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Old 01-16-2014, 10:37 PM   #10
Nugget699
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Join Date: Oct 2006
Location: Sydney
Posts: 444
Quote:
Originally Posted by Bowtie View Post
Many crashes and runtime errors during the loading of a saved game or during game play are caused by a corrupt .dat file inside of your saved_games\your_league_name.lg folder. I do have something we can try that may resolve your issue. However, it may be impossible to fix this type of issue.

1. Inside of your saved_games folder create a new folder. Perhaps name it test.lg
2. Inside of your league_name.lg folder you will see a sub-folder named "auto-save". Click on and open that folder.
3. Copy all 16 .dat files
4. Go back inside of that new folder we created (test.lg) and paste the .dat files
5. Start OOTP 14 and on the game's main screen, click on Load Game and try loading the league named "test".

If all is now well then that means there is a corrupt .dat file in the old league-name.lg file. Now you may proceed to step #6.
6. Close OOTP 14.
7. Go back to your saved_games folder and open that test.lg folder. Copy all 16 .dat files.
8. Open the old your_league_name.lg folder and paste the .dat files. This will over-write the old files there and will not harm this saved game.
9. You may now delete the test.lg folder

After trying my suggested remedy, if you still encounter the runtime errors, please let me know and I'll suggest something else.
This has done something interesting in my league.

I started developing runtime errors on my old laptop but they were quite rare and I couldn't reproduce them. As each season went by they became more and more common until it was more or less unplayable. The laptop was quite old so I assumed it was just running out of memory when loading the game up or going to a screen that had lots of information (such as all players including retired players screen).

I purchased a new computer yesterday (Intel i7 3.6Ghz with 32gig of Ram) and the problem still persisted but far less frequently than before so I tried what you mentioned above and the test.lg wouldn't even load before developing a runtime error. Going off of Accipiter's post of a corrupt faces.dat I deleted the faces.dat and lo-and-behold it now loads. I'm thinking of turning the facegen off anyway but would Force / Update of all player photos" in the "Game Setup" screen possibly fix the problem?

Last edited by Nugget699; 01-16-2014 at 10:39 PM. Reason: accidently a word
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