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Old 03-17-2008, 07:54 PM   #1
Nukester
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Shop player vs Make this work

One of my house rules that I use in most of my historical leagues is that I can only make trades using the shop player option. I sort of use that to offset any preconceived knowledge that I might have for the players (even though I have recalc off) so its kind of a check for me so I dont out-trade the AI all of the time.

Anyway, I was looking around my current league and noticed that Washington had the highest payroll and they were in rebuilding mode. I took a look at their roster, and thought they might want to unload 30 year old Mordecai Brown, whom they were using as a middle relief pitcher. Since I wanted to see who they might want for Brown, I used the "make this work now" option, and one of the players they would take was 22 yr old catcher Bruno Block. So just to see if this would be covered in my house rule, I put Block on the "shop player" option. Doing this gave me a bunch of players from a few teams as offers, and Washington offered up a few guys for him, but Brown was not one of them.

It seems that the shop player option gives me worse offers than the make thi s work now option, mostly guys with no potential and crappy current ratings. Since this is the case, I dont make a whole lot of trades, but once in awhile a deal comes along that looks decent so I take it.

Is there a reason that the "make this work now" option and the "shop player" option wouldnt yield the same players ? If it matters, Im playing with scouts and coaches off, and have trades set to "hard/favor prospects"
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Old 03-17-2008, 08:51 PM   #2
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I consider the "make this work" option as a bonus for the AI team. I use it when I really need a player and am willing to give up more to get him. Quite often it doesn't work as I'm not willing to part with the players requested.

For me it ends up as a 2 for 1 trade most times.
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Old 03-18-2008, 12:30 AM   #3
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Take the deal. Washington obviously has some kind of discriminatory policy against those with missing fingers. Brown deserves better treatment.
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Old 03-18-2008, 02:31 AM   #4
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Here is what I don't get: what is the difference(from a logistical point of view) between "shop player", and putting a player on the trading block? In real life, if you want to shop a player, aren't you really just putting them "on the block", and then teams will contact you with offers if they are interested? I am not really a big fan of the "shop player" function in the game.
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Old 03-18-2008, 04:51 AM   #5
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I know this may sound dumb but where is the "Make it Work" option located
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Old 03-18-2008, 04:56 AM   #6
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Dumb me, I found it
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Old 03-18-2008, 07:51 AM   #7
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Dumb me, I found it
Oh, no. Smart you to have found it.
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 03-18-2008, 08:58 AM   #8
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Here is what I don't get: what is the difference(from a logistical point of view) between "shop player", and putting a player on the trading block? In real life, if you want to shop a player, aren't you really just putting them "on the block", and then teams will contact you with offers if they are interested? I am not really a big fan of the "shop player" function in the game.
If you shop a player you're calling the other teams and asking them what they'll give you. If you put him on the block then other teams call you.

If you shop a player the other teams are saying "We'll give you this pathetic broken down old man for him, you want that deal?" It's offering you it's deal for your player.

If you call up a junkyard and ask them to buy your car they won't give you much. "Sure we'll give you $300". But if for some reason they have need of your particular style car and they call you and ask if they can buy your car you won't say "Sure, give me $300."

That's basically what's happening here. You call that team and say what would you give me for Johnson? They say they'll give you Jackson or Mack. But if you call them and ask them what they want for Brown, they may say they'll take Johnson.
You're asking them two different questions, it shouldn't be surprising that you get two different answers.
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Last edited by tysok; 03-18-2008 at 08:59 AM.
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Old 03-18-2008, 12:40 PM   #9
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Old 03-18-2008, 01:04 PM   #10
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I consider the "make this work" option as a bonus for the AI team. I use it when I really need a player and am willing to give up more to get him. Quite often it doesn't work as I'm not willing to part with the players requested.

For me it ends up as a 2 for 1 trade most times.
Another one of my house rules is trades can only be 1 for 1, or 2 for 2. What Im trying to do is put some checks in place so I dont constantly rip off the AI. Not that my pee sized brain is any smarter than the AI, but in the long run Im sure I could stack my team by finding the most lopsided offers. Thats why I try to establish the house rules.

In this particular case, using the shop player option, Washington offered a few guys for Block, but they were either has-beens or never-will-be's. When I used the make this work now option for Brown, Washington asked for a few good players that I wasnt ready to give up (Red Murray and Al Shaw were two that I remember), but they would also take Block doing it this way. Bruno looks like he will be a good player, but I felt I already had the depth at catcher to send him away (I had recently moved him from my AA club to AAA)

I did end up making the trade, but for the most part I think I will hinder myself by continuing to use the shop player option for seeking trades (if the AI comes to me with an offer, I have no problem accepting it if I want), but occasionally I might use the make this work now option.
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Old 03-18-2008, 01:32 PM   #11
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If you shop a player you're calling the other teams and asking them what they'll give you. If you put him on the block then other teams call you.

If you shop a player the other teams are saying "We'll give you this pathetic broken down old man for him, you want that deal?" It's offering you it's deal for your player.

If you call up a junkyard and ask them to buy your car they won't give you much. "Sure we'll give you $300". But if for some reason they have need of your particular style car and they call you and ask if they can buy your car you won't say "Sure, give me $300."

That's basically what's happening here. You call that team and say what would you give me for Johnson? They say they'll give you Jackson or Mack. But if you call them and ask them what they want for Brown, they may say they'll take Johnson.
You're asking them two different questions, it shouldn't be surprising that you get two different answers.

why then does a player get unhappier when you "shop" him opposed to putting him "on the block"?
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Old 03-18-2008, 01:52 PM   #12
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why then does a player get unhappier when you "shop" him opposed to putting him "on the block"?
A "bug". The only other reason might be that "on the block" just means your willing to take offers and want to trade him.... while if you "shop" him you're actively trying to get rid of him.

It's a little different if you just say "we'll take offers on this guy" than if you place a call to 29 different GMs asking what they would give for this guy. One you have no room for him, or can't afford him anymore... the others you're ebaying him, please take this guy away from me!
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Old 03-18-2008, 01:53 PM   #13
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why then does a player get unhappier when you "shop" him opposed to putting him "on the block"?
"Putting me on the block means he's listening - baseball's a business, after all. But, hey, actively shopping me means he really doesn't want me around, the big jerk!"
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Old 03-18-2008, 02:13 PM   #14
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I wasn't ever aware that shopping a player affected their morale. I use it quite frequently just to gauge a player's potential trade value if I was considering trading him. I usually do this with several players if a move needs to be made.
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Old 03-18-2008, 03:07 PM   #15
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I wasn't ever aware that shopping a player affected their morale. I use it quite frequently just to gauge a player's potential trade value if I was considering trading him. I usually do this with several players if a move needs to be made.
Yeah this is one of the reasons why I dont use morale, at least in my historical leagues. Just shopping a player makes him upset (which I can understand in a way). I may use it in fictional leagues, but most of the time I dont.
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