View Single Post
Old 05-21-2019, 02:51 PM   #14
Matt Arnold
OOTP Developer
 
Matt Arnold's Avatar
 
Join Date: Jun 2009
Location: Here and there
Posts: 14,136
Quote:
Originally Posted by BIG17EASY View Post
This could give the impression that the infielder has a bad arm or is otherwise a sub-par defender. The fix is syncing the timing of throws with the runners, not creating a different animation that doesn't reflect the true outcome.
It's both. But yes, ideally "bad throw" and "no throw" should be slightly different outcomes determined by the game engine.
Matt Arnold is online now   Reply With Quote