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Earlier versions of OOTP: Logged Issues All issues that have been logged and given a TT # are stored here until fixed

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Old 04-26-2007, 10:52 AM   #1
Mr. Capo
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caught stealing

I'm having much too high a proportion of runners caught stealing. More CS than SB, league-wide, season after season. Historically, SB should outnumber CS by nearly 2 to 1.

There is a preponderance of good catcher arms in the league; more than half are 20 (scale of 1-20), and very few under 15, so obviously I suspect this to be either a cause or a symptom of the problem. I am using Arod-Garlon's random debut DB.

Turning up basestealing in league settings only makes it worse; the more aggressively they run, the more likely they are to get gunned down by those 20 arms.

I have now manually edited most of the catchers' arm ratings, reducing them so that the league-wide balance appears more even, and have not had a chance to test this yet. But my questions are:

• Is this a know issue, either of the game or of this particular DB?
• Is there a fix or workaround, or some way of influencing the CS%?
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Old 04-26-2007, 11:37 AM   #2
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ya i see that to in a 5 game series a C with a1 arm caught 75% of my runners and most of them are very fast.
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Old 04-29-2007, 06:55 AM   #3
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Right now my league has a 50.8% SB/CS ratio. This really hurts my team since I built it as a base stealing team. I have had to cut way down on even attempting since my team % is hovering at 45%. There is one team at 60.1%, but the rest of the league is in a range from 40% - 51%.
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Old 05-03-2007, 03:41 PM   #4
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Before I log this as a bug, could someone test it using a) a fictional league and b) a lahman import.
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Old 05-04-2007, 06:01 AM   #5
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I can verify it on the lahman import

This is a catcher with an arm of 2/20; watching him gun down my 20 speed/20 steal guy made me check his lifetime stats.

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Old 05-08-2007, 09:41 PM   #6
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No response to this yet?
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Old 05-09-2007, 11:37 AM   #7
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I'll go ahead and log it, asking Markus to take a look ... but looking quickly at baseball reference, it looks like the ratio is much less than 2 to 1 for much of baseball history. It's not until the late 60's that you start to see anything even approaching 2-1.

TT#: 3544

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Old 05-09-2007, 12:21 PM   #8
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Quote:
Originally Posted by billethius View Post
I'll go ahead and log it, asking Markus to take a look ... but looking quickly at baseball reference, it looks like the ratio is much less than 2 to 1 for much of baseball history. It's not until the late 60's that you start to see anything even approaching 2-1.

TT#: 3544
How can you say that since caught stealing stats weren't kept consistantly until the 50's? The ones that were kept show league success around 60% or more. There are a few that I see that were around 57%, but I have not found one instance where SB% was 50% or less. I once did figure out that historically the success rate was 63% for all years I could find records for.
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Old 05-09-2007, 01:14 PM   #9
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Quote:
Originally Posted by StyxNCa View Post
How can you say that since caught stealing stats weren't kept consistantly until the 50's? The ones that were kept show league success around 60% or more. There are a few that I see that were around 57%, but I have not found one instance where SB% was 50% or less. I once did figure out that historically the success rate was 63% for all years I could find records for.
I'm only going on the data that's on baseball reference. Taking some random years that they have stats for, I'm seeing:

1954: ~57% success
1968: ~61%
1983: ~67%

1947 and 1941 also had success percentages less than 60 in the NL (54% and 59% respectively) but had no AL data for CS. I guess > 54% would be defined as close to 60% or more, but it's not until recently that the numbers started to climb above the 2-1 ratio. My larger point was that depending on what year of a database you were using, you could definitely expect to see ratios lower than that.
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Old 05-20-2007, 02:47 PM   #10
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Yep, I just noticed this in our online league. There is a setting in the engine file that allows you to adjust steal success frequency. For now, I've bumped that up to make things more realistic.
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Old 06-18-2007, 02:40 PM   #11
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Where is the setting in the engine to increase stolen base success?
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Old 06-20-2007, 07:54 PM   #12
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You can get to it in:

Game / OOTP Preferences

Then select the button for Open config folder.

The file in question is in that folder and is called "engine"
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