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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Feeder / Non-Feeder
I believe I comprehend the concept and implementation of the feeder league, but I can't pretend to understand the advantage or disadvantage of using them opposed to not using them.
I'm on the verge of starting up a league that does not use them. Part of the reason is I'm relatively comfortable with the old-school ammy draft and part of me just doesn't want even more teams and leagues to evaluate beyond my own minors. Am I selling myself short? Should this be an area I should want to include and, if so, for what primary reasons? Thanks in advance, guys.
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#2 |
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Hall Of Famer
Join Date: Dec 2001
Location: Phoenix, AZ
Posts: 3,231
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Only advantage that I can think of is that the "feeder" league enables you to actually follow the development of the players instead of just getting the draft list 30 days before the draft. All about immersion factor from what I can gather.
I've tossed this around as well. WAs thinking of setting up a Cape Code type league or two so that I could follow the best as they develop, but I'm not sure if the engine fills up the rest of the draft the regular way or if I have to have enough teams in the feeder league to fill the draft pool.
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GM - New Jersey Bears of the NPBL; |
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#3 |
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All Star Starter
Join Date: Oct 2005
Posts: 1,122
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There is an option in the rules or options screen that says something like "Draft players from" with the option of feeder league only or feeder league and other sources.
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#4 |
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Hall Of Famer
Join Date: Mar 2003
Location: Maine
Posts: 4,467
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You have it right. They're there for immersion more than anything else at this point. Next version, they should be part of the progression, where a player will graduate from high school to college to low level minors or American Legion ball or whatever (I hope, I hope, I hope).
For me, the way they are now, it's just eye candy and extra work. YMMV
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Solonor's Groovy Computer Baseball League - Making baseball a hobbit since 2003! "Beings will come, Frodo. The one constant through all the years has been baseball. Middle Earth has rolled by like an army of Mumakil. It has been erased like a slate, rebuilt and erased again. But baseball has marked the time. This field, this game: it's a part of our past, Frodo. It reminds of us of all that once was good and it could be again. Oh... beings will come Frodo. Beings will most definitely come." - Gladden Field of Dreams |
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#5 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Thanks for the quick responses. For this year, at least this league, I think I'm on the appropriate track for my style of play.
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#6 |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,483
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To each his/her own I guess.
As far as I'm concerned they're for a lot more than just immersion. Having a draft and being able to view actual stats instead of just scouting and looking at potential and ratings (Gee, kinda reminds me of real life) is much more fun. I ran a couple of fictional leagues with the preview version and the first thing I did was add feeder leagues. The drafts were a lot more realistic and you had to do your homework. Like I say, to each his/her own as not everyone cares for that scenario, but for me it adds another whole dimmension to the managing aspect of the game. |
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#7 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Quote:
Now that BruceM has commented, I'm recalling my youth when one of my tennis opponents maintained he had one philosophy when facing me: hit it right at me. His rationale was that I would spend an inordinate amount of time considering, "Backhand or forehand, backhand or forehand", thereby reducing the likelihood of a resourceful response. Good dialogue. I'll keep listening. Thanks for the additional take, BruceM.
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#8 |
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Hall Of Famer
Join Date: Dec 2001
Location: Phoenix, AZ
Posts: 3,231
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Good point on the stats Bruce. Now that I think about it, wasn't there at one point stats for the draft pool "simulating" their college or HS stats? I didn't notice that in the test league that I was running last night. I do agree with Bruce here...I would much rather have stats AND ratings than ratings alone.
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GM - New Jersey Bears of the NPBL; |
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#9 |
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Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
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I agree with Bruce also. I like the idea of watching players develop in the feeder leagues from a very tender age, then having stats to back up or refute the scouting ratings at the draft.
I should also mention on the downside, however, in addition to the extra set up work are: 1) dispersion of focus, for want of better terms. I found out last year that having too many leagues interfered with my attention to my own league and organization, to the point where I ended up rarely paying attention to unaffiliated minors or internationals from one season to the next. 2) having feeder leagues will slow simulation time, and 3) add to player "bloat" in terms of file sizes (although I assume that they are subject to the rule of "delete players who never reached the majors"). |
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#10 |
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Major Leagues
Join Date: Mar 2007
Posts: 410
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Here's why I use feeders. I have a multiple country league. In 2006 I set the foreigner percentage to 60% so that I could get players from other countries in. Now with Feeders I can set up Feeder leagues in every country that I want represented in my league and set my foreigner percentage to 0. This way only the countries I want are represented. Of course this means that there are many feeder leagues. Small price to pay IMHO to have a more realistic league.
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#11 |
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Hall Of Famer
Join Date: Jul 2004
Location: Zürich, Switzerland
Posts: 8,608
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I like them alot so far
If you play with a ratings off league, like the one im doing, then having the stats is very very cool. You sometimes get players with awesome HS/Col stats but actualy suck If I have one complaint, its that COL players are no more developed than HS players which makes drafting COl players sort of useless since there is a 4 year age gap. I hope in a patch we can have it tweaked where COL players are more developed and less volitile but have lower celings. And HS pitchers need to be more injury prone between 18-22 once they are drafted. In 2008 I hope you can make it where you can assign each HS and COL feeder league division to have its own quality level. lets say for example you see a HS pitcher with 80 IP and 130 Ks and a 0.50 ERA but he pitched in a very poor quality league You see another pitcher who pitched 80 IP with 90Ks and a 2.00 ERA but he pitched at one of the best HS conferences in the country Whom do you draft? Being able to seat each division to have a quality level of Very Poor Poor Fair Average Good Excellent Superb That would be very very cool ![]() If a beta tester reads this... TT the college development thing for a patch and the division quality level for 2008! |
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#12 | |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,332
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Quote:
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2 Wild Cards, 11 Division Champs, 4 League Champs, 3 World Champs, and 3 Best GM awards Baseball Maelstrom - New York Mets - 180-149 .547 Corporate League Baseball - Coke Buzz - 889-649 .578 Western Hemisphere Baseball League - Santiago Saints - 672-793 .459 Record - 2428-2271 .517 |
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#13 |
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All Star Starter
Join Date: Jan 2005
Location: The belly of the beast
Posts: 1,498
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I have one major issue with the feeder leagues. The problem is that I may never get to actually play a game. I am now thinking about setting up college feeders for the major NCAA conferences with the actual team colors and logos.
Oh wait, based on the comments earlier about setting up foreign feeder leagues then I can set up feeders in the Dominican Republic, Puerto Rico, Mexico, Venezuela, Canada and Maybe even Australia. Can we set up different levels for the leagues. SOMEBODY STOP ME!!!!!
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#14 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Okay. All of this now begs the question, I've started my league, held my Inaugural Draft but have not advanced a single day yet. If I decide, now, to incorporate feeders, should I be able to go back to league setup and add the feeder leagues?
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#15 |
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Minors (Double A)
Join Date: Feb 2003
Location: Castle Rock, Colorado
Posts: 165
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Yes, I've done this, and it works fine. You add them the same way you would an affiliated minor league.
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People ask me what I do in the winter when there's no baseball. I'll tell you what I do. I stare out the window and wait for spring. --Rogers Hornsby Last edited by Swimmer; 03-26-2007 at 11:47 PM. |
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#16 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Thanks for the quick answer. (whew) More to think about.
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#17 |
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All Star Starter
Join Date: Dec 2005
Location: Las Vegas, Nev
Posts: 1,965
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Do you mean that feeder leagues can be added after you start the season??? I plan the Realtime Baseball League and will be using Rolens roster set and they are adding 1500 real player feeder leagues in june, if I',m 2 months into my league, can I add them to feed my Nov ammy draft?
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Elder Statesman of the Boardhttp://www.soxxcountry.com/ site with FaceGen Central and Duffys Tavern Live OOTP Chat Room Last edited by kagnew35; 03-27-2007 at 12:16 AM. |
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