, and not a complete liability. My apologies if this has been brought up before.
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#2 |
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Minors (Double A)
Join Date: May 2012
Location: East Valley, Arizona
Posts: 173
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Is that the definitive formula?
I know I've had players that don't pick up on a new position (even simple ones like RF to LF) |
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#3 |
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Minors (Triple A)
Join Date: Mar 2007
Posts: 276
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I think one point improvement per game is a little quick. While some players that might be true for, other players may play a position for five seasons before they can get to 200 points. And by the time you factor in their range, arm and error factors, those players will be poor even after five seasons.
Sometimes I wonder if an "intelligence" factor could be introduced into the game, where a player has good baseball instincts. Of course, this idea may already be incorporated into the game's current AI. But some players are smarter than other and some players are denser than others. |
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#4 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Milwaukee, WI
Posts: 2,434
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Quote:
Also, experience does not always mean a rating is earned. I've had players play one game at a position and earn a rating while others have played 60 and do not. A have a player with 7 range, 7 error, 5 arm, and 1 DP (1-10 scale) that has started 66 games at third base and still does not have a 3B rating. He has "High" intelligence and work ethic. The only thing I can think of is his DP is so low that it is not allowing him to earn any IF ratings despite his otherwise average to above average fielding ratings. He started as a catcher, but only has 2 ability and a 2 arm.
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#5 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Milwaukee, WI
Posts: 2,434
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Quote:
I believe it is also used for learning fielding positions for position players if memory serves me correctly.
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#6 |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,237
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My question exactly - where did you get the info from that says 1 game = 1 point gained? Plenty of players never learn certain positions no matter how long you play them there. Other players will pick it up quickly, and some will get a rating over an extended period.
There's no set formula in OOTP for learning new position that I'm aware of. It's just like player development - random. |
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#7 | |
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Hall Of Famer
Join Date: Sep 2008
Location: with my army of orangutans
Posts: 2,948
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Quote:
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#8 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Milwaukee, WI
Posts: 2,434
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Quote:
I'm certain I've had players play more than 200 games at a position and their experience is less than 150. I'll try to look and reply again this afternoon.
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Roll out the barrel! |
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#9 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,237
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Quote:
Do you have a quote from the "Either someone" or "Markus"? |
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#10 |
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Minors (Double A)
Join Date: May 2012
Location: East Valley, Arizona
Posts: 173
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Going on my warped sense of sense I wouldn't say its random whether or not a player will learn a position but at the same time there's no definitive formula to say "OK, congrats, you graduated SS, here's your diploma and a league average rating."
I've had players learn new positions, once even a fast C to a RF. I've had many players not learn positions, like I've said before even an easy LF to RF transition. How it works doesn't really concern me either, just like how the simulation engine works. The fact that I get realistic results is fine with me
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Cheers
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#11 |
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Hall Of Famer
Join Date: Sep 2008
Location: with my army of orangutans
Posts: 2,948
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It might not be exactly 1 per game (I haven't checked myself and the discussion was ages ago), but I just remember that it was a set amount and that the amount is doubled in ST. I'm not going to dig up the discussion, as it was two or three versions ago.
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#12 |
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Hall Of Famer
Join Date: Dec 2001
Posts: 3,326
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I'm doubtful of the impact of intelligence on learning pitches. In OOTP11 at least the event was extremely rare (once or twice per season, league wide) and occured even for pitchers with very low intelligence. That indicates that the feature either did not work at all or had a very fractional impact on an event that was mostly generated randomly. By that I mean maybe 99.9% random, 0.1% pitcher intelligence level. That may have changed in v13, as supposedly there are more pitch gains & losses with the focus on drafting rookie starting pitchers.
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#13 | ||
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Hall Of Famer
Join Date: Dec 2001
Location: Milwaukee, WI
Posts: 2,434
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Quote:
)Yes, it is still completely chance and I didn't mean for my post to be understood as high intelligence pitchers always learn pitchers while low intelligence pitchers never learn pitches. Per the manual: Quote:
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#14 |
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Major Leagues
Join Date: Oct 2011
Posts: 337
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While I wouldn't be surprised if the base number is one point p/game, it's definitely not consistent, and does seem to be based off of intelligence. I've seen players with low intelligence but the raw skills to field never gain a point or take a very, very long time to do so.
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