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Old 04-22-2006, 05:19 PM   #1
bababui
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Ping Betatesters: Salary accuracy fictional players

In OOTP2006 will fictional players in their first 6 years of MLB service have realistic salaries? Players in their first 3 years should all be making close to minimum no matter how good they are because they arent arbitration eligible. Will a few really good young players be rewarded with long tern contracts?

In 6.51 superstar first year fictional players would have multimillion dollar a year salaries. Im hoping this can be fixed for the new game.
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Old 04-22-2006, 06:32 PM   #2
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Quote:
Originally Posted by bababui
In OOTP2006 will fictional players in their first 6 years of MLB service have realistic salaries? Players in their first 3 years should all be making close to minimum no matter how good they are because they arent arbitration eligible. Will a few really good young players be rewarded with long tern contracts?

In 6.51 superstar first year fictional players would have multimillion dollar a year salaries. Im hoping this can be fixed for the new game.
I haven't checked this, but one complicating factor is that not all leagues are in the MLB vein. Because there are so many factors in creating new players and contracts in a new league, I think it's doubtful that the contract creation process will exactly mimic Major League Baseball...

Not sure, though.
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Old 04-22-2006, 07:13 PM   #3
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Old 04-22-2006, 07:24 PM   #4
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Quote:
Originally Posted by bababui
In OOTP2006 will fictional players in their first 6 years of MLB service have realistic salaries? Players in their first 3 years should all be making close to minimum no matter how good they are because they arent arbitration eligible. Will a few really good young players be rewarded with long tern contracts?

In 6.51 superstar first year fictional players would have multimillion dollar a year salaries. Im hoping this can be fixed for the new game.

I only play fictional solo leagues. There are no multimillion dollar salaries for players with under 3yr. service. Occasionally a superstud will get a huge long term contract in his 4th 5th or 6th year.

Maybe I'm missing something. Do you tweak the settings to cause this? IMO there is nothing to fix.
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Old 04-22-2006, 08:20 PM   #5
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CF Feuerstein 2.95 mil 0 days of ML service
1B Machado 6.03 mil 3 years of MLB
CF Pablo 3.08 mil 1 year
C Morrillas 6.89 mil 2 years
RF Rocha 8.65 mil 0 years
SP Cleveland 3.21 mil 1 year
LF Pierre 2.95 mil 2 years


Here are just a few quick examples from around the league. I play with a salary cap so this impacts my league more than others.

No I dont tweak anything. The salaries are automatically generated immediatly after the draft.

Last edited by bababui; 04-22-2006 at 08:21 PM.
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Old 04-22-2006, 08:34 PM   #6
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I always sim a few seasons before playing a league, so I've never had this issue.

Are the contracts multi-year? Your list suggests MLB service not contract length. If they have less than 3yr.service they will revert to minimum salary when the contract runs out.

Only suggestion I can give would be to sim 10 seasons or so to firmly set the league characteristics.
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Old 04-22-2006, 08:39 PM   #7
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The contract lengths are randomized but this issue can probably handled at the league creation stage by having hard salary caps for players 3 years in or less and if financials are turned on. Also, except in a few cases of superstar players agreeing to longterm lesser dollar contracts, all players with less than 6 years should be under 1 year contracts.
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Old 04-22-2006, 09:40 PM   #8
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Quote:
Originally Posted by bababui
CF Feuerstein 2.95 mil 0 days of ML service
1B Machado 6.03 mil 3 years of MLB
CF Pablo 3.08 mil 1 year
C Morrillas 6.89 mil 2 years
RF Rocha 8.65 mil 0 years
SP Cleveland 3.21 mil 1 year
LF Pierre 2.95 mil 2 years
This is because you are in the First year of the League. If you get out past that year this will no longer be the case for any of your initial players. The players from the Initial Draft are often significantly different then the players you get after that.

After the first year you'll find your players come up to the majors with the minimum salary (whatever you set) for the first 3 years, then move through their arbitration salaries until they are eligible for free agency.
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Old 04-22-2006, 11:04 PM   #9
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I think that's the point...right?

If you start a fictional league, does the game actually think through the "Initial Draft" contracts and ages/talents enough to assign minimum salary to people in their "first 3 years", or arb salaries to those in their 3rd-5th season.

Obviously everyone's in their first season, but does it at least try to make up the right MLB service times based on age to make it somewhat believable?

It's just weird to see a 21 yr old with a big long salary.

The other weird effect of everyoen getting a "real contract"... if a guy's contract ends, and he goes back to arbitration (because he's under 6 years experience), his contract won't actually decrease in $ value, at least in past versions. Since arbitration can't lower salary, he essentially stays at his free agent price until someone releases him.
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