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Old 01-26-2011, 07:58 AM   #1
thbroman
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Financial settings?

I just read the preliminary list of features for OOPT 12, and personally I am disappointed. I was hoping the game would address the portion of the baseball universe that OOTP has not yet paid attention to, which are the complex farm systems, independent minor leagues, player transactions and contracts (purchasing contracts from minor-league clubs, for example) that were featured in baseball between the 1930s and 1960s. It has long been understood that to do this the game would have to allow minor-league clubs to have at least a rudimentary financial system, and I'm sorry this has not been considered worth adding to the game.

But I do intend to order the game, and to that end I do have one request for a feature, or perhaps all I need is a bit of clarafication: With the financial system getting so much attention (and thus my disappointment that only the contemporary finances received it), might it now be possible to let a player choose a set of packaged "financial settings" in the league setup that are appropriate for a given era in the game, rather than haveing to set each of them one-by-one? Actually, given the sensibilities of this communtiy, I suppose it would be better to allow both options for greatest flexibility. I ask this because while the greater complexity of contract options presented in the features list looks interesting, I would not want most of them for the era of the game that I prefer to set my fantasy leagues in.


The same might be said about some of the aspect of player interaction. I suppose that some of them would have players behaving in ways that are not really appropriate to leagues set in earlier eras.
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Old 01-26-2011, 08:56 PM   #2
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I think you are a bit preliminary with stating these are not found worthy to be added to the game. This is only a preliminary list of features. Only Markus and his team and the testers know what is in the works right now. I have no connection with OOTP development so i have no idea either. Honestly, we have no idea what the final feature list is, how hard this is to get in the game, or what all Markus is or is not considering nor when Markus has some harder scheduled for. You may or may not be right.

That being said it does not hurt to keep lobbying for these changes. I would like to see them too. I just don't think this is the time to assume anything was not or will not be added to the game. My bet is the features listed are the one's they got working already. I do have my doubts if these will make into 12 but we just don't know yet. Historical play seems to be the minority but there are some historical improvements like actually using the transaction database. So I hold some hope some of the other things will make it in. I am hopeful other things that enhance historical play will be introduced. One of those, player contract purchases, would also affect Indy's.
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Old 01-26-2011, 10:42 PM   #3
thbroman
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Well, I hope you're right. My experience of betas with different games does not give me much reason to hope that many significant new features will be announced after this initial list.
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Old 01-26-2011, 11:10 PM   #4
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It's not important, but what would be a cool feature is to change currency and have game reflect adjusted amounts, ie: USD to EUR, etc. (let user enter modifer for currency rate). Also be cool to allow customization of a fictional currency amount, along with user entered modifier for comparison to USD.
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Old 01-27-2011, 01:55 AM   #5
jmlima
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Quote:
Originally Posted by thbroman View Post
I just read the preliminary list of features for OOPT 12, and personally I am disappointed. I was hoping the game would address the portion of the baseball universe that OOTP has not yet paid attention to, which are the complex farm systems, independent minor leagues, player transactions and contracts (purchasing contracts from minor-league clubs, for example) that were featured in baseball between the 1930s and 1960s. It has long been understood that to do this the game would have to allow minor-league clubs to have at least a rudimentary financial system, and I'm sorry this has not been considered worth adding to the game.
...
Just want to echo this.

I'm slightly baffled how historical leagues are reported as being more realistic, yet their financial system, an inherent part of how they operated the way they did, is left out.

I'm also baffled about how on earth the posting system , or even a rudimentary simulation of it, still have not made it to the game.
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Old 01-27-2011, 02:22 AM   #6
Le Grande Orange
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Originally Posted by jmlima View Post
I'm slightly baffled how historical leagues are reported as being more realistic, yet their financial system, an inherent part of how they operated the way they did, is left out.
Historical leagues in the reserve clause era require more than just strictly financial system considerations. To do the era properly, you need to have non-guaranteed contracts; termination pay (i.e. contract buyouts); direct player sales; the AI able to understand that, with the reserve clause, almost all contracts are for only one year and are renegotiated each year; and player hold-outs. (And that's just off the top of my head. There may be a few more things that need to be included.)

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Originally Posted by jmlima View Post
I'm also baffled about how on earth the posting system , or even a rudimentary simulation of it, still have not made it to the game.
The way leagues interact in OOTP isn't as yet up to that level of robustness and individual detail. (We still, for example, have to do MLB as two subleagues within one league rather than as two individual leagues, each with their own rules, settings, and options, that associate for certain purposes under a single banner.)

If I had to guess, I'd say we won't see any fundamental changes in league interaction until the next major rewrite of OOTP's core internal engine and structure. And that probably isn't going to happen for another couple of iterations.
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Old 01-27-2011, 02:45 AM   #7
texranger
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If I had to guess, I'd say we won't see any fundamental changes in league interaction until the next major rewrite of OOTP's core internal engine and structure. And that probably isn't going to happen for another couple of iterations.
I agree with this, although, if it's possible w/o a major rewrite, I would like to see more sub-leagues added. It would be GREAT to have league associations...ohhhhh the possibilities. If not now (to league associations) then maybe OOTP 14/15?
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Old 01-27-2011, 03:25 AM   #8
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I agree with this, although, if it's possible w/o a major rewrite, I would like to see more sub-leagues added.
That more simple approach may well be doable, certainly for the shorter term.

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Originally Posted by texranger View Post
It would be GREAT to have league associations...ohhhhh the possibilities.
That's precisely why I keep proposing the idea and fleshing out the concept. Not only does it allow a more authentic replication of the earlier years of MLB and the minor leagues for historicals, it also allows a truly wide open sandbox for fictional leagues to play in.
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