|
||||
| ||||
|
|||||||
| Earlier versions of OOTP: General Discussions General chat about the game... |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Hall Of Famer
Join Date: Mar 2002
Location: Oklahoma
Posts: 2,388
|
Feature needing tweaking: Automatically Updating Stadiums
The only new historical feature I find more frustrating and limiting in the new version is the way the game handles ballparks during the handling automatical league structure changes.
I was hoping that automatically updating teams/expansion and updating the ballparks would be made separate options, just like financial is. Currently the game automatically updates the ballparks each year overwriting the existing ones (including dimensions and factors etc.), essentially meaning that any changes you do in a historical sim will be for naught. This is actually both limiting and frustrating for players. And has been mentioned as a nuisance repeatedly. I think just as the recalculation each year gives you options, so should the ballpark option. Currently the method takes ballparks out of the player's hands. Historical simmers who want to be able to reflect the subtle changes in ballpark dimensions and factors each year (such as the shrinking of Braves Field or the Polo Grounds) are relegated to the across the board numbers provided in the database. I would like a small expansion of this option that can be checked. Sort of like two main options with the ballpark option separated into two smaller options. League Structure [ ] automatically update and expand league Ballparks [ ] automatically update historical ballparks [ ] create new ballparks when changes occur [ ] update factors each season for historical accuracy This way people who have put work into editing the dimension and such for ballparks dont get it overwritten automatically.
__________________
Give me league evolution with historical imports!!! OOTP MODS: Historical Face Gen Project, Spritze/Gambo Database, OOTP Stadium Chart and Ballpark Images, MLB Compiled Uniform & Logo Pack available at... http://www.ootpmods.com Last edited by Gambo; 04-01-2007 at 12:17 AM. |
|
|
|
|
|
#2 |
|
All Star Starter
Join Date: Apr 2004
Location: Boston
Posts: 1,028
|
Can I make a backup of my ballparks.dat file and just copy over the one generated by the game each season to keep my changes? I just went and fixed all the stadiums for MLB and AAA in my historical league and I'd love for it not to be a waste.
|
|
|
|
|
|
#3 |
|
Hall Of Famer
Join Date: Mar 2002
Location: Oklahoma
Posts: 2,388
|
That is essentially all you can do right now. (In all honesty I haven't exactly tried it but it should work). A bit of a bummer in terms of work but it does the job.
__________________
Give me league evolution with historical imports!!! OOTP MODS: Historical Face Gen Project, Spritze/Gambo Database, OOTP Stadium Chart and Ballpark Images, MLB Compiled Uniform & Logo Pack available at... http://www.ootpmods.com |
|
|
|
|
|
#4 | |
|
Hall Of Famer
Join Date: Jul 2006
Location: Watertown, New York
Posts: 4,567
|
Quote:
And how does the game recalculate the ballpark factors? I would think it would be based on how well visiting teams hit in that park vs. the other parks in the league. Having a park's home run factor rise because that home team picked up four 40 homer guys in free agency hardly seems right. Last edited by Curtis; 04-06-2007 at 03:27 AM. Reason: can't spell 'ball' |
|
|
|
|
|
|
#5 |
|
Hall Of Famer
Join Date: Mar 2002
Location: Oklahoma
Posts: 2,388
|
The ballparks factors are calculated from the Lahman database in the teams.csv file.
Also, I totally agree with you and that's why I dont like the Lahman DB for ballpark factors per se. Players can drastically skew the numbers.
__________________
Give me league evolution with historical imports!!! OOTP MODS: Historical Face Gen Project, Spritze/Gambo Database, OOTP Stadium Chart and Ballpark Images, MLB Compiled Uniform & Logo Pack available at... http://www.ootpmods.com |
|
|
|
![]() |
| Bookmarks |
|
|