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Old 05-05-2007, 07:49 AM   #1
Mattymo
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Spring Training rosters

So I'm in my first season as MLB manager...of the St. Louis Cardinals.

I just hit Spring Training, and I wanted to add a lot of minor leaguers to the roster, but it had be adding them to the 40-man roster as well (which doesn't happen in the real life).

So I turned off secondary rosters. Not something I wanted to do, but felt it was less important than seeing what my prospects (I have the best farm system in baseball due to trading Pujols) can do.

However, it still won't let me add more than 40 guys. I quick look at other teams has them having upwards of 80 guys on the ML roster for spring training. am I doing something wrong?
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Old 05-05-2007, 03:03 PM   #2
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bump

anyone have ANYTHING for me?
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Old 05-05-2007, 03:26 PM   #3
chambertrain
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I heard if you let the computer auto adjust your roster it bring up 50 players, but I havn't tried spring training yet.
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Old 05-05-2007, 04:03 PM   #4
cavebutter
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I got nothing, sorry. I do think it's odd having to add invitees to your 40-man to get them to come to spring training. But at least when you do, it does not convert your minor leaguers to ML contracts.
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Old 05-07-2007, 03:13 PM   #5
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Quote:
Originally Posted by chambertrain View Post
I heard if you let the computer auto adjust your roster it bring up 50 players, but I havn't tried spring training yet.
Yes, on the first day of Spring Training, if you tell the AI to set-up your organization, it will put a larger number of guys on the major roster. I don't know what the limits are, though, as I am currently playing with a scaled down league (only one level of minors and no secondary rosters).

This is a good question for the gurus who use ST.


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Old 05-07-2007, 04:35 PM   #6
Curtis
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In my opinion, this is broken. I play out spring training, and I tried allowing the computer to set up my organization. It did increase the number of players on my ST team, but it also put eight players I really didn't want to lose (some of whom I'd had in ST) on irrevocable waivers. Fortunately, nobody claimed them, but it really messed up my organization for awhile, not to mention what it did to the waived players' morale… and mine.
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Old 05-08-2007, 08:21 PM   #7
westendcards
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I agree, this does not work and is a big issue. Spring training is useless. I suggested a fix for this from the 2006 version. I would love to be able to use spring training but the way it is set up it does nothing but injure starters.
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Old 07-09-2007, 10:46 PM   #8
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Any idea if the next patch is going to address this ? Having the CPU do your rosters prior to spring training doesnt work because it makes all kinds of moves. All I want is to be able to bring up as many players as the CPU does for spring training. I currently run a league with 20 man rosters / 25 expanded rosters / no secondary rosters, and when spring comes, I can only move 5 of my players up, but the CPU moves up about 20
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Old 07-10-2007, 10:28 AM   #9
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Quote:
Originally Posted by Nukester View Post
Any idea if the next patch is going to address this ? Having the CPU do your rosters prior to spring training doesnt work because it makes all kinds of moves. All I want is to be able to bring up as many players as the CPU does for spring training. I currently run a league with 20 man rosters / 25 expanded rosters / no secondary rosters, and when spring comes, I can only move 5 of my players up, but the CPU moves up about 20
Could a possible work-around be to enter Commissioner mode and change the roster limits to something higher? You could then move your guys up. Of course, you'd have to change the roster limits back prior to Opening Day to force the AI to demote the excess players.
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Old 07-11-2007, 06:34 AM   #10
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That's not a bad idea, but I'm wondering if moving to (let's say) a fifty man secondary roster for a month, then back to 25, would cause teams to have to undergo a mass of waiving when the limit reverted.
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Old 07-11-2007, 12:28 PM   #11
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Originally Posted by Curtis View Post
That's not a bad idea, but I'm wondering if moving to (let's say) a fifty man secondary roster for a month, then back to 25, would cause teams to have to undergo a mass of waiving when the limit reverted.
Good thought. I can't help here, as my league is currently before the Free Agency years so I have none of those headaches ... yet.
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Old 07-11-2007, 12:45 PM   #12
Who Killed Kenny?
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Instead of increasing roster sizes, while in commish mode manually move the player via player editor. Then manually move him back the same way.
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Old 07-11-2007, 02:39 PM   #13
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Smile

Quote:
Originally Posted by Who Killed Kenny? View Post
Instead of increasing roster sizes, while in commish mode manually move the player via player editor. Then manually move him back the same way.
That's so simple, it's ingenious.

Say, who was that masked man?
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