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OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
Minors (Single A)
Join Date: Apr 2017
Posts: 77
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Way too many TOOTBLANs
Since the last update, the number of runners I see get thrown out trying to take an extra base has jumped to a very unrealistic amount. Between both my team and the CPU opponent I'm seeing 4-6 runners - at minimum - thrown out on the bases, outfielder-to-cutoff-to the base, every single game.
The .61 update came in the middle of a season for me, and the difference between the before and after baserunning in the same season is tremendous. |
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#2 |
All Star Reserve
Join Date: Mar 2004
Posts: 675
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There are a lot, but I don't have a sense of the real-world rate to compare it to. It definitely feels excessive, however.
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#3 |
Major Leagues
Join Date: Dec 2020
Posts: 364
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I'm seeing ultraconservative baserunning, too. Scoring from second on a single isn't the norm. Runners stay at third on a ground ball to a middle infielder, even if the infield is playing back.* The TOOTBLANs have always been an issue -- guys trying to take an extra base when the game situation says hell no -- but holding when they shouldn't hold is something I hadn't seen before.
*I know the animation can't be trusted to show you exactly what's happening, but if the infield is back and it's a 6-3, how often does the runner not score? |
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#4 |
Minors (Rookie Ball)
Join Date: Mar 2018
Posts: 44
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Agree with the above observations. I also see too many outfielder throws to home being cut off by an infielder and relayed to home. Another observation is potential infield double play balls with the bases loaded. Are going to home instead of to second even if the runner going to home is meaningless.
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#5 |
Major Leagues
Join Date: Dec 2020
Posts: 364
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All the time. If I play the corners in and the middle infielders back, I don't want the shortstop throwing it home. If I wanted that, I'd have the whole infield in.
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#6 |
Minors (Rookie Ball)
Join Date: Feb 2019
Posts: 20
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I agree, definitely seeing way more baserunners being thrown out after the cutoff. Not sure if this started after the last update or just a recent update. At least its happening for both my opponents as well. Probably something the devs shoud look at.
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#7 | |
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,587
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The board has been so hit and miss lately on being able to get in and post I am just getting to replying to this thread.
My first game post patch I had three runners thrown out at 3b via cutoff and relay. All players from my team. First thought "it could happen". I'm probably 10 to 15 played out games since the patch and haven't seen that number again, but I have seen more that before the patch. Not every game and certainly not the "4-6 runners - at minimum" the OP is reporting. Not saying he is not seeing this, I'm just saying I'm not. ![]() I'd guess in the 10 to 15 games I've played I've seen 8ish total including the three from the first post patch game. Not enough sample size to say it is an issue. I hate using "feels wrong" as a reason to say something is broke, and with what I am seeing in my game I wouldn't be demanding a fix. I would however, after seeing others post the issue, think it would be worth a look by Matt and the team to be sure something isn't off. I haven't noticed the conservative baserunning that oldfatbaldguy is reporting in my game. My sample size though is very small. Like DocTDC I am also seeing it happen to the cpu teams. Yeah, the first three times were all my players being cut down, but since then I'd say it's been pretty even user vs. cpu.
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#8 |
All Star Reserve
Join Date: May 2020
Posts: 898
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Just a few of my observations:
1. The number of send/don't send decision pop-ups has fallen off the cliff in 26. 2. Almost all the runners I've seen thrown out are the batter/trail runner after the outfielder hits the cut-off man, with the play-by-play praising the OF for a great throw. 3. Like Sweed, it seems an even split between me and the CPU on whose runners are getting thrown out. 4. I've yet to see a runner on third thrown out at the plate on an attempted sac fly. |
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#9 |
Bat Boy
Join Date: Apr 2025
Location: Georgia
Posts: 6
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Are you guys saying the play by play is saying the outfielder throws home and get the runner, however visually its showing the throw is to the cutoff man who than throws home to get the runner? Im just wanting to keep up with you guys lol
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#10 | |
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,587
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Most of mine have been the cutoff and throw to third. There have been some cut off and throw to second. I don't recall a cutoff and out at the plate.
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#11 |
All Star Reserve
Join Date: Mar 2013
Posts: 788
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I've seen this, yes. I think it might be a bug with the animation because the game log doesn't show the throw as being cut-off. It doesn't happen very often but I will note down the exact details when I see it again.
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Crab Rangoon, things of that nature. |
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#12 | |
Major Leagues
Join Date: Dec 2020
Posts: 364
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Quote:
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#13 | |
Hall Of Famer
Join Date: Mar 2021
Location: Wilmington, Delaware
Posts: 2,844
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Quote:
Particularly given all this base chaos, I'd like to see an option, before the play starts, of "base-coaching". For those who remember APBA, the coach could tell the baserunner(s) to "play it safe" and not go for the extra base. It would mitigate some of the nonsense we are seeing on the bases.
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Pelican OOTP 2020-? ”Hard to believe, Harry.” ![]() |
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#14 | |
Major Leagues
Join Date: Jul 2020
Posts: 317
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Quote:
I imagine it should be tied to base running aggressiveness rating + base coaching prowess (maybe with a little sprinkle of baseball IQ for the runner), but not sure if those TOOTBLANs are or not. Last edited by omg_pwnasaurus; 06-10-2025 at 09:26 AM. |
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#15 | |
All Star Reserve
Join Date: May 2020
Posts: 898
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Quote:
(Also, come to think of it, why doesn't the pxp note when a runner made the first or third out at 3B? OOTP *can* be a teaching tool for baseball fundamentals, if we want it to be.) |
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#16 |
Minors (Double A)
Join Date: Feb 2016
Location: Baltimore, Maryland
Posts: 137
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I feel like this is an overcorrection thing. In versions past, especially last year, trail runners were advancing way too often. I think instead of addressing whatever is causing these advance attempts, they're now just having the advance attempts be unsuccessful more often.
Last edited by Dorfmann; 06-10-2025 at 01:22 PM. Reason: Clarity |
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#17 |
All Star Reserve
Join Date: May 2020
Posts: 898
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One thing to note is that in my historic replays (mostly 80s and 90s), auto-calc for Outfield Assists always seems to come to .100. When I've played with setting that higher (.350, IIRC), lots of baserunners were getting thrown out on stupid decisions – many inning-enders at 3B, for example – and that took me out of the game.
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#18 |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,236
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isn't what we see play out just an overlay? it's made to look relatively realistic but where a ball goes in the field is seperate from calculating outcomes etc... it's an aesthetic thing mostly related to the outcomes.
e.g. ootp determines a well-hit ball occured, then it chooses one of a few flight paths that would realistically result in a double ... but that is a superficial layer. This sort of thing could be adding to the perception but the underlying probabilities are fine despite what you see play out visually |
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#19 |
Hall Of Famer
Join Date: Apr 2015
Posts: 7,236
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isn't what we see play out just an overlay? it's made to look relatively realistic but where a ball goes in the field is seperate from calculating outcomes etc... it's an aesthetic thing mostly related to the outcomes.
e.g. ootp determines a well-hit ball occured, then it chooses one of a few flight paths that would realistically result in a double ... but that is a superficial layer. This sort of thing could be adding to the perception but the underlying probabilities are fine despite what you see play out visually |
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