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Old 10-24-2008, 03:08 PM   #24
Tin of Maize
Minors (Single A)
 
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Join Date: Sep 2006
Location: Arlington, VA
Posts: 81
I zipped my files and sent them to Markus. In my case, he correctly diagnosed the problem as having a full rookie league. Which is odd, since I can't imagine why a trade of a major leaguer and a AAA guy would effect the rookie league, but nevertheless, when I released a bunch of rookie league guys, thus freeing up space there, then the trade went through with no crash. I've got roster moves manual and have "minor league signings and releases" set to the AI. However, Markus tells me its really a typo and that the AI will not release minor leaguers.

Which seems like a problem for those of use who don't want to worry about the minor leagues. And also, has it always been this way. Since I started playing OOTP about three years ago, I have always set the minor leagues to AI control and I don't ever remember having this problem before. I seem to always recall about 25 guys on each team and only rarely did I make any changes to the minor league personnel, letting the AI figure out who to promote and who to demote, etc.

Isn't there a way to let the AI handle all things minor league? Of course, I still want the ability to override and I want to handle the amateur draft and I want to be able to promote and demote freely with my AAA team, but I don't want to have to watch my rookie league and periodically have to release a bunch of half star 28 year olds. This should be easy enough for the AI to do. Right?
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