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Old 06-21-2011, 03:47 PM   #1
akw4572
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Issue with historical and injuries with retirement

Just ran a 110 year sim, and was looking through some stuff. Had real life transactions on. Injuries on. Had Scott Rolen suffer a career ender in 1997, his history says he retires from professional baseball in 1997. He continues on to get traded like he did in real life, but is never recalculated for current year ratings (and I had this setting turned on), so he never becomes a useful player again, though he does accumulate some AB's (303 was the max he accumulated). Maybe some sort of "no retirement" allowed code in historical transactions leagues would fix this?
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Old 06-21-2011, 03:49 PM   #2
Markus Heinsohn
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Well, real transactions hinder the AI to do ANY transactions, so Rolen is never released and hence treated like a normal guy. I'll see what I can do about this though.
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Old 06-21-2011, 04:01 PM   #3
akw4572
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, real transactions hinder the AI to do ANY transactions, so Rolen is never released and hence treated like a normal guy. I'll see what I can do about this though.
I thought maybe the reevaluation for each season would bump his ratings up to what they would be for each succeeding season.
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Old 06-21-2011, 04:24 PM   #4
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Career ending injuries cause issues with real transactions.

CEIs should be disabled with historical transactions on but this would take editing the injury database.

What it looks like is occuring is that the player is recreated by the game but is never flagged as a historical player it never looks at the .odb (or .csv) file for his future stats to re-rate the player BUT it does view him to be able to do transactions.

So it sees his name and playerid but it does not see his historical stats so it does not know when he needs to retire again. These guys go into a quasi-historical limbo.
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