Thread: Player Ratings
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Old 03-16-2014, 01:06 AM   #39
goalieump413
All Star Reserve
 
Join Date: Apr 2013
Posts: 765
Quote:
Originally Posted by olivertheorem View Post
That wasn't accuracy in HC09, that was the percentage of possible info you had. If you scouted the same player in every possible phase of scouting, you'd have all the possible info on him, and it would show 100%. If all you did was, say, follow him at the combine, you'd get a 33% because you just didn't have the other information.

Still have that game in a drawer around here somewhere...
You're right. It's been a while since I've played, but basically it is the accumulation of information needed to make an accurate assessment of a player's value.

I loved this system. It meant that you had to dedicate scouting resources effectively. Spend resources poorly and your chances of drafting better players suffers a lot.

I still have the game too. I don't play it anymore, since the first draft is always the same, and the results are a little too predictable. But emulating parts of this kind of scouting and drafting system would be great to play.
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