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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Minors (Double A)
Join Date: Jan 2011
Posts: 100
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Player Ratings...
Sorry for the repost but this forum seems to have alot more people looking at it. I'm really lost in the game and I think I've answered some of the question as the player came back down to earth a bit by the end of the season, but still much better numbers then what I'd have expected. Any help appreciated.
Hey guys, new to the game and need some help here. I'm playing in a fictional league based on the real format of 2010 MLB with full minors etc. I cannot seem to grasp the ratings and how they correlate to performance in this game. I try not to look at the overall rating regardless if it is supposed to be a summation of ratings or the AI evaluation of that player, but sometimes there are times that I think performance is incredibly random in this game. For example. One of my stronger players right now is a 1.5 star guy named Francisco Feliz. He is hitting .287 with 3 homeruns and .412 slugging percentage. This is in 37 games. I normally use ratings to decide my lineups in any sports game, but he is outperforming someone who is supposed to be twice as good as he is. Is this just small sample size and he will come back down to earth or am I misinterpreting something. 48 47 28 38 53 Are his hitting ratings at 30 years old I doubt I'll keep him around long regardless, but wanted to see if I can get any input. If I'm seeing something wrong then maybe that explains why I cant seem to have winning records with teams I consider to be good. Any help at all with understanding the game would be appreciated. |
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#2 | |
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Hall Of Famer
Join Date: Aug 2008
Posts: 2,095
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Quote:
It could very well be small sample size. 37 games isn't enough to make a judgement. Even a well rated player can have a bad season. Also, are you playing with scouting on or off? If scouting is on, the ratings you see can differ from their actual ratings. |
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#3 |
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Minors (Double A)
Join Date: Jan 2011
Posts: 100
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Probably is partially sample size anyway. But the biggest thing is just my overall lack of being able to win in this game when I'm used to being pretty good at simulation games on console. My owner tells me I should play over .500 and I end up barely at .400 and get a 1 rating out of 100. I love the complexity of this game, but it is getting pretty frustrating.
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#4 | |
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Major Leagues
Join Date: Oct 2009
Posts: 491
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Quote:
Now I play out 95% of my games and I can't help but win. When you play out your games, you start knowing right off the top of your head who is the real deal and who isn't. Also you get to manage your pitching the way you see fit. |
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#5 |
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Minors (Double A)
Join Date: Jan 2011
Posts: 100
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I usually sim but mainly because the best part of the game is seeing your prospects grow into their game and into the majors. At least for me. Especially in a pure fictional game. I was thinking it could be partially linked to some sort of mismanagement of my bullpen. My starters seem to perform really well, but my bullpen no matter how talented seems to fall short.
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#6 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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Do you use scouts?
I do in my league and it definitely has created that "fog of war" where I have to weigh stats more than normal.. which I love. This version has been a challenge for me too and I'm loving it.
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#7 |
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Minors (Double A)
Join Date: Jan 2011
Posts: 100
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I use normal scouting accuracy.
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#8 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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Ok, I do too.
I only use ratings as a baseline to stats, and obviously, stats mean more than anything. I've had low rated players have a great season and then next season, BOOM, they are playing like their ratings.. but scouts can be wrong too and they might gain ratings after a great season. In baseball, you never know who might put together a great season, so if this player you have keeps playing well, I'd play him. |
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#9 |
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Banned
Join Date: Jan 2011
Posts: 72
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It's just a small sample size. Any player can tear it up for a couple of months but they usually end up close to their ratings at the end.
Ive had league average players (yellow ratings) hit .320 for half a season, make the all star team, and then end up at the end of the season at .240. About where theyre supposed to be. |
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#10 |
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Hall Of Famer
Join Date: Aug 2007
Posts: 2,027
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The other thing about scouting is your scouting budget. If you ever run a deficit you will be reset to half the average scouting budget, 1 mil. What you spend there makes a huge impact on how accurate your scouts are. I don't see this as big of an issue in established leagues where you know the player's history but it is huge in the draft and for new leagues.
It works this way. The more times your scouts scout a player the better accuracy the scouted ratings are. The more you spend on scout the more your scouts update reports, scout the player. Therefore, the more accurate your reports are at any time. At minimum spending you might be looking at the same report that was issued on opening day and the player may have seriously learned or declined. Hence, the old problem that if you spent average or less you used to get the 1/1 severe ratings change because the game re-scouts everyone for the first time since opening day. From the manual, " Scouting Accuracy The accuracy of player scouting depends on a number of factors:
In general, this means that the longer you have the same team in place, the better your scouting will become, with better scouts with bigger budgets producing more accurate results. Older players and players in your organization are also easier to scout." Also the manual notes that a bad scout is still going to a bad scout no matter how much you spend. Maxing scouting budget will make him as good as he can be but a poor rated guy will never scout that area as well as a legendary guy no matter how much you spend. I am also note sure if manually scouting impacts accuracy. It seems you could cheat on the budget by manually scouting players daily but that would be a pain. |
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#11 |
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Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
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Steam just sometimes your scout my not be that good or he is great. I have had the same Scouting Director for 7 seasons in my ABF league Chicago Fire.
Here is Robinson Tovar I drafted him in the 51st rd 601th overall in the 2000 inaugural draft. I keep starting him at AAA most season but he keeps outperforming players better then him. Right now he is my starting 2B vs LHP and plays on a regular basis vs RHP at SS & 3B since both my regular 3B & SS with ratings of 4.5 r having terrible seasons. I try to only pay attention to ratings when drafting players who I am unfamilar with. When making trades I look at stats, speed and def. Tovar has won a GG and while his speed and power is non existent he reminds me of Craig Grebeck "Little Hurt" |
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#12 |
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Minors (Double A)
Join Date: Mar 2002
Posts: 110
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Here's another example of stats over ratings. It was because i was weighing ratings a little too heavily that this guy almost never got called up to my team. I was all set to trade him during the pennant race of 2016 when all i needed, in my opinion, was a solid fifth starter or bullpen arm to help push us through. Didnt find a deal i liked so when the next season rolled around, Paul Ellison, my starting 1B at the time gets hurt and is out 2 months. I call Gibson up thinking he's just gonna hit a few homers and bat around .220 and i'd send him back down. Needless to say that is the complete opposite of what happened and the rest is history. He just made his second All-Star team
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