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Old 04-19-2011, 07:07 PM   #1
SparrowhawksGM
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Accurate level for international leagues

I was wondering, what do you guys put international leagues at? I'm making a world-encompassing baseball scenario, but I can't get it accurate. I know theres an international level, but it makes them equal with Major Leaguers, and we all know your typical Korean Leaguer or Mexican Leaguer wouldn't measure up. So what level do you guys usually use? I plan on doing the Mexican, Korean and Japaneese Leagues, along with Leagues like Cuba, Taiwan and for fun, a Chineese League, which I plan on basing off the Cuban Leagues, slighty more friendly with allowing players to leave. Those will be the pro leagues, and then I'll have US college leagues and US high school leagues(Feeder to MLB) and international college and high school leagues(Feeder to foreign leagues and some independant.). Eventually, I'll add independant leagues in the US.

So, can anyone give me what I should rank the proffesional leagues, both foreign and eventually US independant. I already know what College and High school level will be, obviously.

Thanks in advance for all assistance.
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Old 04-21-2011, 11:23 PM   #2
Curtis
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You can take these with a grain of salt:
Japan and Cuba = .96 (I set most ratings to .95 and a few to 1.00)
Japan Ni-Gun = AAA
Japanese Shikoku Island = A (four teams)
Japanese Big 6 = Short Season A (you could consider this a college level feeder; 6 teams)
Japanese Independent Baseball League = A (can be found under Dokoritsu or Kansa; 6 teams)
Korea and Taiwan = .88 (most ratings to .84, but some pitching ratings to 1.00)
China = AA
Mexico = AA/AAA (about halfway between) {edit: AAA for summer league — official MLB ranking}
Caribbean Summer Leagues = Rookie (edit: official MLB ranking, but I'd put them maybe halfway between Adv Rookie and SS-A)
Caribbean Winter Leagues not already mentioned = AA

Well, at least that ought to be enough to start an argument.…

Last edited by Curtis; 04-22-2011 at 10:50 PM.
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Old 04-21-2011, 11:57 PM   #3
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I usually use the defaults when you set up a standard game. If you click say Mexican league then it has different sabres than the standard INT league. Korea and Taiwan are about AA level. I think Mexico's sabres might be too high they are higher than US AAA. In reality there are not that many Mexican players in the MLB so I think they might need to be between AA and AAA.

This is what I use for my indies.
Atlantic between AA and AAA .85 for all sabres
AA AA .8
NAL A/AA .77
Fronteir low A .7
Rookie leagues standard rookie league setting.

Also if you want the league to be AAA equivalent you can select AAA and not affiliate the team. It will use the AAA sabres.
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Old 04-22-2011, 12:11 AM   #4
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Also if you want the league to be AAA equivalent you can select AAA and not affiliate the team. It will use the AAA sabres.
Correct. However, I believe the text references are still problematic if you elect to use this method in that all players and transactions will be referred to as minor league and minor leaguers. Not a huge deal, but it had bothered me in early league creations so thought it worth mentioning.
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Old 04-22-2011, 11:34 AM   #5
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Thanks for everything guys, I've started the game and will look for results as soon as I finish adding teams. I have all my pro leagues in so far, with the exception of US Independant Leagues.

I am currently making feeder systems for the leagues, and think I might be overdoing it. I have 2 College Leagues and 4 High School Leagues feeding into the *** League alone. I have 4 College Leagues and 6 High School Leagues Feeding the MLB, 2 High School Leagues and a College League for KBO and a High School League and College League for the TPBL. Still to be done are the Mexican, Cuban and Chineese Feeder Leagues.

I haven't filled the Leagues with Players yet, should I delete some? I think I might be overkilling. As of right now, there are 45 Leagues with 711 Teams. All this before Independant US ball, Cuban, Chineese and Mexican Feeder Teams, and the Latin American High Schools and the 1 Year teams they pool into.

Having done the math using OOTP Manuel's algorithim, I reduced the MLB Draft to 58 Rounds, with my US Feeder Leagues having the firepower for 60 rounds, Feeder League Players only. Now I'm doing the math and plugging the numbers into the other teams that I currently have Feeders for and then I'll calculate for the ones in need of Feeder Leagues.

Having done the *** math, I see I had wayyy more teams than neccesary. So I reduced down to 1 College League and 1 High School League, 16 schools for a 12 Team League. The draft is still 6 rounds, and the Feeder System can fire up to produce 8 rounds worth of players.

For the TPBL, I have a 6 team League, and with 6 round draft they need 6 schools, so I deleted the High School League, added 2 teams to the college league to create just a few extra players. The Draft is 6 Rounds, Feeder only, and the College League can fire up for 8 rounds.

The KBO was much easier. I deleted 1 High School League, and took off 2 teams from the remaining High School and the College League. Now, the draft has 6 rounds with 8 Rounds of potential output. Feeder Only.

Mexico, with only now creating Leagues as opposed to trimming them, was diabolically simple. I have a 10 round draft, and 16 teams, so there are 32 Teams, a College League and a High School League, each consisting of 16 Teams, that with create 12 Rounds worth of Players, easily filling the 10 Rounds, Feeder Only.

Cuba and China follow Mexico's format, so now I have the whole thing straightened out. All of the Leagues are now at there appropriate level of skill, with Feeder Leagues exclusivly providing players for all of them.

Holy cow, even without Indyball and Latin American High Schools, there are 45 Leagues, with 735 Teams, employing a mind-blowing 39,670 players and 5,673 Coaches. And some of the teams have vacancies.

Next is my idea for how to get Dominican, Venezualen and other Latino High Schoolers to Free Agency.

I know how to create an independant High School, but I read somewhere that in order to create players with actual potential, it must be feeding somthing. So my solution is, why not make a short summer League for those schools to feed into, so that prospects are created with potential due to the fact it's feeding somthing, and then they play 1 year of ball in those short season league, and be Free Agents at 16 after they serve their one year in the summer ball! Make the summer ball practically volunteer, and then players will be forced to leave by not getting contracts.

After that will be the Indy Leagues.

Last edited by SparrowhawksGM; 04-22-2011 at 01:11 PM.
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Old 04-22-2011, 03:25 PM   #6
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I'm gonna friggin kill something. My game froze when I was doing Dominican High School Leagues. I loaded and everything is frigging gone! Now I have to do it all over again. At least I won't have to go through and do the math like I did the first time, I remembered the numbers.
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Old 04-22-2011, 03:34 PM   #7
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I'm gonna friggin kill something.
Sorry for your diffculties, Sparrow, but I can't help but chuckle a little when a post starts off like that one.
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Old 04-22-2011, 03:35 PM   #8
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Sorry for your diffculties, Sparrow, but I can't help but chuckle a little when a post starts off like that one.
Indeed. Stating your going to kill somthing isn't a very good way to start somthing.

I should expect some difficulties, this game demands a lot out of your computer, and this is a huge, ambitous project, and my computer might not be equiped to handle it. I'll try again a couple times, but save my progress more, and if it doesen't work, I'll simply have to hold off on it until a later date when I've got a machine more suited to running it.

I'm so glad I chronicaled what I was doing. Now I have the exact instructions on how to repeat it.

Last edited by SparrowhawksGM; 04-22-2011 at 03:53 PM.
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Old 04-22-2011, 03:41 PM   #9
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Indeed. Stating your going to kill somthing isn't a very good way to start somthing.
But it certainly sets the tone for a level of frustration. I wish I could say I've never felt that way, but I have, and when I remember just when, OOTP league creation makes the top ten.
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Old 04-22-2011, 03:58 PM   #10
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I wish I could say I've never felt that way, but I have, and when I remember just when, OOTP league creation makes the top ten.
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Old 04-22-2011, 05:25 PM   #11
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Originally Posted by SparrowhawksGM View Post
I'm gonna friggin kill something. My game froze when I was doing Dominican High School Leagues. I loaded and everything is frigging gone! Now I have to do it all over again. At least I won't have to go through and do the math like I did the first time, I remembered the numbers.
I hate to be a cynic, but when I read your original post I thought "hmmm, that sounds like a crashfest waiting to happen."

Try to save your game as you go so you don't lose too much work at any one time. Also, turn off some of the optional reports that will be generated by the game. I have had to delete and re-start more than one elaborate league because the game would crash when simming or navigating. Good luck, and back up frequently.
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Old 04-22-2011, 05:47 PM   #12
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I hate to be a cynic, but when I read your original post I thought "hmmm, that sounds like a crashfest waiting to happen."

Try to save your game as you go so you don't lose too much work at any one time. Also, turn off some of the optional reports that will be generated by the game. I have had to delete and re-start more than one elaborate league because the game would crash when simming or navigating. Good luck, and back up frequently.
Your not being a cynic at all, I thought the exact same thing once I cooled down. It was like a moment from a comedy movie, "I'm such a friggin idiot!"

But yeah, I'm going to save the Dominican and Venezuelan Leagues for last, since those are absolutly gigantic. I just saved after I got exactly where I was before it crashed, and will do Indyball, then save again. Then I'll try to do the Latin American idea. If that works. I am saving, and backing up and making it an absolutely crash-proof. If at all possible.

I'm making the Indyball teams International rated, so it can count as not MiLB and not MLB.

How many games are in a Atlantic League Season?

Last edited by SparrowhawksGM; 04-22-2011 at 06:12 PM.
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Old 04-22-2011, 08:49 PM   #13
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How many games are in a Atlantic League Season?
70 last season. Supposedly midway between AA and AAA in quality.

EDIT: Other independent leagues in 2011 include American Association of Independent Professional Baseball — midway between A and AA.
Canadian American Association of Professional Baseball — AA
North American League — AA?
Frontier League — Low A
Pecos League — no idea.

Nearly all of these have 96 game seasons. The CAAPB aims for 96, but adjusts downward within the range 92-96 to balance the schedule. In that league there is sometimes a league-owned team that plays no home games ('designated traveling team'). The Pecos League projects a 72 game schedule.

Final Edit: MLB considers the Mexican League (summer league) to be AAA level. It has three feeder leagues of its own, of which the Mexican Winter League is not one.

Last edited by Curtis; 04-22-2011 at 10:44 PM. Reason: verbal diarrhea.
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