At first glance, that doesn’t look right. The texture files are normally in a textures sub folder of the ballpark. I’d move them all into that and see if that fixes it.
If you open the .mht file in Notepad, you’ll see that each texture is referenced by file path. Crowd textures reference a shared folder, which is why they aren’t affected. If you still have issues after moving the files into a textures sub folder, make sure that the filepaths in the mht file match that of the folder itself.
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