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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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All Star Starter
Join Date: Nov 2004
Posts: 1,305
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Team Market Size and Fantasy Draft
Does anybody know if OOTP2006 will take team market size into account when a fantasy draft is conducted? Or will A/I teams still draft with no regard to player contract value?
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#2 |
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All Star Starter
Join Date: Nov 2004
Posts: 1,305
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bump
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#3 |
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All Star Starter
Join Date: Mar 2006
Posts: 1,098
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I SERIOUSLY hope you aren't waiting for Marc or markus to give you an answer. you'll be here awhile, and will get tired of bumping your own thread every four hours or so.
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#4 |
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Banned
Join Date: Jan 2006
Location: Bristol, CT, USA
Posts: 97
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The whole financial system in OOTP 6.5 is pretty confused. So the first question is whether the financials will make any sense. If they do, then a big part of that will be fantasy draft AI that makes sense.
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#5 | |
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Hall Of Famer
Join Date: Dec 2003
Location: LEO
Posts: 3,789
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Quote:
More like a total wreck. The whole Merchandise Revenue and what not. The only thing based on the market size I think was TV Contracts, but I love that the only people in the entire organization was the players and the coaches, no support staff. I don't know, it never really seemed complete to me. But I have a good feeling about the new system in 2006. Call me crazy. They usually do.
__________________
The Chicago White Sox 1906, 1917, 2005 World Series Champions 1900, 1901, 1906, 1917, 1919, 1959, 2005 American League Champions 2000, 2005, 2008 American League Central Division Champions 1983, 1993 American League West Division Champions OOTP | Orbiter | SSMS | FSX | LoL | MLP:FIM! |
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#6 |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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I do know that a lot of the "extraneous" stuff has been removed in this version. Markus mentioned in an early blog that they felt some of the stuff like merchandising and fan appreciation days weren't really part of the core responsibility of a general manager, so those were removed.
I believe ticket prices are now set by your owner, not you. As a GM, your owner gives you a budget, and that's what you're stuck with. I believe you basically have to deal with player and personnel contracts, and that's about it. Of course, contracts for players are now more complex, as well. All of this stuff is in the blogs somewhere. |
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#7 | |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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#8 | |
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All Star Reserve
Join Date: Sep 2004
Location: Life, friends, is boring.
Posts: 840
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#9 | |
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All Star Reserve
Join Date: May 2004
Location: Canada
Posts: 706
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Quote:
For example, if you set a team up initially as having a tiny market, but that team drafted a lot of high-priced players in the initial draft, its market size and previous revenues would increase in order to handle the players it drafted. |
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#10 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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The computer automatically assigns team financials and player contracts AFTER the fantasy draft. Otherwise everything would be messed up... it was that way with OOTP 6 as well, btw.
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#11 | ||
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Hall Of Famer
Join Date: Jan 2004
Location: The Real Northern California
Posts: 2,488
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2nd question. If the game knows the city size of all cities wouldn't you have the risk of getting some screwy financials if it just basis it on players after the draft. Or does it mean you could draft superstars in a small market and then their contract gets smaller for the first year of the league?
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Quote:
Last edited by Faroo6; 03-24-2006 at 10:54 AM. |
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#12 | |
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All Star Starter
Join Date: Nov 2004
Posts: 1,305
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Quote:
Here's what happened. I started a new league with fictional players and had a fantasy draft. While the draft was occurring you could see the value of contracts a player had. This obviously affected the way I drafted since I had an average market team. At the end of the fantasy draft, the game asked me if I wanted to adjust market size based on payroll and recommended that I do so. That's what I did. Then after the draft when I looked at market sizes I was surprised to see New York with a 'slightly above average' market. There were many other examples of this with other cities having their market size drastically changed. I don't know if this means the computer drafts without regard to contract value as shown during the draft or not but I do know that I wouldn't want the market sizes to be permanently altered (yeah I know: I shouldn't have done what was 'recommended'). What I want to know is if in OOTP2006, the computer will still show players' contracts while drafting? If it does and then resizes markets to fit payrolls, what is the point of having players have contracts assigned before the draft? Seems like it would be better to have contract values assigned AFTER the draft. I am admittedly confused.
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#13 | |
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All Star Starter
Join Date: Nov 2004
Posts: 1,305
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Quote:
Last edited by james17; 03-24-2006 at 02:28 PM. |
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#14 | |
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Hall Of Famer
Join Date: Jul 2004
Posts: 18,506
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Quote:
But, some factors I don't know yet: 1. Are the contracts adjusted to fit the team's market size? 2. Is the team's market size adjusted to fit the contracts on that team? 3. Is there any correlation right now between city population and team market size? I'll see what I can find out... |
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#15 |
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All Star Starter
Join Date: Nov 2004
Posts: 1,305
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Hey Battists,
Thanks for the quick response! I'd would definitely be interested to see what you can find out. |
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#16 |
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Banned
Join Date: Jan 2006
Location: Bristol, CT, USA
Posts: 97
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Yeah I'm confused. How do you do a fantasy draft if you don't know the players' contracts?
Or WORSE. You can SEE the contracts, but then they all change at the end of the draft. That would be a huge bug. |
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#17 | |
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Hall Of Famer
Join Date: Dec 2001
Location: In front of some barbecue and a cold beer
Posts: 9,490
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Quote:
Set all contracts to minor league only. Set all contracts to X years. That would be handy.
__________________
Senior member of the OOTP boards/grizzled veteran/mod maker/surly bastage If you're playing pre-1947 American baseball, then the All-American Mod (a namefiles/ethnicites/nation/cities file pack) is for you. |
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#18 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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#19 | |
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Hall Of Famer
Join Date: Apr 2004
Location: Coral Springs, FL or Orlando, FL (UCF)
Posts: 7,988
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Quote:
could we potentially be able to send a scout (or an option/button) to determine about how much their initial contract would be worth...or something along those lines? It would help out particularly for inaugural drafts.
__________________
All-Sports Fantasy League The ASFL 22 different games, 9 sports. Please check out the website (www.theasfl.com/asfl2/). The league is free- if you're interested please fill out the signup form and/or email the commissioner. Miami Talons (ABL): 2004, 2005 & 2008 Champs |
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#20 | |
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Hall Of Famer
Join Date: Apr 2004
Location: Coral Springs, FL or Orlando, FL (UCF)
Posts: 7,988
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Quote:
__________________
All-Sports Fantasy League The ASFL 22 different games, 9 sports. Please check out the website (www.theasfl.com/asfl2/). The league is free- if you're interested please fill out the signup form and/or email the commissioner. Miami Talons (ABL): 2004, 2005 & 2008 Champs |
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