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Old 03-30-2019, 12:59 PM   #16
JeffR
FHM Producer
 
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Join Date: Apr 2002
Location: Kelowna, BC
Posts: 16,623
What do the stamina rating on those two players look like? That may be hurting them if it's unusually low.

In general, though, the noticeably increased fatigue is by design - fatigue management, both for the user and the AI, hadn't been enough of a factor before. Even when fatigued, the players will still play up to their normal standard for some/most of the game, but they'll hit the wall in the third period a lot more often than they used to. I think we might look at adding some period-by-period icetime options next year to make managing that a little better, i.e. play the lower lines more often in first and second so the first and second aren't worn down by the third.
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