Home | Webstore
Latest News: OOTP 26 Available - FHM 12 Available - OOTP Go! Available

Out of the Park Baseball 26 Buy Now!

  

Go Back   OOTP Developments Forums > Prior Versions of Our Games > Earlier versions of Out of the Park Baseball > Earlier versions of OOTP: General Discussions

Earlier versions of OOTP: General Discussions General chat about the game...

Reply
 
Thread Tools
Old 06-22-2011, 09:21 PM   #1
rafla
Minors (Rookie Ball)
 
Join Date: May 2010
Posts: 29
Same-o same-o

I am playing a fictional league where I am managing a Rookie level team.
I just finished playing my 3rd game.
After clicking on Finish Today I recieved a message of player transactions.
A starting pitcher was released as well as a third baseman.
What was puzzling about it is the fact that the released pitcher just finished pitching the 3rd game.
He won the game going 7.2 innings, allowing 4 hits with 2 walks and 9 strikeouts giving up no runs.
He was selected as the player of the game.
The 3rd baseman has 1 hit in 6 at bats with 2 bb and 1 k.
He was on the parent teams top prospect list.
I thought the AI was improved??

Rafla
rafla is offline   Reply With Quote
Old 06-22-2011, 09:33 PM   #2
Questdog
Hall Of Famer
 
Questdog's Avatar
 
Join Date: Jun 2006
Location: In a dark, damp cave where I'm training slugs to run the bases......
Posts: 16,142
Quote:
Originally Posted by rafla View Post
I am playing a fictional league where I am managing a Rookie level team.
I just finished playing my 3rd game.
After clicking on Finish Today I recieved a message of player transactions.
A starting pitcher was released as well as a third baseman.
What was puzzling about it is the fact that the released pitcher just finished pitching the 3rd game.
He won the game going 7.2 innings, allowing 4 hits with 2 walks and 9 strikeouts giving up no runs.
He was selected as the player of the game.
The 3rd baseman has 1 hit in 6 at bats with 2 bb and 1 k.
He was on the parent teams top prospect list.
I thought the AI was improved??

Rafla
'Improved' doesn't mean 'perfect'.
Questdog is offline   Reply With Quote
Old 06-23-2011, 08:29 AM   #3
rafla
Minors (Rookie Ball)
 
Join Date: May 2010
Posts: 29
After game 5 prospect number 2 bites the dust
rafla is offline   Reply With Quote
Old 06-23-2011, 09:12 AM   #4
BusterKing
Hall Of Famer
 
BusterKing's Avatar
 
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,422
Well I don't like the sounds of that.

Perhaps Markus can explain what's going on?

Many have reported this problem over many versions and it must get fixed a.s.a.p.
BusterKing is offline   Reply With Quote
Old 06-23-2011, 09:20 AM   #5
klkitchens
Minors (Triple A)
 
Join Date: Feb 2003
Posts: 221
Quote:
Originally Posted by rafla View Post
I am playing a fictional league where I am managing a Rookie level team.
I just finished playing my 3rd game.
After clicking on Finish Today I recieved a message of player transactions.
A starting pitcher was released as well as a third baseman.
What was puzzling about it is the fact that the released pitcher just finished pitching the 3rd game.
He won the game going 7.2 innings, allowing 4 hits with 2 walks and 9 strikeouts giving up no runs.
He was selected as the player of the game.
The 3rd baseman has 1 hit in 6 at bats with 2 bb and 1 k.
He was on the parent teams top prospect list.
I thought the AI was improved??

Rafla
Just to nitpick.... it's "Same old, Same old" -- not "Same-O"... Now back to our regularly scheduled complaint.
__________________
-----
klkitchens is offline   Reply With Quote
Old 06-23-2011, 09:39 AM   #6
Markus Heinsohn
Developer OOTP
 
Markus Heinsohn's Avatar
 
Join Date: Dec 2001
Location: Germany
Posts: 24,805
No idea. In my tests stuff like this never happened. Do you have roster limits in your minor leagues? Maybe these guys suffered career ending injuries?... In any instance, something in your setup is causing the AI to be confused if that's not the case.
Markus Heinsohn is offline   Reply With Quote
Old 06-23-2011, 10:10 AM   #7
RchW
Hall Of Famer
 
RchW's Avatar
 
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
Quote:
Originally Posted by klkitchens View Post
Just to nitpick.... it's "Same old, Same old" -- not "Same-O"... Now back to our regularly scheduled complaint.
Hey mon, where I from it same-O.
__________________
Cheers

RichW

If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks.

“Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit
RchW is offline   Reply With Quote
Old 06-23-2011, 10:19 AM   #8
GmOfTheYear
Major Leagues
 
Join Date: Dec 2008
Posts: 402
Can this be prevented by going into manager options and setting minor league releases/signing to human?
GmOfTheYear is offline   Reply With Quote
Old 06-23-2011, 10:33 AM   #9
Markus Heinsohn
Developer OOTP
 
Markus Heinsohn's Avatar
 
Join Date: Dec 2001
Location: Germany
Posts: 24,805
Quote:
Originally Posted by GmOfTheYear View Post
Can this be prevented by going into manager options and setting minor league releases/signing to human?
The TO is managing a minor league team, so in this case this is not a possibility.
Markus Heinsohn is offline   Reply With Quote
Old 06-23-2011, 12:51 PM   #10
rafla
Minors (Rookie Ball)
 
Join Date: May 2010
Posts: 29
Quote:
Originally Posted by Markus Heinsohn View Post
No idea. In my tests stuff like this never happened. Do you have roster limits in your minor leagues? Maybe these guys suffered career ending injuries?... In any instance, something in your setup is causing the AI to be confused if that's not the case.
I left the roster size at the default - no limit. Some teams have 50 + players on thier rosters. I believe for this team its about 45.

I recieved no messages that either player was injured.

I tried the roster limit and set age limits in version 11 but the AI kept insisting that some teams only needed 2 pitchers on thier staff so I scrapped that idea. Now I'm reluctant to try that again in this version.
rafla is offline   Reply With Quote
Old 06-23-2011, 01:28 PM   #11
Biggio509
Hall Of Famer
 
Biggio509's Avatar
 
Join Date: Aug 2007
Posts: 2,027
I don't think you can set age limits outside of feeders now. I think that was scrapped by a patch in 11. I use roster limits and from the looks of the FA pool not many if any top prospects are being cut. In earlier version you could go to the FA pool right after the draft and pick up a bunch of 5 star players.

One guess is that scouting updated and your 5 star prospect was now a scrub in the organization. That does happen. The longer a player is a team's organization the better the scouting is. If you are playing in the low minors even with good scouts and a maxed scouting budget you are going to have some of your "top" prospects be scrubs after further scouting. My guess is the scout no longer thought the guy was a number 1 prospect.

If you are using defualt evaluation it is based on pure ratings. If you choose to use AI evaluation for scouting then you change what percentage of ratings and stats to evaluate with. I am not sure this affects potential ratings which may be more important for young guys but it will effect current ratings. You might have some luck using AI evaluation for scouting and having stats come into play more.
Biggio509 is offline   Reply With Quote
Old 06-23-2011, 01:57 PM   #12
endgame
Hall Of Famer
 
endgame's Avatar
 
Join Date: Aug 2002
Posts: 16,842
Realize things are team specific, but let's also recall that prospect #2 on my team (if it is the case) may well be propsect #117 in the league. Which is it?

Need a lot more information.
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett
_____________________________________________
endgame is offline   Reply With Quote
Old 06-23-2011, 09:54 PM   #13
rafla
Minors (Rookie Ball)
 
Join Date: May 2010
Posts: 29
Quote:
Originally Posted by Biggio509 View Post
I don't think you can set age limits outside of feeders now. I think that was scrapped by a patch in 11. I use roster limits and from the looks of the FA pool not many if any top prospects are being cut. In earlier version you could go to the FA pool right after the draft and pick up a bunch of 5 star players.

One guess is that scouting updated and your 5 star prospect was now a scrub in the organization. That does happen. The longer a player is a team's organization the better the scouting is. If you are playing in the low minors even with good scouts and a maxed scouting budget you are going to have some of your "top" prospects be scrubs after further scouting. My guess is the scout no longer thought the guy was a number 1 prospect.

If you are using defualt evaluation it is based on pure ratings. If you choose to use AI evaluation for scouting then you change what percentage of ratings and stats to evaluate with. I am not sure this affects potential ratings which may be more important for young guys but it will effect current ratings. You might have some luck using AI evaluation for scouting and having stats come into play more.
Ok on your first point you can set age limits for minor leagues. I just made a new league with roster limits and age limits for the minor league system. Only rookie and short season A have age limits.
And on that note the age limit for the rookie level is a max of 23 years old but somehow my team has a 27 year old on its roster.

On your second point the 3rd baseman had only 6 at bats. This was his first year playing and it was the pitchers first start and his first year in the minors.

The 3rd point. The league is set up to use "Overall ratings based on all players, not position". The weights are 40% ratings, 40% current year stats, 15% previous years stats, and 5% 2 years ago stats.
rafla is offline   Reply With Quote
Old 06-23-2011, 09:59 PM   #14
rafla
Minors (Rookie Ball)
 
Join Date: May 2010
Posts: 29
Quote:
Originally Posted by endgame View Post
Realize things are team specific, but let's also recall that prospect #2 on my team (if it is the case) may well be propsect #117 in the league. Which is it?

Need a lot more information.
He was the number 4 rookie prospect on the parent clubs list. Where he stood in the league I have no clue.

What information are you looking for?
rafla is offline   Reply With Quote
Old 06-23-2011, 10:10 PM   #15
Biggio509
Hall Of Famer
 
Biggio509's Avatar
 
Join Date: Aug 2007
Posts: 2,027
Quote:
Originally Posted by rafla View Post
Ok on your first point you can set age limits for minor leagues. I just made a new league with roster limits and age limits for the minor league system. Only rookie and short season A have age limits.
And on that note the age limit for the rookie level is a max of 23 years old but somehow my team has a 27 year old on its roster.

On your second point the 3rd baseman had only 6 at bats. This was his first year playing and it was the pitchers first start and his first year in the minors.

The 3rd point. The league is set up to use "Overall ratings based on all players, not position". The weights are 40% ratings, 40% current year stats, 15% previous years stats, and 5% 2 years ago stats.

1. You can't set age limits for anything other than feeders. The only age controls in the minors are the max and min player age for a player created at that level. If you set max to 23 it means the oldest Short A player, for instance, created will be 23. I am not sure it does anything after the initial setup since draft settings determine what ages players are. The only other time this has any effect is if you fill minors with fictional players.

2. Doesn't not matter how much the player plays always. Scouts updated every so often. Even if a player has not gotten one at bat in the minors the new scouting report will be more accurate because he has been in your system longer. I have signed free agents from the FA pool and seen ratings drop the moment they joined my organization because the scouting accuracy increased. So it is possible your scout taught he was a stud in the draft and suddenly thought he was a scrub when he went on your team.

The amateur rating of the scout and how much you spend on amateur scouting affects how accurate you are. The weird part is your scout is not good at scouting minors and you have a small percentage of budget to scouting minors the scout may initially have a lower opinion of the player when he joins the team because his info is less accurate. That is rare but I suppose possible.

Finally I am not sure this is what happened but it is quite possible a new scouting report said he was a scrub and he got cut. It is also possible the AI chose a more developed career minor league player over the prospect to get more wins for that team. I really can't say.

3. Overall based overall on all players not positions does not make overall ratings become based on AI evaluation that simply compares a pitcher to all pitchers and a hitter to all hitters. You need to set overall on AI evaluation not pure ratings for your AI evaluation settings to have effect on your overall ratings. That may or not may help the team keep guys who are performing well but that the scout's view of rating are bad.
Biggio509 is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:54 AM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments